
Zombie apocalypse world! You built a shelter in advance, and countless girls wanted to enter your shelter for self-protection. Female neighbor, flight attendant, female boss, celebrity... All beings are equal before the end of time.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏很难 已退款
我只想能主动的背上背包(这背包有什么用??说是多带物资,其实啥都没多。)出门探险,对白模特啥的我就不吐槽了,能不能让玩家自主的探险??背后的地图真就是个摆设么?
J'aime Bien!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏的想法很好,但是实际游戏体验非常糟糕。感觉面对末日,每个角色仍然一点都不觉得急迫,都不如我着急。
个人认为这么低价格的游戏纯粹必须是爽游。作者大概率没想过让你快乐,你不刷等级把技能升级了,很难多养几个,不符合成年人的需求,作者明显小屁娃,做选择题的那种。
没剧情、没操作、就那几个少得可怜的触发剧情选项,还不能自由外出收集物资,一遍又一遍重复剧情玩就是为了提高初始可获得物资和抗性,直接无聊!
《末日,美女避难所》是一款末世生存主题的AVG经营类冒险游戏,游戏以丧尸末日为背景,玩家扮演一名军事爱好者,提前建造了一个简易避难所,末日爆发后,众多女孩试图进入避难所寻求庇护。 在末日来临前,玩家需要利用有限的资金储备物资,完善避难所。末日爆发后,朋友、同事、邻居等角色会尝试进入避难所,玩家需要决定是否接纳。玩家需要合理分配食物、水源等资源,确保避难所内人员的生存。 对于喜欢末日题材和策略游戏的玩家来说,仍具有一定的吸引力。
Game is too stingy on resources, especially water and food. I only managed to survive past 20 days on second play through by putting most of my money on food and water but only lasted a few days after and all the girls in the shelter died at the same time and I died the next day. Third play through I tried someones walk through who seemed to last 21 days, but my play was a no go because events are a bit random even if you know the right decisions to make to not get hurt on some of them. It went similar to my first play through even though I had more food and water this time, couldn't even get close to 20. Seems to be more of a game of chance but very few good outcomes. And my record on a lot of those types of games Is why I don't gamble in real life.
This game is a nice little diversion that I occasionally revisit. My thoughts: [b] Stability and Performance [/b] I've experienced no crashes and have no recollection of bugs. [b] Characters [/b] The variety of characters is interesting and having certain combinations of characters in the shelter leads to specific interactions between them and the player, which is a nice touch. [b] Metaprogression [/b] Successfully completing the game leads to points that the player can use to level up certain bonuses. Learning the game and surviving the ~50+ days at first is challenging, but as the player begins to succeed, they can level up certain bonuses that helps future runs. Yes, all things remaining the same, this makes the game easier. However, it also allows you to try new strategies to have more characters in your shelter and/or see more random events play out in certain ways. [b] Gameplay [/b] The gameplay loop is pretty simple, there is a day/night cycle, Most days introduce events that involve some kind of choice the player can make, some of which lead to a character being unavailable while they are outside of the shelter (foraging, etc.). All of this is occurring alongside regularly depleting hunger and thirst meters. At its heart, this is an economic/management game in which you are handling the distribution of food and water (and medications as needed), managing the number of people in the shelter, managing who goes out in response to certain events (different characters have different strengths), and which objects in the shelter are allocated to the people going out. Each character has a set of photos and videos that the player can view and watch from the main menu. [b] Story [/b] The setting is a fairly standard apocalyptic event with mutants, dangerous other humans, and environmental risks, and isn't really anything new or special. However, each character has their own personality and story that plays out through the course of a playthrough via choices the player can make. Yeah, it's a "harem" game of sorts with nothing explicit, and has only a bit of suggestive content (in spite of what the game's title implies about the game). That said, the ladies that the player can invite into the shelter are attractive, and even when some of the early interactions can be kind of abrasive, as each character's story or personality is fleshed out more, they all have some redeeming qualities. [b] Overall Thoughts [/b] For the price, the game provides enjoyment and with the variety of characters (which can't all be brought in with the expectation of surviving, at least in early playthroughs), random events, metaprogression, and variety of tools and resource the player can start the game with, there is a good amount of replayability.
............
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.9K | 90% | $19.99 | |
| $905K | 737 | 75% | $17.99 | |
| $568.7K | 1.6K | 95% | $6.99 | |
| $174.9K | 593 | 90% | $10.99 | |
| $53K | 219 | 61% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 58 | 88% | $8.49 | |
| $19K | 125 | 68% | $4.74 | |
| $19K | 131 | 83% | $9.99 | |
| $19K | 94 | 68% | $9.99 | |
| $19K | 80 | 79% | $7.99 | |
| $19K | 188 | 94% | $5.00 |