
An FPS with ZERO graphics!? Yes, you heard right ! Run • Blast • Escape • Survive, through sound alone, as you challenge your makers and unravel the mysteries of your existence. You may be blind, but you're far from helpless !
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 55reviews | 84% | — | $10.4K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was such a unique and amazing experience. I was fully immersed in the entire story, and the concept itself is truly outstanding. I really hope to see more game studios experiment with ideas like this in the future. The game relies heavily on your sense of hearing, imagination, and spatial awareness. If you struggle with any of these, this probably isn’t the game for you, you’ll feel completely lost. But if, like me, you don’t have trouble with them, you should be able to follow the instructions easily and progress through the levels without much difficulty. The only real challenge was the final boss, where it wasn’t immediately clear what to do, but after a few attempts I managed to get through it. Overall, I definitely enjoyed my playthrough. However, since the experience only lasts around an hour, I wouldn’t recommend buying it at the full price of €10. Pick it up on sale instead, and you’ll have a great time.
This was a fun game. The concept of being blind, where you can't see anything yet still have to shoot stuff, was enjoyable. I recommend this game, although it is a bit short. While there isn't much variety for replay, I still think it's worth it for the experience. Plus, you get much better at following sounds and understanding what to do. I quite like what it's about. I do need to replay it to get all the achievements since I wasn't really trying to collect them initially, but I suggest you try it out. Spoilers below _______________________________________________________________________ I did have one problem with it right when the cryo was coming. I was doing well without dying but got stuck at getting in the elevator, which is fine, my bad. But once I died, I couldn't hear anything. I don't know if it was a bug or anything, but after dying a lot, I was finally able to pick the right direction and the sound came back. Quite weird, but that was probably just me but at the same time idk.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was hoping for the firs doom but with ray traced sound instead of graphic, but get "follow to the sound and listen story", there is shooting sometimes but its more like "click the sounds" because you just stand shilded, I prefer older version where bullets were slow and noisy. Also what with the walls? there is no way of detecting a wall, i am not even shure there are walls.
Apotheorasis is a cute experiment in game design. Playing a FPS-controlled game with just audio cues is an interesting gimmick. Most of it boils down to "turn until sound appears to be in front of you then shoot/walk" - this would get tiring quickly but it's difficult not to beat the game in under an hour or two. The voice acting has to do a lot of heavy lifting, and it's just the right amount of hammy to keep you engaged to the end (which, again, isn't very far off). It left a smile on my face, and the credits sequence made me laugh out loud, which is enough for me to give it a positive review. Your mileage may vary.
Follow the sound of my shield... you missed me! I can't detect where the noise of his shield is coming from. I was fine up to this at this point but here I "lost" perception of the 3D space and that was it. Game Over. I had the same problem with an old iPhone game called, "The Nightjar". One lapse in concentration and I can't place the source of the sound any more. Wouldn't be surprised if this was a problem for a few similarly afflicted individuals. I really wanted to like this game but I guess I can't play these types of games, Also, I wish the voice actor could just tone down his exaggerated accent a bit. I literally could not understand him a lot of the time. Fortunately, he gets to repeat himself often enough.
No game is like this.
а как смотреть :eyes:
적은 사양에서도 돌아가지만 그래픽이 타의 추종을 불허한다. 원래 내가 FPS에 경험이 별로 없긴 하지만 이렇게 색다르게 어려운 건 처음이다. 내 에임이 문제인 것 같음. 아직 튜토리얼을 하고 있지만 한 가지 아쉬운건 영어자막이 한 줄로 나와서 자막이 화면 밖으로 나가지는 것이다. 게임 시작 전에 이 게임의 스팀 '토론' 페이지를 필독하는 걸 추천한다 +)그냥 타 FPS를 하고 난 다음에 총을 쓰는 법에 익숙해졌을때 이 게임을 다시 꺼내야겠다
Wonderful concept! I really liked playing this game, it was so different from the recent ones. I did find a couple of sections frustrating, but I blame that on my under developed hearing. Played very nicely on my Steam Deck
This is an odd game. It certainly isn't like anything else I played. I appreciate its oddities as part of its story. Some parts of it are a little hard to follow, but overall, the story works and winning over time is worth the effort. It does require a good grasp of headphones, and you will do beter to follow rather than anticipate your guide.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4K | 84 | 86% | $4.20 | |
| $10.4K | 50 | 70% | $9.99 | |
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| $10.3K | 97 | 65% | $4.99 | |
| $10.3K | 97 | 78% | $4.99 | |
| $10.4K | 67 | 51% | $4.99 |