No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.8Mratings | 92% | — | not modelled |
| Free | 1.5Mratings | 85% |
Reviews
Themes across 517 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I died for no reason No bad I died for no reason
Love it 😍 It is the best gam ever I love it I get 1st almost every time but l used to be bad 💕💕💕💕💕💕💕
Holy AI slop.. The whole thing is sadly AI now.. The icon, the loading screen, and the ads pop up every round. I used to love this game until now. My childhood is now ruined💔
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $690.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Good but… I did four stars cause I love it and so people could would listen to me so many ads really fun too many ads
Ever best game ever So much fun I love it
The beast at this game It is so good like the best
great game would have been better if there were less ads. every time you finish the game, ads. please, just lessen it. if possible, at least 2-3 games before ads.
⭐️⭐️💫⭐️🌟 I love this such a great idea I love wining ⭐️🌟🌟⭐️💫⭐️🌟💫
Horrible game This game is so bad do not waste your time playing it i repeat this game has too many ads they make these ads appear every second and there aren’t even real players in this game please do not play this unless you want to be angry all day
Too much ads it’s okay
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $10.4M | 14.6K | 92% | $19.99 |