No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.8Mratings | 92% | — | not modelled |
| Free | 1.5Mratings | 85% |
Reviews
Themes across 511 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ad Literally half of the game is just ads, you’ll click an option that doesn’t say it’ll make you watch an ad, but then one plays anyways
TOO MANY ADDS At the end of each round I have to go thru an add EACH TIME. I’m not wasting money on no adds. Thinking about deleting app altogether. Otherwise fun.
Friends How do I add friends on this game that I can race against! Is it just me not seeing a friends button!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $690.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Too many ad’s Tryina get money out of us…welll scammers
STOP THE AI SLOP I stopped playing this after they used ai for the front cover of the game
No se puede entrar al juego Antes yo lo jugaba muy seguido pero lo desinstale por el espacio pasaron unos años y lo volví a instalar pero el juego no entra lo intenté de muchísimas formas pero no me deja entrar ni desinstalarlo y volviéndolo a instalar espero el juego pueda arreglar esto
Terrible Theres ads after every round and they used ai
Make it like this Make it where you can choose a different round and a different slide
Too much adds There is too many adds😤😩😡🤬
Five dollars for no ads is ridiculous A full five dollars to not watch ads is ridiculous. That was enough to delete
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.3K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $22.1M | 33.1K | 83% | $29.99 | |
| $15.3M | 20.2K | 78% | $24.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 |