
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Most likely between $4.6M and $13M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
终于通关了 中间因为晕3D一度放弃 还好最后把boss嘎了
к игре вопросов нету, разработчик вложил хороший сюжет в эту часть и может считаться самостоятельной игрой , не зависимо от первой , но ♥♥♥♥♥ , почему не сделали 3 часть , если уже было готово все , просто профинансировать проект , который уходит в плюс , но нет - забить ♥♥♥ и дальше симсу клипать тубуретки за оверпрайс , забить на оптимизацию для пк и оставить 30 фпс . заебись придумали электроник артс
awesome
el mejor juego del puto mundo
哥特奇幻疯狂还有东风美学的场景都是顶级👍我初中通关回顾一遍依旧惊艳可惜当年销量不高续作被砍希望有朝一日能玩到续作吧
一周目过关 从哔哩哔哩收集全面100%完了 原来故事无家可归靠幻觉制作艺术
m encanta
класс
absolute peak platformer, every area has so much attention to detail. if EA knew what they were doing they'd let the creator make as many sequels as he wanted.
I am genuinely shocked that I have not heard anyone talking about this game. Alice the Madness Returns is a masterpiece and a wonderful experience from start to finish. This game has so much personality: -the artstysle is twisted and it is a thrill seeing each and every character from the original story in their gothic glory - the in game currency is teeth, absolutely adding to the dark atmosphere of the game. - upgrades don't just increase damage numbers but change the visuals and the movesets The combat is why this game is a puzzle. Every enemy has a weekness and some have a very specific procedure that needs to be done to defeat them, requiring you to use every tool in you aresenal to get by. The story is amazing, watching as Alice struggles with her own madness and piecing together the mystery of what happened the night of the fire has me wishing other games could tell a story as gripping as this. Platforming can be a tad wonky but getting past it is nothing difficulty, adding a good breather in between the excellent combat sections. Peppered throughout the game are little minigames which give the game the feeling that the devs actually cared when putting this whole thing together. Which is why it is a travesty that EA cancelled Alice Asylum. We could have had something maginificent. Enemy variety can be a tad sparse and I had the occasional game crash towards the middle of the game but that's where the issues end. Play this if you have not and want a dark twist on a classic story.