
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the neon-covered, 2D-meets-3D Cyberpunk world of ANNO: Mutationem. In this Action-Adventure game with RPG elements you become Ann: a highly-skilled combat-trained lone wolf on a personal mission in the giant Metropolis, full of sinister mega-corporations, mysterious fringe groups and creatures more bizarre than words can express.
This is a world full of surprises waiting for you to find out! While going thru the main story you can chat with a Cyborg corgi, take on a part-time bartender job, hunt down vicious criminals reveal the true face of a trending V-streamer! By exploring diverse locations such as neon Noctis Town, an off-shore cargo ship and huge underground structures, players are free to go as they please and act as they want.
Unique 2D-to-3D gameplay, seamless switching between 2D Action n' Platforming and 3D Exploration to interact with the world and its inhabitants. Let's dive into pixel gaming from another perspective!
Ann will slash, shoot, combo, grenade-throw & ground-pound her way through hordes of enemies and huge bosses. From great swords to double blades, from pistols to rocket launchers and uppercuts, time to become the one-girl army you always knew you had in you.
A grand story, befitting a rich and dark cyberpunk décor, featuring our main hero Ann Flores and her trusty hyper hacker side-kick Ayane on a personal mission to find out where her missing brother has gone to. Little do the two know just what they will unravel…
Collect, buy or craft items & upgrade Ann's stats, skills and gear. Use chips to modify any kind of weapon you find. Equip Ann and make her combat-ready for all enemies (both humanoid and not…) that are about to head her way.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.6Kreviews | 81% | — | $3.2M |
| $12.49−50% | 4.9Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ANNO: Mutationem is a striking blend of cyberpunk aesthetics and action RPG mechanics that creates a uniquely immersive experience within the indie gaming scene. Developed by ThinkingStars, this game fuses pixel art with modern 3D elements, offering players a visually rich and stylistically bold world that stands out from typical genre fare. Set in a futuristic dystopia where technology and humanity intertwine, ANNO: Mutationem invites players to explore a narrative-driven adventure packed with fast-paced combat, intriguing characters, and a captivating cyber-noir atmosphere. At the heart of the game is the protagonist, Ann, a skilled warrior equipped with a variety of combat abilities and cybernetic enhancements. Her journey revolves around uncovering mysteries within a sprawling metropolis filled with danger and secrets. The storyline unfolds through a combination of dialogue, environmental storytelling, and cinematic cutscenes, creating a narrative depth that complements the action. The plot weaves themes of identity, technology, and rebellion, engaging players with both its emotional beats and its futuristic intrigue. Ann’s character development is well-crafted, providing motivation that resonates throughout the gameplay. One of the most impressive aspects of ANNO: Mutationem is its seamless integration of different gameplay styles. The game skillfully blends 2D platforming and exploration with 3D hack-and-slash combat sequences, creating a dynamic pace that keeps players on their toes. The pixel-art sections evoke classic side-scrolling action games, inviting exploration of hidden areas and puzzle-solving, while the 3D combat offers fluid and responsive battles against a variety of enemies. Players can execute combos, dodge attacks, and use special abilities, all of which feel tight and satisfying. This dual gameplay approach adds variety and depth, preventing the experience from becoming repetitive. Visually, ANNO: Mutationem is a feast for the eyes. The pixel art segments are detailed and vibrant, capturing the gritty essence of a neon-lit cityscape with a retro flair. Meanwhile, the 3D environments and character models are sharp and stylistically consistent, blending smoothly with the pixel art in a way that feels natural rather than jarring. The game's art direction strongly conveys a cyberpunk mood, with neon signs, rain-soaked streets, and futuristic tech contrasting against the decay and darkness of the urban sprawl. Character designs are distinctive and memorable, contributing to the immersive storytelling. Sound design and music play critical roles in building the game’s atmosphere. The soundtrack combines synth-heavy electronic music with ambient sounds that evoke the bustling, yet ominous nature of the city. Audio cues for combat, footsteps, and environmental effects heighten immersion and responsiveness, making every encounter feel intense and grounded. Voice acting, though limited in scope, adds emotional weight to key story moments, further drawing players into Ann’s world. Exploration is richly rewarded in ANNO: Mutationem, with numerous secrets, side quests, and upgrades scattered throughout the world. Players are encouraged to thoroughly investigate each area to find hidden lore, gear enhancements, and collectible items that enhance both combat prowess and narrative understanding. The upgrade system allows for customization of Ann’s abilities, providing players with choices on how to approach fights and challenges, whether favoring brute strength, speed, or tactical maneuvers. This progression system adds an RPG layer that complements the fast-paced action well. While ANNO: Mutationem shines in many areas, it is not without flaws. The game’s narrative pacing can sometimes feel uneven, with moments where the story slows down or side content interrupts the main plot’s momentum. Some puzzles in the 2D sections may feel obtuse, potentially frustrating players who prefer more straightforward challenges. Additionally, camera angles during 3D combat occasionally hinder visibility, particularly in crowded or vertical environments, which can impact the fluidity of combat. However, these issues are relatively minor compared to the overall quality and ambition of the game. Technically, the game runs smoothly on a range of systems, with quick load times and stable frame rates. The interface is intuitive, balancing the complexity of combat and exploration with user-friendly menus and controls. Frequent updates from the developers demonstrate ongoing support, addressing bugs and optimizing gameplay to enhance player experience. In summary, ANNO: Mutationem offers a fresh and compelling take on the cyberpunk action RPG genre by combining nostalgic pixel art with modern 3D combat and storytelling techniques. Its rich world-building, engaging protagonist, and varied gameplay mechanics create a memorable journey through a dark and vibrant future. Despite minor pacing and camera issues, the game’s distinctive style and ambitious design make it a standout title for fans of both retro and contemporary action games. For players looking for a unique blend of aesthetics, narrative depth, and thrilling combat, ANNO: Mutationem is a highly recommended adventure that captivates from start to finish. Rating: 8/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain, German*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Story is kinda hard to follow, lot's of out of context stuff. Combat is kinda repetitive, but satisfying. Voice acting is meh Ayane is too much / awkward. Finished in about 12 hours, not sure about replay-ability. Not sure about it's price point, I'd say worth a play on sale. 6/10
Tried this game due to me being a fan of Cyberpunk-type story, and it was a decent experience. Liked the vibe of the world and the overall gameplay. Can see influences/inspirations from games I'm familiar with and a fan of, such as Deus Ex (especially regarding the music!), Cyberpunk 2077, Megaman, and also quite a bit of Parasite Eve II for a reason. Music is also spot-on, and the combat is rather simple but quite challenging, especially on the later part of the story. Unfortunately what I find to be lacking is... the story. Liked the initial part when we are introduced to the characters and the world, but as we get deeper into the story, I feel the focus veered off-course pretty far: 1. What initially is a cyberpunk story gradually turned into sci-fi horror and supernaturals 2. The subplot of "chasing this person" dragged on way too long and kind of unnatural for our protagonist so laser-focused to it, even ignoring the big secrets unraveled while on this quest and went through tremendous abnormalities like they were nothing. 3. Same thing with the focus on the characters. As the story deepens, the protagonist felt like insignificant due to the characters from a certain party took majority of the screentime. The way they're portrayed also kind of trying too hard to be edgy. 4. The handling of characters are somewhat messy, with the important ones kind of left with minimal appearance and explanation and missing from the story just like that, while the insignificant ones get quite too much spotlight. Overall, the game's still a good experience to play, and even better if you play in Japanese dub. (This is a big plus for me).
choujiangchoudaodeyouxi
Sweet lord of anime ♥♥♥♥♥♥♥♥, I despise this game plot, convoluted, unremarkable and cliche full of lore dumps and info that barely matters to the bigger picture, really unforgetable characters and all the tics towards me not care plot. Love the style of the game, the art is pretty and overall designs are quite good. Game design though ugh, bosses were you need to get through 2 to 3 cutscenes to get back to them after you die, some questionable bosses mechanics I'm looking especially at you sewer boss, hacking puzzle is okay the first time then you do it wy more than it's fun to do, gathering of materials behind a annoying colletaton of trash and soo many other things that cumulate towards a not enjoyable game. I was having a decent time until like 30% of the game then it became stale and a drag to go on, but I ended up finishing with all side quests done and most unlockables.
i jizzed al over the screen!!
cabin in the woods aaaah ending it's ok if you really like cyberpunk aesthetic and grinding, with SCP elements in the lore be prepared in the second half of the game to read a lot of optional stuff (someone on the development team really loves SCP lmao), otherwise just rush to the ending of the game
[Dumbass SCP guy gets possessed by Nidhogg, beaten by bioweapon babe Ann Flores.] [Ayane has some pushing moments- the dressing scene, for instance. But she's cute and supportive.] [Where'd Alan Doyle go?] [Good combat, but you must commit to each strike. The transformation into Amok rarely worked well for me.] [Thank you for including a 'bad' ending. I say rage against the machine!]
Great game. I love the 2D/3D graphics in this game. The visuals were seriously killer! Gameplay and progression were really good too. Totally recommend this game!
Хороший неонуарный экшен, который крадёт ваше время (в хорошем смысле) Если вы ищете сочную, стильную и чертовски приятную игру на пару-тройку вечеров, Anno: Mutationem — это стопроцентное попадание. Провел в игре 12 часов с огромным удовольствием и не пожалел ни единой минуты. Для меня в таких проектах геймплей всегда на первом месте, и здесь он сделан на ура. Забудьте про сложный или душный платформинг — его здесь, считай, нет, игра вообще про другое. Весь упор сделан на динамичный боевой процесс. Боёвка максимально приятная и отзывчивая. Разработчики отсыпали внушительный арсенал на любой вкус: хотите — машите лёгким одноручным мечом, хотите — берите тяжёлый двуручник, а если не любите подпускать врагов близко, к вашим услугам автоматы, бластеры и даже ракетницы. Комбинировать всё это — одно удовольствие. Визуально игра выглядит потрясающе: очень милая, детальная пиксельная графика в сочетании с 3D-окружением. Мир буквально затягивает. Сюжет — это ядрёная, но интригующая смесь из киберпанка, неонуара, детективного расследования и... мистики в духе вселенной SCP с её древними богами и секретными лабораториями. История держит загадку до самого конца. Даже если вы, как и я, не сильно вчитываетесь в лор и цените больше сам процесс, местный антураж и стильные катсцены всё равно не оставят вас равнодушными. Отдельный огромный плюс — идеальная оптимизация для Steam Deck. Игра буквально создана для портатива. Идёт как по маслу: никаких подвисаний, фризов или глюков. Картинка сочная, управление отзывчивое, батарею не жрёт как не в себя. Гейминг в удовольствие прямо на диване. Итог: Явных минусов у игры просто нет. Это очень приятная, крепко сбитая игрушка, которая дарит отличное времяпрепровождение и оставляет после себя исключительно позитивные эмоции.
Players by region
Where this game's players are, estimated from review languages.
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