No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.8Mratings | 92% | — | not modelled |
| Free | 1.5Mratings | 85% |
Reviews
Themes across 523 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
REALLY FUN This game is just FUN
Anger Someone please explain why I maxed out on all three. But I cannot reach the end of the pool. I’m stuck at 93%. That doesn’t make sense. Why create something I cannot physically complete. Explain.
𝐼 𝓁𝑜𝓋𝑒 𝒜𝒹𝑒𝓁𝑒 𝐼 𝒽𝑜𝓃𝑒𝓈𝓉𝓁𝓎 𝓁𝑜𝓋𝑒 𝓉𝒽𝑒 𝑔𝒶𝓂𝑒.🎮 𝐼𝓉 𝒾𝓈 𝒶 𝑔𝓇𝑒𝒶𝓉 𝓌𝒶𝓎 𝓉𝑜 𝑔𝑒𝓉 𝓇𝑒𝓁𝒶𝓍𝑒𝒹 😌.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $690.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
4 stars I love this game because there is no adds and super fun it’s addicting because your trying to reach your goal and win u can jump/fly into the pools for a short cut and if your bored I do recommend because like I said there are like barley any adds but I take one star off because when u will be in first place someone going to same speed as u cuts by and I feel like that shouldn’t be fair but that only happens sometimes so enjoy
Idk Good game.
To many adds So many adds it just gets to the point or rage bait and when you try to stop the adds you have to pay
The WORST waterslide game The ads they make are just pure ragebait the worst gameplay for the game with stolen audios from other people winning games 1 STAR
Idk Fire that it :0
Just a little too many ads This game is very fun and addictive but there’s too many ads it ruins it :(, you can’t even play it offline without paying for it, like what.
I love I love this game I play it every single day
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $13.5M | 19.9K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $10.4M | 14.6K | 92% | $19.99 |