
90s-style shooter meets Metroidvania. Step through a portal to a mysterious alien world, and discover the fate of the Lost Expedition.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gem of game that you can finish in one sitting with cool vibes across every element. Makes you wanna try your hand at making games, just lovely PS: congrats on 💯!!!
I mean, the game desc. is pretty accurate. It's actually pretty chill for the most part. Note for controller players: There's not a sensitivity slider.
The first-person metroidvania is one of my favorite types of game; shame there are so few of them. This is a pretty good example.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its pretty satisfying how the alien world's level design loops in on itself as you get new guns that let you open up new areas. Nice short Unreal-esque shooter with that signature poppy lowpoly Renegade Sector look
Ten out of ten on the presentation scale easily. Anything that recalls early era PSX titles (i.e. [i]King's Field[/i]) makes me extremely happy, and this one nails it perfectly, complete with cheesy synth and sample soundtrack. It does, however, desperately needs a lesson in show not tell; endless, lengthy, front-loaded text logs do not befit an abstract FPS like this whatsoever, and while no one is playing this for the story, the hypnagogic atmosphere screams for something better than what we're given.
Cool little metroidvania
This would have been interesting as a student project released for free on Itch. It's a poorly executed FPS that clearly had a lot of heart behind it, and is mainly here to tell a story. As a shooter, platformer and "metroidvanian", it fails for a lot of reasons that I'm sure Renegade Sector has grown past by now. The music is alright, the overall look is unique and interesting, and it does a lot with a pretty abstract story idea and very few assets. I think if Samuel Taylor Coleridge saw a video game, he would simply take more laudanum.
I'm reluctant to leave a negative review for a tiny solo-dev project like this... but the game is just not particularly good. It's not bad either, but there's nothing particularly good or interesting about it. Honestly, I was hoping for something much weirder.
Engaging plot, fun mechanics, short but sweet. Didn't expect the plot to be as interesting as it was, there were some fun twists and reveals I won't spoil here. Wish I saw games like this more often, definitely going to check out the other TotRS titles. Took me 3 1/2 hours to get all of the achievements. Some criticism: [spoiler] The flame orb is far too overpowered, and far too easy to get. beat the last boss with it in under 30 seconds. Some parts of the game are heavily laggy. [/spoiler]
calling your game a metroidvania and fullpricing it just 7 bucks less than hollow knight is ballsy when your game is an hour long, the only metroidvania elements are that different doors need different guns to open, there are 3 enemies the music sucks and its just a tiresome pretentious experience even on sale for 3 bucks its kinda iffy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $133.4K | 633 | 83% | $11.99 | |
| $44.4K | 144 | 88% | $5.99 | |
| $10.1K | 64 | 78% | $8.99 | |
| $3.5K | 14 | 79% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 51 | 86% | $4.99 | |
| $3.9K | 53 | 89% | $2.99 | |
| $3.9K | 60 | 43% | $2.99 | |
| $3.9K | 56 | 93% | $3.99 | |
| $3.9K | 60 | 88% | $4.99 | |
| $3.9K | 123 | 59% | $0.99 |