
Asterika is a challenging bullet hell rhythm game! Forget falling notes. Move to the beat instead! Weave through bullet patterns, and master the chaos on the grid!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #72, worst JP #74 · 2 markets collected
About
Get ready for a demanding challenge! With no lanes or notes, find your own path on a 6x6 grid. Each beat brings a new threat, and every measure of music is a test of your mastery! You need to move on the beat, react, and dodge!
From geometric traps to complex bullet patterns, learn every track to turn chaos into a perfect combo. See where you stand among the global player base in the Rank mode. Fight for your place in the Top 1% of Engineers.
Take a breath between beats with an illustrated story mode. Each chapter unfolds through page-by-page prose, following Klare, a Soul Rose Engineer caught between Iris, a Phantom Hunter, and Vignette, a mysterious thief.
Enjoy a curated selection of piano and electronic tracks from talented artists with varying difficulties. Whether you’re here for the hardcore bullet hell inspired challenge or just to vibe, adjustable difficulties and modes let you find your zone. But go further and use the built-in beatmap editor to create your custom stages and share!
The stage is set. Wishlist Asterika today!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love phantom rose series ❤️
[h1]よくある音ゲーではなく避けるタイプのリズムアクションゲーム。[/h1] 体験版数時間と製品版を少し遊んでのレビュー。 4分のリズムに合わせて上下左右移動でダメージゾーンを避けるゲーム。 操作感覚としてはクリプトオブネクロダンサーが近く、あちらよりかは音ゲー寄りのシステム。 ゲーム内容としてはPVやスクショのようにひたすら避けつつ全マスを色付けするという良くも悪くもシンプルなもの。beatmaniaや太鼓の達人のような8分や16分などを捌いて楽しむ音ゲーではないことに注意。 細かいところだと、リザルトでリトライが楽なことと表示と音の両方の判定を調節できるのがありがたいです。 致命的なバグには今のところ遭遇していません。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese, Korean
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is one of the best rhythm games I've seen. I would've bought it for 60$. Bullet hell gameplay + song rhythm = addicting puzzle filling my brain with dopamine. It's really polished, has AMAZING statistical breakdowns, and a lot of mechanical customization. The story doesn't seem too interesting from what I've seen, but it's not pushy with it at all, and is a nice addition nonetheless.
신캐도 이쁘고 여태까지 팬텀시리즈랑은 색다른 모습을 보여줘서 너무 좋았음. 스토리 전개 방식 바뀐 것도 맘에 들고 무엇보다 예전 시리즈에 나왔던 노래들도 좋아했기도 했고 딱 팬텀 향 나는 노래들 이여서 좋은 듯
速速更新中文
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 《Asterika: Phantom Rose Refrain》中文名阿斯特莉卡:幻蔷薇变奏 是一款风格独特的网格弹幕节奏新作,跳出传统音游按键落键的固有模式,以6×6网格移动闪避为核心玩法 本作最大的亮点是玩法创新,摒弃机械按键反馈,要求玩家紧跟音乐节拍,实时观察弹幕轨迹、规划移动路线。看似操作简单,却极度考验节奏感与临场反应,容错率偏低,高阶关卡兼具策略性与挑战性,高分追逐玩法极具打磨价值,排行榜模式也能满足玩家的竞技需求。 视听层面质感出众,曲目以钢琴与电子曲风为主,旋律细腻抓耳,节奏适配度极高。清新唯美的二次元美术风格搭配流畅的弹幕特效,光影层次细腻,兼顾观赏性与游玩沉浸感。 游戏穿插章节式绘本剧情,围绕灵魂蔷薇工程师克拉蕾的冒险展开,串联起猎灵者与神秘盗贼的纠葛,奇幻世界观饱满,温柔的叙事节奏有效中和了弹幕玩法的紧张感,做到动静结合。 美中不足的是,游戏上手门槛偏高,新手过渡期较难适应节奏与弹幕的双重压力,且玩法模式相对单一。整体而言,它是一款小众优质的融合类作品,适合偏爱硬核音游、弹幕玩法,喜欢沉浸式剧情氛围的玩家尝试。
나는 존나 숫자를 읽을 수 없어서 카운트다운 1인 곳에 돌격하는 능이버섯이다 한두번 쳐맞으면 계속 FAST SLOW 떠서 박수소리 나도 박자 못잡는 허접이다 사이터스, 디모, 내크로댄서, 뮤즈대쉬 등 하면서 리듬겜 뒤지게 못한다는걸 깨닫고도 산 나는 병신입니다
The perfect rhythm game, only with the downside of limited choices of soundtracks to play from.
I loved playing the demo so i bought the full product i was looking at the new songs and realized i had to go thru the story. theres a whole visual novel in this game u get 2 things for the price of one. Rythmn game half is so fun and simple
Fun, although a bit hard to learn.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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