
As highly qualified goose parents, work together to bring your little egg home safely. Every crack makes it harder to control, every mistake more hilarious. A co-op physics game for 2 or 4 players about teamwork, clumsiness and honking. HONK!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 7 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Work together to carry it through unpredictable challenges without breaking it, every crack makes it harder, every mistake more hilarious. A co-op physics game about teamwork, clumsiness, and the unstoppable power of honking.
With every crack, the egg becomes harder to control and easier to lose. Each impact makes it wobblier, bouncier, and far more unpredictable. Handle it carefully, or watch it explode in a glorious mess.
When the egg slips away, you can still recover it. Every fall is a chance to try again. Fragile, cracked, but never truly broken.
Pick up your useless partner, throw them back on track, and pretend you didn’t almost drop them on purpose.
One egg, endless chaos – Keep it safe (or try) through unpredictable physics and tricky obstacles.
Cracks that change everything – Each hit makes the egg weaker and the game harder.
Teamwork and betrayal – Lift, toss, honk, and sometimes sabotage your partner.
Physics-fueled fun – Clumsy controls and goose energy combine for hilarious moments.
A true test of patience – Rage, laugh, and celebrate every inch of progress.
Genres
Engagement
Reviews
Themes across 220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game to play with friend
Grandioso juego, puedo correrlo en mi computadora que no es nada potente , el super divertidisimo y no es nada fácil lo que hace que sea más entretenido
Très cool ! W
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Dutch, Japanese, Portuguese - Brazil, Portuguese - Portugal +2 more
Hours played at review time, across 220 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im soo hard
muy buen juego para jugar en parejas, te unis o te separas jajaja
너무 어려워서 할 의지조차 안 남
El juego es extremadamente divertido para pasar un rato entre amigos, PERO LO QUE ME CAUSÓ MÁS MOLESTIA Y DESEARÍA QUE LO REPARARAN ES EL DESFACE DE LATENCIA PUESTO QUE SIEMPRE Y POR MÁS BUEN INTERNET QUE SE TENGA MI COMPAÑERO TIENE UN LAG O DELAY LO CUAL HACE MUY COMPLICADA LA SINCRONIZACIÓN Y POR ENDE PASAR LOS MAPAS
2.5小时才过完第一章,大概四分之一这样子,有跳过部分节点(跳过了3次)的情况下死了184次。这个跳过还是在同一段地方死了20多次才弹出来的选项。 我承认画风很好看,个性化的小装饰和叫声很有意思,但是联机就是拉,走着走着就卡住不动了,我语音通话都没卡这个先不行了,后续还能优化吗...
estoy con mi amigo, la verdad es un juego muy cool, nos la pasamos bien chichle bomba. - entretenido - mucha comunicación - esta cool
geese
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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