
Experience the Game Boy-like design and 2D open world of this retro JRPG. The choices you make are all up to you, and they may end up providing invaluable help in the future, when disaster strikes... Embark on an adventure in which you sew the threads of your own future.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Artifact Adventure Gaiden and its predecessor, Artifact Adventure, are so alike in general that you could skip one of them if you've already played the other. Both of them show off a well-crafted open world where your choices matter, which is their main appeal in my opinion. But while AA features a more strategic turn-based combat, AAG encounters rely on frenetic, mindless, real time action fighting hordes. It's less rewarding, given that your chances to win depend more heavily on equipping your best items (that are very evident), and less on your approach to each battle. Your party members won't affect combat that much, either. I'm not a fan as you can tell; it was an unexpected turn for me, but I think many people will find it enjoyable. The most loud difference is the color scheme, which is just a matter of taste. It is worth of mentioning that the game options offer several schemes to choose from. All in all, I'd recommend trying out the one you think that better suits you. If you want more, you can have a look at the other, or at Gaiden DX, too. The prices are reasonable, and heavy discounts are pretty frequent.
I had a lot of fun playing, has some vibes from early DQ games. Great short-ish RPG with 2D bump combat.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game seems very likable, but it has controller issues which are known since years and won't get fixed, and not even a controller selection/key rebinding option is available to work around this problems. (different driver, 3rd party tools, etc. don't help)
Nicely done retro RPG. Very fun and addictive :)
11時間プレイ → 一応のエンディング達成 ※ネタバレナシ ★良い点 RPG、特にSAGAっぽい雰囲気が好きな方におすすめです。 ゲームボーイ感あふれるグラフィック、BGM。急ぎ足でプレイしても11時間はかかるほどのボリューム。 そして前作同様の悩ましい選択の連続… 前作が楽しめた人は、ニヤニヤしながらプレイできます。 「外伝」とある通り、前作との直接の繋がりはないので未プレイの方も特に気にせずプレイできます(が、やはり順番にプレイする事をおすすめします。)。 まず冒頭の仲間選び。 正直めちゃくちゃ悩みます。ですが、たぶんどれを選んでもそれぞれの楽しみがあると思います。(私は旅人ジャックでした) その後の城内での人選も、いい意味ですごく悩めます。素直に、自分の興味あるメンバーをじっくりと選びましょう。 戦闘は前作から大きく変わってアクション。 ですが込み入った操作は不要で、苦手な方でもそこまで問題なくプレイできると思います。(ほぼ体当たりでOK) プロモーションビデオを見て「うわ、苦手」と二の足を踏んだ方はちょっと頑張ってプレイしてみてほしいですね。 前作に引き続きアーティファクトも登場。 今回は数は限られるものの付け外しが自由なので、とりあえずたくさん入手して、その後お気に入りの組み合わせを吟味するという感じでした。 イベント・ストーリーは前作と同じく背景に何か物悲しい雰囲気がドーンと流れていて、明るいっぽいイベントでも何か勘ぐってしまいますw 基本的にお使いイベントばかりなので、ちょっと冗長のきらいはありますが、結構ポンポンレベルが上がるので、戦闘もそこまで苦にはなりませんでした。 ▼微妙な点 前述の通り、イベントがほとんど「~で○○してきて」「◆◆の××が必要」などの、いわゆるお使いイベントばかりです。 苦手な方はきついかもしれませんが、ファストトラベルが使えるのでそこまで面倒じゃないかと思います。 あと、「深淵の欠片」という前作の「オニ」やドラクエの「小さなメダル」的な要素があるのですが、正直言って初見で全部集めるのは不可能だと思います。集める手法も時間が掛かるモノなので…あとなんせ数が多いのなんの…でもこれをコンプしないと、本当のストーリーがわからなそう(予想はできる)なので、気になるヒトはヤキモキするかもです。(私は攻略サイト等見ずに、初見で60個強でした) DX版がある点も、今となってはアヤシイポイントですね(;'∀')ですが完全上位互換、というわけでもなさそうなので、こちらからプレイしてDX版で再挑戦…というのでもいいかも。(逆はどうかしら) ◆まとめ 微妙な点はあえて書いた、というくらいなので、RPG好き・SAGA好きにはもれなくおすすめできます。 定価で1000円くらいでここまで楽しめたら文句ありません。セールだったら尚更なので、とりあえずウィッシュリストにいれておきましょう。 ※実況したりしなかったりな動画をアップしておりますので、お暇の方は参考にどうぞ。 【再生リスト】https://www.youtube.com/playlist?list=PL5Wz0ZjnzyBA0iI3q7swyxNRQpMEDtobq
Its actually a fun retro style action rpg. There's one problem with this game and its the reason I'm giving it a thumbs down. There is no controller or keymapping config and the default controls are horrendous. They want you to walk with the right keys, jump with the space, use different attacks with the M<> buttons (I have no idea the reasoning behind that), and its just a really big pain. I don't get it, it makes no sense, but that's why I'm giving this a negative. I suggest if a game wants you to play it in an incredibly uncomfortable way you thumb it down, because it shows lack of any kind of awareness or care for the consumer. This configuration is terrible its awful and they give you no other option. And don't even bother making the suggestion on the forum games forum is dead and inactive. The publishers are putting out a game with an incredibly unconveniant and awkward control system and they don't want to change it. Reason enough for a negative review from me.
Brilliant game I love the old school feel of the game
If you like old school JRPGs, you will probably like this game. The combat itself is pretty fun and you can easily spend most of the time in the game grinding. Most of the quests are fairly boring however. The music is passable but nothing special, especially compared to old NES or Gameboy titles. The game is completely open ended which kinda ruins exploration for me a bit because you feel like there's no reason to explore any particular place besides fulfilling standard RPG quests.
fun open world game.
体当たり攻撃とアーティファクトによるスキルで戦闘していく、2DアクションRPG。 操作や戦闘は基本簡単で、一部ボスはちょっと工夫がいる程度。 エンカウントが独特であり、雑魚敵はたまにフィールドで敵が沸く程度で、基本は渦と呼ばれるものと蜘蛛の巣に自発的に接触することで戦闘になる。蜘蛛の巣はアイテム使用で消すことができ、戦闘を回避することができる。 クエスト内容によって報酬やエンディングがかわるので、気になる人は何周もして遊べる。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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