
Armor Clash is an RTS game of modern warfare, containing classic features like base building, unit training etc. Players can pick modern armors such as M1A2, T-14 to form identical legions. With realistic effects and fast paced battle, players will enjoy commanding their armored forces to break down the enemy.
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
okay well just played 2 games of this and it is quite enjoyable - it is like 8-bit armies crossed wiht Act of War and ww3 Black Gold but with nicer looking units and ground sound effects. there are some things i think it still needs but so far it is good for what it is worth. the air support is particularly satisfying
This Games has great potetial but still feels unfinished. The way in which you can customize your army is something I have not seen in an RTS. There are only two modes on this game: skirmish and LAN. I hope the devs add a online multiplayer mode. The battles seem to have a adequate amount of micromanagement. I wish the pop cap could be increased. Great game keep up with the updates
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Languages: English**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In fact, this does not seem to be the same as the old RTS. The game is boring, ugly and also on Unity. There is no plot, no denouement, faceless enemy, faceless you.
This game is not worth $20 in its current state. I don't regret my purchase, but I will generally support any rts game, that I think has potential, and this game does have that. Pros: 1) A little bit of base building. 2) A decent variety of units. 3) Experienced based global abilities per game. 4) Can pick your loadout( or what your able to build in game) out of/before game and save 3 different loadouts. 5) Suprisingly for once, good scale. What it needs: 1) Better environmental system of advantages and disadvantages. Height, cover, obstacles( firing lanes), and concealment. 2) Repair system. 3) Unit Vetrancy. 4) More variety of same type of units. Both in the armory and what your able to build. You should be able to build a couple different kind tanks, with differnt versions of each kind. 5) The armory needs at least 10x the selection for each unit. And it may need a point system in in of itself, to minimize exploitation, the cost of the unit in game might be enough to offset this, but I am not so sure. 6) More structures and implacements. 7) Bigger maps. 8) A little bit more zoom out. Cons: 1) No campaign. For this type of game, its not really a con for me, but I know for a lot of people it is a deal breaker. 2) A lack of everything I stated it needs. :) Overall its playable in its current state, and while I recomend the game, I do so only to those that understand what an early access/alpha/beta means and the kind of support and patience that indie/one person developers need. I will edit later accordingly.
Okay for a $1
Thanks but no thanks
it sucks and its dead a shame
This first off is a unity game so you get what you pay for in terms of enjoyment it"s one of those games you play to pass time with updates this game can live up to and exceed expectations 7/10
It may become a super game if it is not gonna be abandoned before. It missing some polishing - air units stitching together, no animation for the construction unit, there is no ground mark at "move" orders, no list of available units for fast selection, lack of good ambient music (could be some royalty free tracks from music stocks). But it has a great potential - physics is fun, graphics is good enough, animation and effects are good. It could be super fun old school style RTS once it's done. For the moment it's more "alpha" than finished product, but I saw that it's updating regularly, so I hope this gonna be great game soon enough.
A good game that reminds me of Command and Conquer Generals mixed with a bit of World War 3 BlackGold, but still kinda boring after a while playing it. The AI is good. The overall still good. I meant like the game dont push you further to play it, but that's something I like on it, because of the nostalgic feeling of playing an oldstyle RTS that really sells what it is. Its an old fashion RTS for enthusiasts. Not to the new public. Definitely not! Like, the game screams the "I AM WHAT COMMAND AND CONQUER NEEDED TO BE!" but meeeh.... not much, Its just an RTS, with the old (But good) basebuilding fashion. Now the technical blablabla: - The textures (I know that will sounds a bit rude, but no! Dont take me bad on it) Are kinda potato. Because I know, maybe the team is small, and its noticeable that the models arent clicking. They seems to be from different sources. (that isnt a problem, since the game is good) And you just thrown some kind of default texture material on it. It could be better. - Some sounds got missing during an "♥♥♥♥♥♥♥♥♥♥♥" battle. And I know that is UNITY problem, that lacks sound management on free versions. - Lacks of online multiplayer. This game would be awesome in multiplayer. Well, as a final consideration, I'd recomment that game to guys like me, those who misses that hole the game industry didnt want to fill nowdays. The old fashion basebulding and complete management RTS. The core of the RTS from the 90's and 00's .
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