
An idle/incremental RPG where you're an Archmage of a wizard guild. Your skills bolster the frontlines and the supply lines. Every skill multiplies the others, and it all keeps running while you're away.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat. Your guild keeps working while you're offline.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Dutch, Indonesian, Japanese, Korean, Polish +1 more
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 130reviews | 63% | — | $0 |
| Free | 1.8Kratings | 94% | — | $145K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is it just me or the experience is not added correctly. i have +12 exp gain and it only gives me 3 in reality. overall its an idle game i guess
There are a few issues with the game as it is currently. Firstly, the settings option is weirdly hidden for some inexplicable reason. More importantly though, the sheer time investment to get anything done in this game is extraordinary. Any item worth decent amounts of gold is also used in crafting recipes, so you very frequently need to sacrifice entire days of idling between getting the gold to unlock storage/mechanics and *actually using* those mechanics. To put it into perspective, let's talk sigilry. Aspects from sigilry are super important for midgame, but some drops needed for it have a 1-in-1000 chance of dropping, with a 20% chance to even get a drop. Oh also for the record, you need 8 of these rare drops, 2 drops from 4 different skills PER ASPECT. Plus you need to farm resources AND gold for each use of the skill. To get it to a decent chance you need it to be at minimum level 150 in all 4 skills of an aspect, which will likely take 1-2 weeks minimum of aspect grinding alone. Btw, you can only idle one skill at a time, including for the resources needed for this grind. My time in game here isn't accurate, I mainly play on the phone btw (for long commutes).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game. As long as you can make it through the early game, it's a really solid idle, but you do need to grind "Scribe Paper Circle" in Sigilry. It's expensive compared to other skills, but it more than pays for itself after a while, and it's basically the only way to break into the millions of gold, after which there's just a ridiculous amount of stuff to explore.
0из10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $413.9K | 1K | 87% | $7.49 | |
| $0 | 87 | 67% | Free | |
| $0 | 26 | 77% | Free | |
| — | 0 | — | — | |
| $0 | 140 | 54% | Free | |
| $74.7K | 416 | 91% | $4.99 |