No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.8Mratings | 92% | — | not modelled |
| Free | 1.5Mratings | 85% |
Reviews
Themes across 519 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ads To much ads
Love this app I got this app just today and I loved it instantly.
So it’s fun I don’t know, but so much fun6️⃣7️⃣
10/10 100
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $690.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Love it It’s so hard but that helps me be competitive and work and working hard and beating others but it’s not about beating others. It’s about having fun enjoying the game that’s it. Bye you made a great game.
Fun time It is pretty fun just launching yourself into the pool but you need to be strategic with it in the later levels. The sling shot mode seems pointless and the are a few adds but at least there aren’t pop ups to get no adds is a good game over all
Down with adds Way to may freaking adds
Love this game but So when you get through some levels there are like rings that you go through And they’re just super confusing and you hit things in them But otherwise, I like it a lot
It’s fun But it can do some upgrades
Love it but to many adds Every second there’s an add I’ve tried to purchase no more adds but it didn’t work and I would love to play without WiFi but I guess not well anyway 4 stars
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $10.4M | 14.6K | 92% | $19.99 |