
"Arm of Revenge" A arcade style platform action game, get more experience, learn new skills, upgrade equipment, Touching story, smooth moves, more than 30 skills to combo, 3 types of arm to change, survival mode...and more!, quickly with the hand of revenge kill all enemies.Enjoy it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game's vibe more than the game itself, to be honest. Playing this takes me back to those free games you used on friv (I actually played this for the first time on silvergames. I thought it had been taken down but was overjoyed to find it was still on steam). All this is not to say that the game is bad. The combat is nice and fun, though complicated. The story is cliche and predictable and the grammar is terrible (though I'm pretty sure the game devs are chinese so the grammar thing checks out), but tbh all that just adds to the game's aura. Also it's pretty cheap and that's always a bonus. Good ♥♥♥♥ all around
Mieses Spiel, treibt den PC auf bis zu 10 Grad heisser, man ist laufend tot, selbst im einfachsten Modus scheitert man am ERSTEN Boss-Gegner, unbedingt Finger weg.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weapon switching nerfed from the original. Garbage Remaster
连招不方便,内容太简单了
我个人感觉比之前的flash版本手感差了不少,搓招还有操作等等,我现在有些招买了还没搓出来过,以前flash版本防御啥的都很舒服,有点失望,跟旧版比起来
Maravilhoso como antes alguns efeitos de fala do personagem que são novos não me agradaram mas tirando isso está incrível, muita nostalgia.
Too many bugs
童年回忆
[h1][code] [b]愿独立之光指引我们前行 [url=https://store.steampowered.com/curator/35596718/] 蛋蛋荐游团 [/url] 欢迎您的加入~ [/b][/code][/h1] [h1][b] 复仇之臂复刻版:旧时代的铁臂 [/b][/h1] [h1]FLASH时代[/h1] 在聊起《复仇之臂》这款游戏前,想先和大家聊一聊“FLASH时代”,在今年年初,微软和谷歌正式全面禁用了FLASH插件,HTML5以全面的优势,完成了对FLASH的王朝更替。 这款诞生于90年代的软件,凭借连小学生都能轻松入门的优势,在互联网仍处于文字的蛮荒时代时,像一股奔涌的浪潮一般,裹挟着冲浪的人,快速迈入了动画时代。作为一个免费开放的平台,它激励着许多人踊跃创作,因此有了诸多的优秀影视节目,例如绿豆蛙,Q版刘关张,大鱼海棠Flash版等等,就连CCTV也做过快乐驿站这样优质的FLASH动画节目。 早期的独立游戏制作人也凭借着这一平台,创作出许多优秀的游戏,例如闪客快打系列,拳皇WING,狂扁小朋友,黄金矿工等等。4399、7K7K等小游戏平台也正式抓住了这一商机,开始了野蛮生长,这些平台的是非功过这里不予评价,但我们必须坦白地承认大部分90后所接触到第一款电子游戏都是在这样一个FLASH游戏平台上,而复仇之臂也正是在FLASH黄金时代后期创作的一款横版动作类游戏。 [h1]暗黑成长系主角[/h1] 游戏的背景故事即便是放在现在,都不落俗套。主角是一名改造人,因为邪恶组织绑架了他和他的博士父亲,将父亲的技术在其身上进行试验,他的其中一条手臂被改造成了机械臂,可以切换铁拳、钢刀和机枪三种作战模式。在一次意外中,他逃出了实验装置,开启了他的复仇之路,故事的讲述采取了现实和回忆相互交错,交叙和倒叙相辅相成,故事情节紧凑,是横版动作游戏良好的一记辅料。 在游戏体验过程中,是能够嗅到一股“魂味”,一个没有任何强化和白板技能的主角,在面对关卡中不断强化的敌人,难免会感到一种无力感,在一次又一次挑战失败后,利用经验值进行技能学习,基础面板强化和装备购买等,有了装备基础之后,在面对更强的敌人挑战时,也能够轻松应对。正是有了对等的数据面板,在清理小怪和精英怪时,不再感到吃力,但是面对不同BOSS挑战时,蓝条的限制,玩家不得不去熟悉BOSS的战斗节奏,找寻弱点,学习灵活应用闪避躲避技能,在一次又一次倒下后,逐渐学会完美格挡,成长感也是游戏体验过程中很重要的一环。 [h1]流畅的战斗系统[/h1] 作为一款经典的横版动作游戏,轻重攻击、闪避、格挡和爆气这些要素一概不落,并且结合手臂的战斗模式切换:有超温限制的机枪,和耐久度限制的钢刀,使得战斗要素结合紧凑,但又不数值失衡,轻重攻击的结合连招,以及倒地追打、飞踢和后踢等实用技能的相辅相成,酣畅淋漓的战斗体验在这一款游戏中得到良好的反馈,即便是一款十年前的游戏,在战斗系统的流畅度上,绝对是目前独立游戏中较为优秀的存在。 [h1]小结[/h1] 无论是暗黑的画风,还是成熟的战斗系统,这款从“FLASH时代”冲刺过来的铁臂,丝毫不逊色于大多数的横版过关类游戏,在情怀滤镜的加持下,游戏分辨率不高也不是不能接受。唯一的缺陷可能就是横版闯关游戏的通病——重复体验游戏性不高,除了刷成就和战斗积分排名,可能不会有很多玩家愿意去重复挑战,当然这也是游戏基础框架所决定的。(Tips:现已支持手柄操作,用手柄搓招的体验更上一层楼!) 综合评分:8.0/10 个人推荐:9.5/10 [i]以上测评仅供参考,只代表个人意见[/i]
Nostalgia pura.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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