
Combine gems to form combos! In the Strategic Gem Match roguelite "Anthem#9", you’ll fight thrilling and puzzle-like combo battles. Assume the role of an agent of the secret organization known as Anthem#9 and confront powerful foes! Strategic deck construction is the key to unleashing lots of combos
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Match gems to activate skills and destroy foes with a flurry of combos!
Creating a deck that unleashes maximum damage and triggers high-speed combos within a limited time window is the key to victory.
ANTHEM#9 delivers strategic depth and a kinetic rush as a Gem-Match roguelite experience that’s both cerebral and thrilling.
Match three colors of gems like in a match 3 puzzle style game to activate powerful skills. Chain combos to ramp up damage—and satisfaction.
Choose the optimal order to trigger explosive sequences and crush bosses with style!
In randomly generated dungeons, collect Attack Skills and "Blessings", and build your deck that tips the scale of battle in your favor..
Customize which colored gems your skills require, fine-tune your strategy, and take down formidable foes as you climb deeper into the dungeon.
Clear the standard modes "Mission 1" through "Mission 4" to unlock the high-difficulty mode "Extra Mission"! Complete "Extra-1" to unlock "Extra-2," and with each increasing number, enemy stats are drastically enhanced and new restrictions are imposed on players to make clearing even more challenging. Exclusive skills and abilities that only appear here provide exceptional replay value! Will you be able to clear it all...!?

Anthem#9 is an international secret organization that seeks to maintain global stability through balance and harmony.
Play as an agent of Anthem#9 and purge those who threaten the world’s balance.

Rubit

Our protagonist. An agent of Anthem#9.
Her cunning combat style utilizes a dagger and poison skills.
Rubit’s specialty lies in adaptability—by spending AP, she can change the color of her gems on the fly. Even when the board isn’t in her favor, she can recover from tight situations and keep the combos flowing.
Phannie

A hedonistic gambler.
Uses a gun for his flashy and bold fighting style.
He can spend AP to split double gems.
Increasing his total gems synergizes perfectly with skills that trigger multiple times!
With a high-risk high-reward approach, he can unleash massive combos that no other character could!
Beni

A martial artist who fights for the pride of her people.
She's a self-proclaimed hero!
She can use AP to consume gems in exchange for Shield, healing, Attack buffs, and more.
Her fighting style involves packing a lot into a single hit, and she can stack buffs to accomplish that or to give herself ironclad defense.
Swearing to punish evil, she uses her overwhelming power to pursue justice!


A game creator who began working in 2021.
Has no experience in the industry and isn’t a programmer. But unable to give up on his dreams of game development, he picked up a beginner's guide past the age of thirty and worked tirelessly. He didn’t know left from right, but he had the passion to keep going. He was also proactive about presenting at events.
His debut game, Anthem#9, received the grand prize in the Shueisha Game Creators Camp Game BBQ vol.2 No Demo Division.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大好きです! カードを拾ってジェムを組み合わせて、なるべくコンボが繋がるようにして……。 ただそれだけなのですが、それだけなのにいくつも可能性があって、それが非常に面白い。 ゲームの遊び方自体は単純で、それ故に同じことを繰り返しているだけなのに、いつも違うルールや縛りで遊んでいるような気すらします。 私はキーボードで遊んでいるのですが、連打していると間違えてAPを消費したくないところで消費してしまうこともあります。 落ち着いて遊べと言われてしまえばそれまでなのですが。
给个小建议,商店里买新牌时,最好有个确认。或者像战斗结束后选牌一样,可以先选牌,再确认要不要,不要还可以退回来。商店万一不小心买错牌取消都取消不了。
ルービット、ファニーのMISSION4までクリア デッキ構築型ローグライクが苦手な私ですがANTHEM#9楽しくプレイできています。 攻撃に使うデッキは片方最大4枚と考えることが大きくなりすぎず、それでいてジェムのレシピ等どういう構成にしていくかがプレイごとに変化していくので奥が深いです。 戦闘時はジェムのパッチパズルに加えてキャラごとの特殊スキル等も相まって戦略性が高く、ステージ後半は特にうまくジェムを捌いて何十ものコンボを決めてキモチイイー!となったり、ちょっと長考すると時間が足りない~!なんててことも多く適度な緊張感と爽快感を与えてくれます。 道中のデッキを育てる静のパートと戦闘の動のパートの緩急がとても心地よく、ついもう1プレイ…となることもしばしばです。 とてもハマれるゲームですがうーんと思うことが1つあって「必中かつめんどくさいスキル持ちの敵がまぁまぁいる」ということです。 必中やターン毎スペシャルでキャンセルできないのにこちらの攻撃リソースに直接関与してくる敵が結構います。 エリートやボスなら心の準備が出来るのですが道中のザコ敵もまぁまぁ面倒くさいのがいて、デッキが育っていない序盤だと結構キツイです。(ローグライクの理不尽さと言われたらそれまでですが…) 全体的にはとてもオススメ出来るゲームです! 残りのベニのミッション4までクリアしたらEXTRAにチャレンジしてみたいと思います!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
めっちゃ面白い!暇なときについつい起動して遊んでしまう中毒性がある。 けど頼む。トップメニュー上のチュートリアルの一を一番下とかに変えてくれ・・・。 結構な頻度で間違えておしちゃってアプリごと終了して再起動しています・・・。
The best compliment that I can give it is that it scratches the Slay the Spire itch much more successfully than a lot of other deck building games; there's a reasonable difficulty curve as you climb its equivalent of ascension levels and it's fun to figure out how best to overcome challenges. The two-deck system with abilities that you can level up works in the game's favour too. When you get to a point that your cards work in harmony together, the game gives you a heck of a dose of dopamine. That said, the game's not without its flaws. Rewards are randomised and as often as not, you can be given three of the exact same reward and for that to potentially happen again should you wish to refresh the reward choices. Some of the enemy or boss mechanics are a little too aggressive; one can theoretically wipe your entire supply of gems whilst another can block them off. It's a little frustrating to be stomewalled a little in this way but if you do lose you are at least given the option of trying again. The game's visual design has clearly taken a leaf out of Persona 5's maximalist visual direction and it works in the game's favour. Every action, every menu and morsel is practically a celebration in itself and is a far cry from some of the drab stylings of other genre imitators. It's well worth a punt if you're holding off on the 1.0 release of Slay the Spire 2 - and worth playing in its own right.
[h2][url=https://store.steampowered.com/curator/36376191] 锐评游戏,偶尔吐槽 →【老K的游戏购买指南】[/url][/h2] [h3]【三色排列千重变,指尖潮影施千击】[/h3] 回合制ROG策略爬塔。 游戏的人设和音乐质量无可指摘,漫画风UI界面以及动感的音乐都很有潮流设计感。 在核心玩法的战斗中,玩家需要在有限时间内排列随机分配给你的三色宝石顺序,尽可能的触发更多的招式,紧张感和策略性兼具,当一定的条件达到后所形成的高连段和大量伤害也让玩家成就感十足,看似有点复杂但玩家尝试2~3次就能快速理解。 推荐给所有ACG粉们!
After about 20 hours of playing... there's so much missing that the devs missed. Its a roguelike in the sense that you pick how many predetermined cards you get at the start of the game as well as the predetermined final boss. I have no clue how or why, but the graphics of this game, that are mainly 2D, tax my CPU to the point my computer starts to overheat like a horny furry. The gameplay loop is ...ok. If you don't have a dedicated build by the second floor you're ♥♥♥♥♥♥; which is an interesting yet annoying way of stopping people from going through only shops and skill level ups. Long story short, you're better off throwing the $15 price tag at a stripper for the same amount of care that was put into this game, and achievement hunting is a ♥♥♥♥♥♥♥ nightmare of repetition
берём
This is a very fun roguelike that encourages you to experiment with different builds on the fly and use every mechanic to the fullest. The three characters are really unique and have a bunch of different ways you can play them, so there's a good amount of variety. The music and UI are very reminiscent of Persona 5, and it keeps the game feeling fresh and fun. For the price, this is definitely worth picking up if you're interested at all.
哎作为一个小游戏还是可以,但是ui色彩像素有点太低了。
Players by region
Where this game's players are, estimated from review languages.
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