
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the neon-covered, 2D-meets-3D Cyberpunk world of ANNO: Mutationem. In this Action-Adventure game with RPG elements you become Ann: a highly-skilled combat-trained lone wolf on a personal mission in the giant Metropolis, full of sinister mega-corporations, mysterious fringe groups and creatures more bizarre than words can express.
This is a world full of surprises waiting for you to find out! While going thru the main story you can chat with a Cyborg corgi, take on a part-time bartender job, hunt down vicious criminals reveal the true face of a trending V-streamer! By exploring diverse locations such as neon Noctis Town, an off-shore cargo ship and huge underground structures, players are free to go as they please and act as they want.
Unique 2D-to-3D gameplay, seamless switching between 2D Action n' Platforming and 3D Exploration to interact with the world and its inhabitants. Let's dive into pixel gaming from another perspective!
Ann will slash, shoot, combo, grenade-throw & ground-pound her way through hordes of enemies and huge bosses. From great swords to double blades, from pistols to rocket launchers and uppercuts, time to become the one-girl army you always knew you had in you.
A grand story, befitting a rich and dark cyberpunk décor, featuring our main hero Ann Flores and her trusty hyper hacker side-kick Ayane on a personal mission to find out where her missing brother has gone to. Little do the two know just what they will unravel…
Collect, buy or craft items & upgrade Ann's stats, skills and gear. Use chips to modify any kind of weapon you find. Equip Ann and make her combat-ready for all enemies (both humanoid and not…) that are about to head her way.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.6Kreviews | 81% | — | $3.2M |
| $12.49−50% | 4.9Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anno Mutationem is an enjoyable little experience. It has it's issues but I enjoyed the game overall. First off, the game looks very pretty. The Cyberpunk aesthetic is spot on, it's got a lot of attention to detail, I love the character designs, and the 2D sprite/pixelated art style just looks really good to me. Pair that with its great OST and this game just oozes atmosphere. There's something about the coziness of being in Ann's room, the mix of wonder and discomfort of being in Skopp City, the excitement and temptations of Noctis City, and the comfort of being in Ann's family home. I just love the way the game looks and sounds. On the gameplay part, it's a pretty simple side scrolling action adventurer platform game. It doesn't reinvent the wheel, which I don't think it has to and what it offers is still a decent amount of fun. The fights don't get boring (except against that crane boss fight. That was boring and tedious as hell) and you can fight using multiple weapons. You can learn new skills, upgrade your stats, and more. I didn't invest much into the chips as they are RNG. If I wanted to play a game filled with RNG elements, I would've played a gacha game instead. I don't think Anno Mutationem needed this RNG system with their chips so I didn't explore it further. Luckily, you don't have to - to beat this game, either in normal or hell mode. You can play hell mode with a New Game Plus save, carrying some elements into your 2nd playthrough. Overall, I think the combat and platforming in this game is a lot of fun. The puzzles are easy albeit annoying but nothing too tedious. Where this game falls short is definitely in it's story. It's a bit topsy turvy and I honestly only remember bits and pieces of it as it started to get a bit confusing halfway through. There are some really random events that I think they could have done without and a lot of questions that needed answering. The game has 2 endings, a bad one and a good one. Both are easy to get. Another part where this game falls short is in the costumes. There are only 2 options for combat costumes while the rest of the costumes are for use only outside of combat within the cities. This is a darn shame, not being able to fight in your costume of choice. Overall, I still recommend Anno Mutationem. It's a great looking game with great music and it still manages to be a fun time.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain, German*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Underrated gem!
Убить автора.
Hermoso de inicio a fin, con combates tan divertidos como desafiantes, diferentes locaciones tan diferentes una de otra y personajes que siempre tienen algo que decir. Una combinación perfecta entre una estética cyberpunk y un pixelart tan detallado que dan ganas de quedarse quieto solo para ver cada cosa en pantalla. ANNO: Mutationem es más que un juego, es una historia, es arte, es una experiencia.
比那个Replaced好玩多了啊。战斗手感习惯了就好。 注意 这不是恶魔城,这其实是一个横板RPG,战斗只是其中一部分。
Graphic: For me 10/10 Gameplay: 10/10 Combat: It was pretty hard on keyboard/10 Story: Understandable/10 Character: Ann/10 Ending: The Good one is satisfying/10 Difficulty: Normal/10 This game is underated, masterpiece/10
Ich liebe das cyberpunksetting ,bitte mehr von sowas 👌
It desperately needs more voice acting. It's so quiet walking through a cyberpunk city that is gorgeous I will add, but I got bored fast and never wanted to play the rest.
首发玩家,最近想起,浅评一下。 个人挺喜欢这个游戏的氛围,美术精致,风格独特,角色造型耐看,街上到处乱跑可以看见很多有意思的对话,仿682蜥蜴和仿076男子的战斗很畅快,基金会的各种彩蛋也让人会心一笑。 当然,缺点肯定也是存在的,剧情信息比较碎片化,基金会四博士个个谜语人,有部分地图比较绕,后期补充资源有些麻烦,一些高级道具用一个少一个。 战斗需要单独拿出来说说。技能树还算丰富,但是到最后还是朴实无华的闪避接大剑平a最好用,闪避可以取消攻击后摇,保住了下限。蓄力攻击的收益一般,风险又大,格挡和体术则让人感觉有些鸡肋。敌人的交互也相对单一,基本上只有闪避躲招和不常用的格挡,面对基金会的高韧敌人时尤其如此。而远程武器中,手枪伤害感人,火箭筒和激光炮的弹药又比较稀缺。魔人形态性能尚可,但是攒条太慢,不太能打出优势来。 下面是一些对本作或者续作的建议和期望 1.深入优化动作系统,丰富一些连招和交互机制,例如黑猴的识破和鬼泣的拼刀那种。可以加点平a弹远程或者格挡涨魔人条之类的功能。 2.流程结束后就几乎没有任何内容了,只能在街上乱逛,想打点怪玩玩也找不到,建议做个类似鬼泣血宫的模式,可以爬塔连战也可以自选各种大小boss单挑。 3.各种高级道具,尤其是消耗类道具,最好都能有个稳定的获取途径。点名基金会里捡到的那把激光炮的弹药。现场合成道具的功能感觉很有意思,但是实战中往往没机会用,或许还有开发空间,例如道具之间相互转化,以及合成的时候加个时缓 4.尽量避免过于碎片化的剧情和谜语人的表述,后半段的剧情对看过原作的人来说一目了然,但是对于路人来说大概率云里雾里。对主线剧情和重要人物动机的解释说明建议放在醒目的地方,那种四处散落的小片段里放些彩蛋或补充设定就行。剧情不求巧夺天工,至少做到无功无过,好好讲个故事先,黑深残那套太容易翻车了。 5.基金会彩蛋,项目的化用,允许范围内,尽量直白些,不死大蜥蜴,好斗黑皮男,可用原编号,基金会设定,有传统艺能,斯科普之城→SKP组织。 6.个人私货,希望灭世结局加个可以无限开魔人爆杀基金会军队的环节。在流程结束后可以找路人或者基金会接点打架找东西之类的小任务。 7.印七戒七新娘,献给深红之王。 总之对于个人来说,纪元变异是个优秀游戏,各种缺点也还没到无法忍受的程度(除了初版结局,真不行),这个推荐也当作对制作组的鼓励。最后简单催一波DLC或者续作,期待更多优秀作品。
《纪元:变异》的画面表现无疑是一场视觉盛宴,将像素风格与3D场景精妙融合,为玩家打造出一个独一无二的赛博朋克世界。走进游戏,斯科普城的每一处角落都充满了浓郁的未来感,霓虹灯牌闪烁,飞车呼啸而过,义体改造的居民穿梭其中。这种独特的美术风格,既有着像素游戏的复古韵味,又不失未来都市的科技感与奇幻感,在一众赛博朋克游戏中独树一帜。 场景设计更是别出心裁,从繁华喧嚣的都市街道,到阴暗神秘的地下废都,再到隐藏着秘密的废弃实验室,每个场景都有着丰富的细节和独特的氛围。游戏采用固定镜头或有限移动镜头的方式,巧妙地将2D像素角色融入3D空间,避免了视角切换带来的违和感,同时也让玩家能够更专注地欣赏场景中的每一处风景和隐藏线索 ,在探索过程中不断收获惊喜。 战斗系统是《纪元:变异》的核心玩法之一,采用横版ACT设计,为玩家带来了紧张刺激的战斗体验。女主安·弗洛雷斯可以同时装备轻、重、远程三类武器,在战斗中灵活切换,应对各种敌人和战斗场景。光刃的凌厉斩击、手枪的精准射击、火箭筒的强力轰炸,配合炫酷的动作特效和流畅的技能衔接,使得战斗过程充满了爽快感。 游戏采用2.5D的演绎方式,构建了大量可供玩家自由探索的箱庭世界,为探索爱好者提供了广阔的舞台。在斯科普城及其周边区域,隐藏着无数的支线任务、小游戏和秘密等待玩家去发现。你可以帮助警察追捕罪犯,在酒吧里大展调酒技艺,或是在街头参与一场热血的玉米争霸赛,这些丰富多样的支线内容不仅增加了游戏的趣味性和可玩性,也进一步丰富了游戏的世界观。 在成长系统方面,玩家可以通过赚取金钱购买强力武器,以及通过战斗获得技能点来强化角色能力。技能树的设计丰富多样,玩家可以根据自己的游戏风格和喜好来自由分配技能点,培养出独一无二的角色。武器类型丰富,每种武器都有其独特的性能和适用场景,玩家需要在战斗中不断摸索和尝试,找到最适合自己的武器组合。 游戏的剧情设定在一个被大灾变摧毁后重建的未来都市,围绕着女主安·弗洛雷斯展开。她身患奇怪病症,弟弟又被卷入麻烦之中,在追寻真相的过程中,逐渐揭开了隐藏在城市背后的巨大阴谋。剧情融合了赛博朋克、克苏鲁等多种元素,构建了一个宏大而复杂的世界观,充满了神秘与未知。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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