
Asterika is a challenging bullet hell rhythm game! Forget falling notes. Move to the beat instead! Weave through bullet patterns, and master the chaos on the grid!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #72, worst JP #74 · 2 markets collected
About
Get ready for a demanding challenge! With no lanes or notes, find your own path on a 6x6 grid. Each beat brings a new threat, and every measure of music is a test of your mastery! You need to move on the beat, react, and dodge!
From geometric traps to complex bullet patterns, learn every track to turn chaos into a perfect combo. See where you stand among the global player base in the Rank mode. Fight for your place in the Top 1% of Engineers.
Take a breath between beats with an illustrated story mode. Each chapter unfolds through page-by-page prose, following Klare, a Soul Rose Engineer caught between Iris, a Phantom Hunter, and Vignette, a mysterious thief.
Enjoy a curated selection of piano and electronic tracks from talented artists with varying difficulties. Whether you’re here for the hardcore bullet hell inspired challenge or just to vibe, adjustable difficulties and modes let you find your zone. But go further and use the built-in beatmap editor to create your custom stages and share!
The stage is set. Wishlist Asterika today!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Learning to no-hit a song feels like learning the steps to a dance
Fun, although a bit hard to learn.
I loved playing the demo so i bought the full product i was looking at the new songs and realized i had to go thru the story. theres a whole visual novel in this game u get 2 things for the price of one. Rythmn game half is so fun and simple
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese, Korean
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
나는 존나 숫자를 읽을 수 없어서 카운트다운 1인 곳에 돌격하는 능이버섯이다 한두번 쳐맞으면 계속 FAST SLOW 떠서 박수소리 나도 박자 못잡는 허접이다 사이터스, 디모, 내크로댄서, 뮤즈대쉬 등 하면서 리듬겜 뒤지게 못한다는걸 깨닫고도 산 나는 병신입니다
誰もストーリーに言及してないけど、ストーリーも神です 文体がオシャレね~~~ アイリスちゃん、良いね 流し目がよう似合う
看着挺不错的一款音游(有点类似节奏地牢),需要顺着节奏按下按键来移动,曲库也挺不错的。实际上手的时候由于需要决策中间盘面,部分地方体验会比较难受,不背谱的话有时候需要预判之后至少两三步的内容,好几次被卡到了下一拍根本没地方走的情况。中间盘面游戏时有一定决策难度,不过盘面本身也挺类似一般音乐游戏的铺面,实在不行可以背谱。总的玩下来还是可以的。 最后期待官方中文:D
스팀 넥스트 페스트 데모 때부터 바이올렛 스타만 주구장창 팠습니다 탄막 지옥, 초고난이도 태그 괜히 있는게 아닙니다 이 게임에서 풀콤보 하는 사람 진짜 대단한 겁니다 그리고 클레어 사랑합니다
I believe that this idea for a rhythm game is unique and works surprisingly well! I don't review games often but I just had too much fun with this one, even from just 30 mins of play. The art and music are both fantastic and I'm hoping to see more from this game in the future!
好玩,让我在雷区蹦迪。
Excellent as a game, as a product, and as a musician.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| $53.8K | 278 | 90% | $9.99 |
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| $51.9K | 246 | 56% | $9.99 | |
| $51.9K | 246 | 87% | $9.99 |