
Wired from the ashes of twin stick Shooters, Arksync evolves the genre with breakneck player movement and combat. Survive and buy weapons, utilities, and upgrades; then risk it all as you fight to survive, and take a toy bear home.
Modeled estimate, not a reported figure. How we estimate →
About
🔻Arksync is a fast-paced sci-fi action game where a small robot teddy bear hijacks a powerful war robot, and sets out across the Trash Moon in search of their lost owner.
Scavenge weapons, fight hostile machines, and uncover the secrets buried beneath humanity's discarded refuge. Every step across the Trash Moon brings the toy bear closer to finding their friend.
🔻Key Features
Explore 12 Levels within the Trash moon and beyond
Fight 16+ Enemy Types including drones, mechs, and zombies
Survive 11 Boss Fights
Wield 10 Weapons, and 9 Utilities with unique tactical combinations
Discover hidden Mini-games and unexpected gameplay twists
🔻Explore the Trash Moon
The Trash Moon has become a massive dumping ground for abandoned machines and failed corporate experiments.
Explore dangerous facilities, ruined infrastructure, and strange anomalies scattered across the moon as you search for Encryption Disks (E-Disks) needed to unlock deeper sectors.
Repair broken systems like excavation elevators, tram stations, and ancient machinery to open new levels throughout the world.
🔻Combat with an Arsenal of Weapons and Utilities
Face corrupted drones, rogue machines, and strange infected entities lurking within the scrap.
Master a wide variety of weapons and utilities. Loadouts encourage different play styles, and strategies.
🔻Fast Movement and Reactive Combat
You were built for confrontation.
Use jump thrusters, dodge boosts, and rapid movement to survive ambushes and navigate dangerous environments.
Stay mobile, adapt quickly, and turn the battlefield in your favor.
🔻Persistent Death System
Your android body is linked to a Reboot Terminal.
If destroyed, you are rebuilt — but everything you carried is lost.
Every expedition becomes a calculated risk.
🔻Customize Your Loadout
Weapons can be modified with unique Mod Schematics, allowing players to experiment with powerful combinations.
Visit Dispensers and Depots to resupply ammunition, shields, and new equipment before heading back into the scrap.
Preparation is the difference between survival and destruction.
🔻Recover the Encryption Disks
Deep within the Trash Moon lie the E-Disks required to unlock restricted areas and uncover the secrets of the Trash Moon.
Each discovery brings you closer to returning the robot teddy bear to the human they call friend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A quick point summary of what I think of this game after completing it (on normal). The good: -has real punishment and friction -enemies are (always) a threat -shooting itself is responsive -no i-frames -meta-progression minimized (limited to the side-arm) -the pixel art is gorgeous -real-time health recovery Iffy parts: -bosses are undercooked -enemy variaty is lacking -Movement inertia... -bullethell element very undercooked -no neccesity to actually clear a stage to progress -a potential issue with the weapon resource system -a potential issue with the difficulty progression (spike early then flat-lines) These are just some points from the top of my head, I'll post a more elaborate "review" in the steam discussions some time later. But in the end, this game is a still better than a lot of random rogue-lites out there (even purely by principle), and has some game design choices that I'd like the encourage.
Awesome game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the pixel art style and humor so much in this game! As someone who grew up in the '80s and early '90s, this game feels reminiscent of the games back then.
Ich bin noch nicht ganz durch, aber Steam-Reviews sind wichtig, also poste ich schon mal vorab. Ein ausführliches Review folgt dann in Kürze auf meinem Blog. Arksync ist ein gelungenes oldschool Jump & Shoot mit Roguelite-Elementen Toller SciFi-Pixel-Look (perfekt in Kombination mit Shaderglass) Gutes Handling Starke Atmosphäre Wummernder Electro-Soundtrack Sehr bemühter Solo-Dev Arksync habe ich schon seit seinen frühen Anfängen auf Twitter (RIP) verfolgt und es sah damals schon toll aus. Mit dem Ende des Early Access habe ich es dann auch endlich gekauft und bereue es kein Stück. Der Anfang war sehr fordernd und ich bin viele Tode gestorben, ehe ich erstmals einen Boss besiegen konnte. Irgendwann habe ich den Flow des Spiels dann verstanden und auch die vielen kleinen Elemente entdeckt, die einen Run einfacher machen können. Man wächst mit dem Spiel und der normale Modus ist perfekt, solange man die Mechaniken verstanden hat. Also nicht entmutigen lassen.
I'm a sucker for clean-looking pixel art games that are sci-fi/futuristic/post-apocalyptic. Arksync gives me the Replaced meets Contra vibes. The gameplay is fun and challenging at times, and it feels good blasting fleshbags and taking down mechs. A huge bonus is dialogue is well-written with that subtle baked-in humor, which will have you chuckling at times. There is a noticeable level of attention to detail, from all the sounds of all interactions to the explosions of the littlest enemy, to the visuals that pop, or at times, just make you pause and take it in. I still have a ways to go, but 3 hrs in, it's a bit hard to put down.
If you ever played Abuse when you were young and always thought it had the best ever game mechanics and concept, you've been waiting in vain. Until now. This is exactly what you've dreamt of. Go old school and wasd around with your left hand and mouse-aim with your other, but in 2D platform. The gameplay is just super, fast, precise and extremely controllable. The setting is atmospheric and dark. The teddy bear is adorable. The weapons and upgrades are yummy. If you for some strange reason are younger than 40 and never played Abuse you should definitely try this for a completely different game mechanic than all other games available. I think you'll like it.
Arksync has some of the most satisfying shooting in any platformer I've played in recent times. The current Early Access version has some cool levels, combat, and a robust upgrade system for those weapons. Thankfully the nature of the game being a bit on the roguelike side means I can easily jump back into the previous levels as I collect credits to improve my weapons and get good enough to tackle levels that previously kicked my butt. The pixel art is fantastic as well. Despite the fact you're essentially on a trash moon, it's beautiful. The attention to detail is extremely well done, and despite the denziens of locations being some sort of zombies and robots - the places look and feel alive. This is a game that's definitely ready for you to jump into today, and I highly recommend it.
A smooth, well polished and challenging twinstick shooter action sidescroller. I was sold on the visuals alone but getting a look at the gameplay and giving it a shot myself, it scratches a lot of itches that you'd get from a metroid or even a megaman zero type game, in the exploration and visuals department. the gunplay itself is very punchy and so far the weapons all seem very distinct and have good uses. I've yet to beat the game but so far it definitely feels like a very rewarding game. My only complaint might be the narrative, at least on the outset, seems more like window dressing than anything.
Good Game (•̀ᴗ•́)و ̑̑
Потрясающий визуальный стиль! Захватывающая боевая система! Крафт просто супер.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24K | 82 | 91% | $7.99 | |
| $24K | 209 | 76% | $4.99 | |
| $23.9K | 55 | 91% | $14.99 | |
| $24K | 241 | 78% | $4.99 | |
| $23.9K | 63 | 60% | $19.99 | |
| $23.9K | 112 | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $464 | 5 | 100% | $4.99 | |
| — | 0 | — | — | |
| $136.8K |
| 1.9K |
| 95% |
| $2.99 |
| $13.4K | 104 | 83% | $9.99 |
| $4.5K | 533 | 81% | $0.49 |
| $2.8K | 19 | 84% | $7.14 |