
Animal Lab — Lose your humanity, become a beast, escape the deep void.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to the Animal Lab. Where there are no animals, only monsters.

Animal Lab is a low-poly dystopian horror puzzle game. Within this claustrophobic, dark space station, you must cleverly wield the mysterious "Catalyst" at your disposal. This core mechanic—which allows you to freely morph between human and diverse animal forms—is the heart of the gameplay. Every transformation is a terrifying gamble. Against the backdrop of the dark cosmic void, can you retain your humanity and escape this celestial prison with the truth?



The game will be updated periodically or have certain level contents revised. We welcome any feedback and reviews you may have.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Russian, Japanese, Korean
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏的核心竞争力在于“人-动物形态转换”的谜题设计与沉浸式科幻惊悚氛围。游戏巧妙利用外星催化剂设定,构建了“人类探索-动物特技”的双形态解谜逻辑:人类形态可操作仪器、阅读文档推进剧情,而变身动物后则激活专属能力。这种能力互补的关卡设计在前期章节中展现出惊艳的策略深度。叙事层面,碎片化文档(实验日志、外星文明记录)与场景细节共同编织出细思极恐的“外星人体改造”阴谋,配合冷色调光影与压抑的机械运转音效,成功塑造出太空孤岛式的窒息感。作为独立作品,其美术资源复用效率值得肯定,Mixamo生成的角色动作与Midjourney绘制的UI界面,在低预算下仍达成风格统一。 不过游戏的技术完成度堪称灾难,Win10系统下高频触发ESC暂停失效(概率约20%),追逐战中强制打断操作致角色死亡;变身动画卡模、存档点识别延迟等BUG频发。操作体验同样反人类,人类形态移动如“踩肥皂”般惯性过大,动物形态转向迟滞;关键道具无高亮提示。难度曲线更严重失控:前期侧重观察解谜,后期却突变为“动作地狱”。 总的来说它以惊艳的形态转换机制与压抑的太空实验室叙事,证明了独立团队“独立摇滚”的设计野心;却因技术力崩坏、操作反人类及难度失控,最终沦为让玩家爱恨交织的“半成品”。
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Hours played at review time, across 41 reviews with recorded playtime.
Китайцы какую-то игру сделают еще и платной(
если эта жопа сможет набрать 3 награду и 10 лайков то съем трусы своей подруги Сашы .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
没有人想听你在游戏里幼稚地发牢骚。游戏最重要的是好玩,做不到这一点就免谈。
Это всё просто ужасно. Тупой юмор.
独立制作不容易,内容想法到也可以说是别出心裁。 问题就在于BUG实在是太多了 各种怪被卡住,自己被卡住。。。。
挺有意思的一款游戏,关卡目前还在更新 剧情和游戏设定很独特新颖,语言更是有点过于接地气,看得出作者对手游和原神恶意很大,拥有很崇高的理想 操作刚开始有点别扭,需要适应 解密需要仔细观察,多晃多点,但有一些几乎还是想不到,比如乌龟那里,不过除了最后一关,B站都有作者自己做的攻略,最后一关也是我自己纯过的,个人感觉也是目前设计最好的一关,说明作者也在不断进步,还是很有成就感的,boss战也不错 缺点的话就是游戏中还是有些地方会卡住,死老鼠有时候扔不出抛物线,操作手感还挺僵硬的 希望作者继续加油
第一关都没玩完就卸载了,原因很简单,操作手感像坨史一样,转个视角要按住鼠标左键才能转,不知道作者是如何想出这般天才操作的。游戏有上帝和第三人称两种视角,用第三人称视角时按住鼠标转视角真的很别扭 画质也很糊,不知道是不是没优化好
操作手感是一坨,完全没有耐心玩下去了,文字想传达啥也没兴趣看了,是暗示世界的不公?发泄对同事上司的不满?嘲讽蠢人当道?一开始看到说啥劣质基因还以为是想反乌托邦。。anyway我只想追悼浪费的一个多小时
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.2K | 96 | 71% | $24.99 | |
| $1.5K | 7 | 86% | $8.99 | |
| $1.4K | 15 | 87% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $347.1K | 902 | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 79 | 32% | $0.99 | |
| $1.5K | 79 | 62% | $1.49 | |
| $1.5K | 134 | 81% | $0.69 | |
| $1.5K | 95 | 63% | $0.99 | |
| $1.5K | 91 | 60% | $0.54 | |
| $1.5K | 90 | 91% | $0.99 |