
This game will AMAZE you!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−80% | 44reviews | 91% | — | $637 |
| $1.99−60% | 189ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法是一些广告上常见的涂色玩法,在迷宫中,小球只能进行上下左右的移动,并且每一次移动都会直接移动到被挡住的位置为止。游戏的目的就是在一个个的小关卡中进行涂色,将整个关卡的迷宫空白区域全部涂上颜色,游戏的难度并不高,但是游戏的关卡丰富,非常喜人。 游戏在经典难度的同时,增加了在限时内完成和在限定步数内完成两种挑战模式,增加了游戏的可玩性和挑战,对这类解谜游戏兴趣浓厚的玩家可以研究一下进行游戏的挑战模式。 本作游戏的DLC为扩展关卡,增加了多个丰富的难度更高的关卡,以供玩家挑战。 [table][td][b]欢迎关注我们 [/b][url=https://store.steampowered.com/curator/10591434/]突突突发糖辣![/url] [/td][/table]
[h1] Joguinho da bolinha que colore os bloquinho alá joguinho mobile [/h1] AMAZE! é um jogo tipo aqueles de celulares bobinhhos para você passar o tempo, você apenas vai para os lados com a bolinha que pode ir mudando durante sua jornada colorinte, pode virar um cookie, rosquinha ou goma de mascar e seu objetivo e colorir os 150 fases do jogo. E é isso! [b] Perfeito para jogar no steamdeck deitado na cama derretendo [/b]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amaze is the third game that i played of the QubicGames bundle that happen during every big sale(so far) The premise of this bundle so far is if you like repetitive grindy game go for it, if not, don't buy Amaze is not really a maze game and more of a tile filling game. You have to fill all tile on the board before moving on the the next level. There is also a time limit mode where you have to finish 5 level in 30 second, with a lots of level that were already in the main game and a move limit puzzle, with fewer repeat in this mode. What i liked about this mode is that after a few fail, it propose you to get 3 more move which is a nice addition for people who aren't too good at puzzle game. But beside that, there isn't that much to do in the game and half of the game is locked behind dlc which is a big reason of why i will rate this negativly, plus the fact that the base gameplay was pretty bland and it seemed that they focused on quantity more than quality
I’ll be completely honest: some games only work well on certain platforms, and this is the perfect example. What we have here is a literal copy-paste, straight from the mobile version, with no significant changes. On top of that, not only do they charge you to play it on PC, but they also want to squeeze more money out of you to unlock additional achievements and levels. Honestly, there are games that are meant to stay on mobile, and this is one of those cases. As good as the game itself might be, it makes no sense to bring it to PC because the experience doesn’t change at all. Sure, the levels are fun, but this isn’t something you’d want to play on a computer. Games like this are better enjoyed on your phone, in a relaxed way, during downtime or when you’re waiting for something. In my opinion, this PC port has no justification. It doesn’t improve the experience or add anything new. So, unfortunately, for me, this one’s a no-go.
[h2]POSITIVE POINTS:[/h2] - It is a very simple game ideal to relax. - The game invites us to move the ball and paint: we must colour and paint our way through its labyrinths. - It has three different game modes, and multiplayer, both cooperative and versus, which ensures hours of fun. - It has many different levels that we must complete, but if we are left wanting more we can get its dlcs. [h2]NEGATIVE POINTS:[/h2] - If we leave a space unpainted, we can get stuck in the paint maze forever! FOREVER! [h2]CONCLUSIONS:[/h2] AMAZE! is a simple but addictive game that offers a very relaxing and fun maze challenge. Although the game mechanics may seem simple at first, the difficulty increases as you progress, adding a level of challenge that keeps the game interesting throughout its 100+ levels. [h2]EVALUATION:[/h2] 8/10. Despite its simplicity, AMAZE! offers a unique maze challenge that is both relaxing and addictive: if you like puzzles, you should pick it up. [quote][h3][i]If you'd like to see more reviews written by me, follow my Steam Curator and help support my work on [url=https://store.steampowered.com/curator/44998766-Purrfect-Games/] Purrfect Games[/url]. Your support means the world to me! Thanks!
真っ直ぐにしか進めないボールで黒い部分を塗りつぶしていくパズルゲームだが、一筆書きの必要も無いし手数も自由なので簡単。すいすい解けるので気持ちが良い。頭を悩ませるパズルも良いがたまにはこういうのも悪くないと思わせる。メインのゲームの他に手数制限があるモードと時間制限があるモードも付いている。 BepInExとXUnity.AutoTranslator-BepInEx-5.3.0で日本語に自動翻訳が可能(多分ReiPatcherでも可能)。
1
超级爽!超!级!爽! 诚如涂色迷宫标题,精准干练。涂色!迷宫!没有烦人的步数限制,重复路径可走,没有烦人的3星周目挑战。 超快完成当前关卡,进入下一关,超快,电光火石!啪啪按键盘,脑瓜子转速都跟不上。 简直是飙车游戏,简直是键盘音游节奏的快感。 海量关卡。 此外有限时模式和限步模式,但是非唯一解。 过关和重试刷新速度都极快,非常懂玩家的设计。 别的迷宫容易沉闷,这款迷宫爽到飞起!
一部很有趣的“解谜”类游戏。 由Crazy Labs和Vectormonk联合制作,由Qubic Games发行,它被收纳于20/20周年纪念捆绑包中,是当中20份游戏的其中之一。 虽说被译为“涂色迷宫”,其实不然,它既无入口也无出口,不过是个解谜小关卡罢了。 这种的小关卡的设计,在很多游戏中都有运行,多半作为一道很简单的解谜内容来展现。 玩家控制一个小球,在一个规划好了可移动区域的小空间里,移动它。走过之处便会图上颜色,为道路上所有的格子涂满颜色,即可完成这个关卡。小球只能够上下左右移动,而且不碰到障碍物不能停下。 个人认为,这样的游戏,越是难的关卡,它越考验出关卡的人,需要在把握难度的同时,给出合理的路线。特别考验关卡设计师,而就是这样的一个作品,竟有几百个关卡!不过只有150关属于是本体内容,其它为DLC,尊重知识和付出,这也算是合理的销售方式吧。 玩法分单、双人游玩。单人游玩有几个不同模式,最主要的是一个一个关卡的体验,没有时间或者步数的限制;而另外两个模式,自然是竞速与最少步数的挑战了。双人游戏的玩法,模式方面与单人是一样的,只不过还多了另外一个竞技性,那就是在涂完全图的时候要做一次双方颜色的对比,看谁涂的格子颜色多。 虽不是真正的迷宫,却是一款非常有趣的解谜小游戏,百来兆却能带来不错的游戏体验。 [table][td][b]欢迎关注我们 [/b][url=https://store.steampowered.com/curator/10591434/]突突突发糖辣![/url] [/td][/table]
---{ Graphics }--- ☐ You forget what reality is ☐ Perfect ☑ Beautiful ☐ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☐ Excellent ☑ Perfect ☐ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☑ Amazing ☐ Very good ☐ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Just average ☑ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☑ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☐ Only if you like to collect things ☐ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☐ A little grindy ☐ Too much grind ☑ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☑ Twilight was a better love story than this ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☐ 1-2 Hours ☑ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☑ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☑ Very low ☐ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☐ Worth it! ☑ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- I really like the games from QubicGames. AMAZE! is a cool and nice puzzle game! ---{ 6 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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