
Assignment 42 is a strategic, puzzle-based experience set in a maze of superstructure interiors. Progress by programming a machine to handle fried electrics and fires while you, with the guidance of your partner operator, evacuate every civilian and investigate who is behind the disaster.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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This note is purely for the developer and not really a review. I get to the point of the game where I am supposed to control the robot and (I assume) put out the fire. O.K. I have the screen where there are listed actions (1,move, 2.turn left, 3. turn right). O.K. I drag the move icon and set it to 2 steps. Then, I am done. It seems nothing else is possible. Obviously, I am missing something here but for the life of me I am unable to progress, very frustrating. I get the idea and the game looks really well done otherwise, but I am stuck. Is there a tutorial or guide that I missed? I really wish to dive into this game but right now I've kind of "idiot locked" myself out of it. I don't think this is a bug, I just think I am doing something wrong.
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Hours played at review time, across 37 reviews with recorded playtime.
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It's ... interesting, but maybe not for me. I get dizzy playing FPS games and after the 1st round I couldn't stand it.
Like the "Maze" in "Blockly game" but in 3d version. For this beta release you only have very basic commands which gets quite tedious to place at later stages. Also the human you control can only moving around, but cannot interact with the environment.
so unbeliavably annoying to listen to the lady talk that I couldn't even bring myself to start the first level
Decent concept but may need a bit of clarity around certain mechanics. I kept running into issues where I was sure there ought to be a keystroke to deal with it, but couldn't find it (for instance, if you move before reading the briefing, there's no way to get it back - or I just couldn't find it). If Steam let me give a "Mixed" review, I would. Game concept definitely has promise and I would be interested to see this developed further. Happy to discuss matters and possibly switch the review to positive.
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Jogo horrível.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $263.7K | 395 | 77% | $17.99 | |
| $41.8K | 67 | 91% | $14.99 | |
| $10.6K | 21 | 71% | $14.99 | |
| $112 | 1 | 100% | $3.99 | |
| — | 0 | — | — |