
Step into the shoes of a policeman in "Amber Alert," a difficult survival horror game. Responding to a late-night call, you find a sinister cult of women abductors. Your mission: rescue a captive girl. Navigate perilous streets, evade cult members, and survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyun aşırı sinir bozucu hem çok karanlık, hem türkçe çeviri berbat hemde ölünce en başa atıyor onun dışında iyi yanlarıda var mesela oyun aynı zamanda eğlenceli ve gerici...
I havent experienced that almost survival instinct kinda horror. Randomness makes it even more thrilling. I wish there werent some cheap jumpscares. Except for those, great late night experience and fast consumable.
刺激是刺激,挺有创意,难度太大了,打人三四枪才死,贴脸就是秒关键还得重开,灵敏度是调不了的,真心建议出个联机模式,或者多个读档功能,亦或是可以选择难度(我个人希望能多来几把枪,但考虑到这还是个恐怖游戏还是算了),另外那个逆天机翻还有敌人凭空刷出来的问题不改的话体验感就很差
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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《安珀警报》——孩子们,不要怕,我来了 聊游戏之前,先说说这个标题,游戏叫安珀警报,这个是现实存在的,是美国针对儿童绑架事件建立的紧急报警系统,之所以叫安珀警报,主要是因为1996年美国德州女童安珀.海格尔被绑架杀害,这事引起了公愤,之后美国才建立了这个特殊出警机制,游戏既然叫这个名字,那肯定就是基于这种背景了,那它做得怎么样呢? 很有意思但也很可惜。 必须要说明,这游戏虽然是个恐怖游戏,但其实熟练之后并不算是特别恐怖或者说最恐怖的不是那些黑哥们,而是失败。 因为这游戏要求玩家必须一命通关,只要中途被黑哥们刀一下子,就重头开始吧。 这就导致游戏本身其实本质上是个背板游戏,通过一遍又一遍的熟悉地图和解密来通关,这倒是没什么,只是游戏存在一个很麻烦的点,那就是黑哥们的刷新是随机的。 就这游戏最大的问题就是这个,你的敌人完全是随机出现的,有些时候会让你觉得莫名其妙,比如你拿到钥匙了,然后突然从身后眼睁睁刷新出个黑哥们,你刚要转身,结果你前面也刷新出个黑哥们,对你进行了两面包夹芝士,结果自然是可以想象的。 所以本作通关还需要有那么一点点的运气,又因为游戏可能为了增加恐怖感弄得乌漆嘛黑的,很多时候你能发现敌人全靠敌人那个亮刀声,这时候就考验你的反应力了,你要是反应力够快,你就能让黑哥们急性金属中毒,要是不够快那就自求多福吧。 所以本作耳机很重要,耳听八方才是你玩这游戏的正确方式,从这个角度看,或许这是个不错的练FPS基本功的作品? 而你的目的就是救出人质,毕竟都是安珀警报了,咱得救个未成年,但我必须吐槽一下,这个未成年建模做的太不走心,跟从《纳迪亚之宝》里面钻出来的一样,就这个体格子未成年? 这TM八岁? 但也能理解吧,毕竟是小成本恐怖作品,用个通用模型也没什么…… 事实上,作者在一些地方还是有些小巧思的,比如有几个地方会固定刷新出黑哥们,但我后来发现这些黑哥们不会躲开门,所以你只要把门打开,黑哥们就会卡在门上,让你尽情凌辱,嘶…… 因此,可想而知,作为玩家你只要学会背板再加上那么一点点的运气就能通关,所以我看到通关率才8.5%的时候还挺震惊的,后来想想也理解了,有些时候黑哥们莫名其妙刷新出来太逆天,游戏流程自然是心提到了嗓子眼,刺激。 但也正因此,游戏其实没什么深度可玩内容,说白了,你要是运气好点,两个小时通关一点问题都没有,背板加听脚步嘛,作为一款不算是太贵的独立恐怖游戏这个效果算是不错了。 或许这就是某些大导演追求的一镜到底吧 毕竟你只有一条命,死了真就死了啊。
игра проходится за 10-15 минут если все правильно сделать. очень напрягают враги которые могут заспавниться в тебе и сразу шотнуть или в метре от тебя и ты не успеешь среагировать. Я так умер когда почти прошел меня убили мгновенно как я вышел из двери. Никому не сооветую СПОЙЛЕР!!! в конце гг умирает в полицейском участке от сектантов а девушка просто смотрит
刺激
制作者像看多了90年代低成本恐怖电影,做出这一坨答辩
nice
Amber Alert un juego que considero que solo deberías comprarlo en oferta ya que solo es de un try (osea el mismo mapa, concepto enemigos y etc) , luego de pasarlo no cambia nada y por 3000 pesos chilenos mejor compro una bebida. El juego es difícil si vas a lo loco, la verdad nunca me había sentido tan cagado jugando, si mueres es Instakill pero a la vez solo te preocupas de los enemigos que salen a lo random, lo que están "scripteados", es fácil intuir, por que: 1.- Siempre que sales de una casa habrán 1 o 2 enemigos / a menos que cuando hayas agarrado una llave, ya haya aparecido uno en la casa. 2.- Siempre debes estar atento si escuchas el sonido de un cuchillo o un filo es por que un enemigo apareció Yo me lo pasé al tercer intento pero ya con confianza por que sabia; que, cómo y cuando podrían aparecer los enemigos, la parte que considero más difícil es cuando llegas a rescatar a la chica, ya que pueden aparecer dentro o fuera de la casa los enemigos, y si tienes suerte el auto para escapar estará cerca, sino recomiendo hacer colador a los que aparecen o correr directamente a la patrulla, ya que cuando presionas automáticamente termina el juego. Un juego ambientado gráficamente para cagarse de miedo, pero puliéndolo puede llegar a ser más de lo que ofreció esta entrega.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $134K | 995 | 89% | $7.99 | |
| $16.2K | 52 | 90% | $14.99 | |
| $12.4K | 69 | 51% | $4.99 | |
| $4.6K | 30 | 53% | $6.00 | |
| $1.4K | 12 | 33% | $4.99 | |
| $168 | 3 | 67% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2K | 161 | 67% | $6.99 | |
| $20.2K | 78 | 95% | $12.99 | |
| $20.2K | 139 | 90% | $9.99 | |
| $20.2K | 126 | 77% | $4.99 | |
| $20.2K | 65 | 92% | $6.39 | |
| $20.2K | 82 | 89% | $9.99 |