No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.8Mratings | 92% | — | not modelled |
| Free | 1.5Mratings | 85% |
Reviews
Themes across 523 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yeet I love this game keep up the good work
Lebron James Lebron James
fun It is so fun I'm always number one a challenge my brain
I have 1 problem I die even when I win, I press next level or play and I get a ad, it’s annoying. Fix it please
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $690.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
i win every single round it’s fun
this game is fun 😀 this game is really fun but the annoying part is ads can you please take it of🙏
ADDS Soooo many adds every time
5 STARS!!! I started playing this game 4 days ago and I’m already so high up on the leader board! Thank you so much for creating this game! I don’t know what people are saying about “too many ads” there’s one after every round unless you choose to revive or get extra. I LOVE THIS GAME! But do you think you could create an offline version? Thank youuuuu!
Read pls to parents too OK, so I had this app and I un downloaded it because I had to save storage in my phone when I un downloaded this app. It started popping up everywhere on my four page on ad everywhere. The ads that you see for this app is a complete lie the game in general lets you talk to people people that are 21+ which some of them are nice a lot of money I have to spend on this app. Sometimes you can pick an option for money and it doesn’t save like it doesn’t say that you can or camp so that that’s my review.
So good Amazing I love how fun it is
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $10.4M | 14.6K | 92% | $19.99 |