
Action. Chaos. Power. Anarchy: Wolf Laws is a dynamic first-person shooter with elements of RPG, survival, and strategic management. Capture territories, upgrade your production, and run your business in a world of total lawlessness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to a region where there is no government, no law—only power. Every day is a battle for territory, resources, and influence. At night… it’s better not to go outside.
Capture territories, develop production, manage the economy, and eliminate anyone who dares stand in your way. In this world, there are no rules—only the Wolf Law: the strong prevail.
A fast-paced shooter with RPG, survival, and management elements.
Capturing territories
Production management
Dangerous night creatures
Cars and racing
Defense
Weapons and Cars

A small industrial hinterland is subject to chaos. Your right to be here must be constantly defended. Step by step you establish your own order in the area, discover new places and improve your character's skills. Remember that you are not the only one who wants to rule here, invite your friends and show them who is boss. You won't play directly with your friends, but that doesn't mean they can't interfere in your gameplay. Set in a new post-apocalyptic sci-fi universe, players will encounter a seamless, open world filled with colorful enemy characters, various mutant categories and a variety of intense and exciting adventures. Unique gameplay allows players to interact while in single-player mode. Try your hand and only the strongest will have power in the region.
We thank you for your time and for any reviews that you leave us. It's only with your help that we can make something new, wonderful and unique! In the end, thank you for playing the game. I am aware of many shortcomings, but these improvements need time and energy. I am happy to share my game, but please respect the results of my labor.
Active agile first-person shooter.
Strategic and economic gameplay
Ability to compete with friends or with random people in implicit multiplayer mode.
Large number of weapons. Pistols, submachine guns, submachine guns and machine guns are available to you in the game.
Cars, trucks and helicopters. Use passenger cars to quickly move between locations. You can also use trucks to transport economically important cargo. And only very influential players can afford to maintain a helicopter.
The large open world of 9 square kilometres will be fully accessible, but not every region is safe to be in.
Dynamic change of time of day
The game is structured so that each of the players in the room plays their individual single-player game, but the global positions are synchronised between room members. I.e. if you capture a strategic point, for everyone in the room it is shown as yours, if you have enough resources to strengthen the defense of that point, it will be much harder for all the other players to capture it, because of the increased number of defense bots, or to increase their combat quality, at your expense. You can also increase the redemption cost of a point by investing game money into its development, and it won't be enough for the other players to capture the point, they will have to possess an amount of money higher than the bar you set. For example there is always the choice to strengthen one position but very well or two positions but at an average level. What is the best course of action is up to you.
When approaching an objective you will have the choice of passing it in Stealth mode or engaging in an open confrontation in Arcade mode. Stealth mode is favoured in high difficulty areas where reinforced defence forces are more likely to kill you if alerted, but where you can get a lot of bang for your buck if you play stealthily. If you stand on the threshold of a region that you can, feel free to include arcade mode, in which case you will have a place to rebuild near the captured positions, as well as, depending on the training of your character, starting bonuses when revived. Remember, however, that all bonuses have to be paid for in coin.
Each point has a certain economic value. Owning combinations of control points increases their economic potential many times over. With that in mind, it must be understood that not only skillful weaponry will bring you closer to victory, but also the intelligent allocation of economic resources. You'll need to keep the infrastructure of your facilities in good working order to maximise your profits. Infrastructure can be damaged by time or by a rival saboteur if he enters your territory.
Of course you do not always have the time to fight back your rivals, but that is no problem. The mobile app will give you time to deal with economic issues, alert you to attempts to reclaim your landlord.
attempts to recapture your points, to strengthen your point defenses or to collect profit. Profits not yet collected can be stolen by other players. Once they have infiltrated you, they may not be able to take control of the point, but they can rob you or sabotage it, so it's important to keep your finger on the pulse of the game and a mobile app can be a good helper.
Submit this world to your laws, win economically and by force, crush the anarchy in the region with a firm fist of your power.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anarchy: Wolf's Law — a game that was a pleasant surprise Anarchy: Wolf's Law is exactly the kind of game that can captivate you not only with its setting but also with its overall atmosphere. You can tell that the developers poured their hearts into the game’s world and tried to create something with its own distinct character. I especially liked the atmosphere—gloomy, tense, and yet very immersive. You’ll want to explore the world, and the events keep you engaged, drawing you deeper and deeper into the game. The gameplay also leaves a positive impression: there’s a sense of progress, and playing through the game never turns into a monotonous routine. I’d also like to highlight the visual style and overall design. The game has its own distinct identity, and that’s a major plus. Not everything is perfect, but the minor flaws are easy to overlook when you see how much attention has been paid to the atmosphere and details. If you enjoy atmospheric games with an interesting world, adventures, and a sense of danger around every corner—Anarchy: Wolf’s Law is definitely worth checking out. Personally, I was satisfied. I hope the developers keep going, continue to develop the game, and add even more content. The project definitely has potential!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, French, Italian, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Turkish, Japanese, Ukrainian*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Выживалка как клон какого-нибудь "сталкера" (хз не играл), ходишь, стреляешься, что-то лутаешь, продаешь, можно отбивать у врагов базы и прочие корявые активности, в общем, бред какой-то. Глупый и неинтересный ИИ, делать в игре особо нечего, гриндовые достижения Может первые 30-60 минут и интересно походить по миру, посмотреть что есть, постреляться, но потом осознаешь какая это фигня
This game is COMPLETE TRASH!! It looks horrible!
Тоже,не зашла не понимаю за что деньги отдавать по мимо нее есть много бесплатных шутеров.
Игра топ, играл еще на прологии, затянуло сразу и решил купить, и не пожалел
this game is interesting enough and well made enough but i'm a bit weirded out about how similar so much of the game is to this one https://store.steampowered.com/app/351290/SURVIVAL_Postapocalypse_Now I haven't been able to find any discussion on it but if you have played both games its apparent how much is shared between them especially when using the inventory system
Недостатков много и игра не кажется завершенной: 1) плохой спавн нпс на вражеских базах (нужно ждать как в ммо респавн новых балванчиков для зачистки 2) пропадает ваше авто после перезагрузки со всем лутом 3) плохая оптимизация 4) однообразный спавн по таймеру без разнообразия Игра на стоит времени и ваших средств!
Чисто как бродилка кайф. Про онлайн забудьте точно так же как разработчик забыл и про саму игру. На слабые ноуты да в поездочку зайдет. Оценка 5/10.
The world’s chaos, I’m the guy with an axe and coffee. Every shot is poetry, every explosion a scream. Even walls run when I walk by. Not a game - it’s armor with attitude. 10/10.
Безумно дешёвая игра с безумно интересноф идеей. Есть баги конечно и свои страности но по скидки максимально прикольно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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