
You and your crew are sent in to assess reality in this 4-player co-op horror game. Memorize the environment. Spot disturbing anomalies. Decide if the timeline is safe. One bad call—and you’re forced to start over.
Modeled estimate, not a reported figure. How we estimate →
About
In Anomaly Company you and your crew are sent in to assess reality in this 4-player co-op horror game. Set in realistic, liminal environments, you must memorize your surroundings and spot disturbing anomalies. Decide if the timeline is safe. One bad call—and you’re forced to start over.
1–4 Player Online Co-Op
Play solo or with up to 4 players online in a cooperative horror experience. Communicate using voice chat or text chat to analyze environments, share observations, and argue over whether an anomaly is present.
Your Job as a Crew member
Each level begins in a stable state. Memorize the environment, then watch closely as subtle changes, disturbing anomalies, and terrifying events may occur. Decide whether the timeline is safe or must be purged to progress.
I’m a solo developer working on Anomaly Company entirely by myself. Every feature, update, and fix is made by me. Because of this, development can be slower than that of a typical game studio—but it also means the game is built with care, passion, and close attention to player feedback.

Anomaly Company has been played by some of the biggest creators on YouTube, including:
SMii7Y • VanossGaming • KYRSP33DY • Forsen • Caylus • ZerkaaPlays • Terroriser • MM7Games • SQUEEZIE GAMING, Socks Games, Grizzy and many more amazing creators whose videos have reached well over 15 million views!
1–4 Player Online Co-Op
Co-Op Horror Gameplay
High Replayability
Voice Chat & Text Chat
Realistic & Liminal Environments
Disturbing Anomalies & Jumpscares
Observation-Based Gameplay
Unique maps, each with a unique setting and loads of anomalies
You work for the Anomaly Company.
Trust your memory. Question reality.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A coop Exit 8 game, similar to "Anomaly Project" or "Anomaly Exit". There's only two levels so there's not a lot of content - we beat it in under an hour. I'd wait until there's a sale or more content.
Кооп-хоррор про поиск аномалий, который приятно проходить с другом, но игра слишком быстро заканчивается. С другом весело спорить «вот это стул сдвинулся или мне кажется?» и вместе высматривать мелочи. [b]Главная проблема[/b] Игра слишком лёгкая и короткая. Мы с другом прошли всё за полтора часа. Контента маловато: карт немного, вариативности не хватает, а сложность почти отсутствует. 6/10 игра на один вечер
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The numberpad in the first level on the door by the red laptop has its numbers backwards SMH.
this game is buttcheeks and also the number pad on level 1 next to the red laptop is mirrored
Definitely a lot of fun with friends! Sorry you had to remove map 3, dev, but I'm looking forward to the remake in the future :) One thing I'd really like to see is more accessibility controls especially with keybindings.
Juegazo, intuitivo y recomendable
Dude, just make another Level 3! Keep it up!
dead game pre product. 2 hour gameplay at best. horrible optimisation. false futher development promises. if u want it, it's worth 1$ not more
very fun with friends
The game is wonderful. Even though I'm not a fan of horror or spot-the-difference games (I'm terrible at them), I absolutely loved the first two locations. The anomalies were interesting, and the storytelling through small details was engaging. But the third location was incredibly disappointing. The sheer number of inappropriate and obvious jump scares and the lack of interesting anomaly detection in the third location were surprising. I was expecting more. Still, I wish the game success, even these 5-6 hours were very paranoid, frightening, and interesting.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| $56.4K | 223 | 96% | $7.99 | |
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| $56.5K | 230 | 67% | $7.99 |