
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Most likely between $10.6M and $29.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 88% | approximately $17.6M |
| PlayStation | $13.99 | 73% | — |
| Xbox | $39.99 | 80% | — |
| Epic | $39.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
el mejor juego de aliens
bug挺多,不能实时存档且有数量限制,意味着你发现自己卡bug后,新卡的要回档到十多分钟前,之前一直没发现卡的可能永远也恢复不了了,但瑕不掩瑜,买cdk只要6块
I'd love to give this one a mixed one, but out of the two - I'll settle with a positive one just because the first half of the game is so immersive. This is basically X-COM but in Aliens universe, and normally this wouldn't be my type of game but... I love Aliens and I was intrigued by how hardcore the game felt. I've done so many cool missions literally at the edge of my seat trying to do as much as I could, gather intel, save people, move around as silent as I possibly could, hanging to my dear life whenever I got detected, managing the minimal amount of resources, stress and injuries, planning every move ahead... I loved the idea of being stuck in a corner defending myself from a swarm of Xeno's and having one of my teammates snatched away in the one moment where I left a flank open to reload just as my turret ran out of ammo, and the guy is thrashing and screaming for help as he's getting dragged away, but I just can't get to him with 10 more Xeno's clawing their way through the door. FU*KING CINEMA! The game did such a great job of making me care for every single member of my squad. Character customisation leaves more to be desired but it's a nice touch and the different (positive and negative) traits add so much weight and actual personality to every member. It's so interesting to me how I could put some extra work for one character and potentially get rid of their negative trait. This all made the actual game so much more thrilling. If someone got injured I could drag them to EVAC and potentially still save their life. If somebody got impregnated by a facehugger, we could potentially develop technology to still save them if I did the right research, and if a marine actually lost their life - they were gone for good, along with all the work I put into them. This Rogue-like aspect of the game was so addicting to me and the Aliens universe was just such a perfect setting for a game like this, I was HOOKED! What's the problem then? Idk man, maybe it's just a skill issue on my part, after all these (X-COM likes) aren't normally my type of games so maybe I'm just too bad, but I felt like the other half of the game just feels plain impossible? I felt like it literally forced me into combat, when I just couldn't afford it, not forever anyway, and seemingly that's what the game expected of me. It frustrated me to the point where I straight up cheated through some of them with Wemod. However at that point the game has lost it's charm to me, the hardcore aspects made it interesting and I had to trade it for the sake of being able to actually play the game. I got frustrated with it, delayed playing it further more and more, to the point where I uninstalled the game eventually, and I just have no desire of coming back :( Still, I had an absolute blast with the 1st half, it was thrilling, unique and scratched a very sensitive itch for me, and for that alone I think it's 100% worth playing, especially if you're more experienced with these typa games.
brak manualnego zapisu w grze, której możliwość progresu psuje się co 10 minut to ciekawy wybór, a wydajność też jest zaskakująco słaba jak na tak graficznie średnio wyglądającą grę
Tiene sus fallos,no es perfecto y algunos bastante feos, que después de los años no se han solventado, como partidas corrompidas que no te permiten avanzar o cargas de partidas que hay problemas de UI,pero aún así, es de los mejores juegos de la franquicia de Alien que se han hecho (junto con el Isolation), básicamente es un XCOM,pero mucho más directo y muy bien diferenciado, no hay turnos por ejemplo, todo está muy bien hilado, todo tiene sentido y coherencia ,la historia no es nueva,no reinventa nada,pero está muy bien construdia y sobre todo la ambientación, estás dentro de las 2 primeras películas de la franquicia.
She dark on my descent until I retribution.
bug太多了,才玩到第三关,三四个bug,卡在地图外面回不到视角,剧情结束回不到操作,任务完成后无法结束。。。。游戏还不错,这么多bug让我每次都得重新读存档,太影响体验了
給你錢,拜託快出續作 這才是遊戲該有的樣子
its really good, like REALLY REALLY GOOD ! people like mandalore has already told everything there was to say, so lets make this quick Positive : - The mission structure/open world nature mixed with "real time xcom" is so good, its original, work really well and always surprise, its a very original brew but damn does it hit hard -The art direction is on top, you would think that being in top-down view would be a challenge for the art but no, the sens of scale is great, there is ton of details everywhere, you never feel like the visual got compromised - the game strike a surprising balance between action, stealth and quick thinking, all those parts work together and you don't feel one dominating the other or what, you have to play into all those parts, work pretty great - very solid sound design, weather, alien,, music, very nice - the overall idea of the game is pretty unique, i said it was "open world real time xcom" but that doesn't really make justice to the game, its pretty original and hard to find something like this, the game make great use of the setting (alien) Negative : - the story is meh, its not bad, its not particulary good, its meh, its not distracting and clearly the quality of the game overall allow you to just brush over this part -A slight lack of variety when it come to everything, i kinda wish there was diversity in the alien bestiary - the difficulty, this game has ton of fun and challenging moment, but toward the end you can feel that it run out of tools to challenge you, again its not a deal breaker but you feel it - now the sad part, despite being great, fantastic, original and all the positive words you can think of, this game will probably never get a sequel and its suucccckkkss, cause a sequel is absolutely what this game need Its sad to know that despite this game managing to reach for greatness, it will never be allowed to have another shoot at that idea, however despite that i STRONGLY recommend it, hell i even recommend it even if your not a fan of the alien franchise, its just that good, the game stand on its own with its original ideas and it stand strong alright, now pleaaaaaseee pleaseee someone make a spiritual sequel to this game, i beg you, there is so much more to be explore here
Such a fantastic slice of the "Alien" universe. Not as deep as X-COM with its resource & base management. Only some minor base-y things to do here but it's still great. Action packed levels and good atmosphere.