
Inspect and sort baggage at the airport! Check suitcases for illegal contents, weight, and destination airport. Build your own fully automated baggage handling system and optimize your terminal's efficiency for maximum profit!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Airport Baggage Simulator - My name is Günther Gewinn and I am the boss here! Recently, a position opened up with us because our previous baggage handler, Rolf, has changed careers.

Flights arrive and matching baggage is delivered for inspection. You pick it up, place it on the table, scan it green or red depending on whether the tag is correct, and then place it on the corresponding output belt. After that, you load it onto a baggage cart at the gate and move on to the next suitcase.

The goal is clear: You want to make the processes in the terminal more efficient and automate them. To do that, you can buy conveyor belts and machines on your tablet. Eventually, you leave the checking and sorting to the machines: baggage is transported through the air by a launcher module onto the next belt and sorted by a scanner machine without you having to intervene.

Our deliveries run reliably: Our employee Horst is responsible for delivering packages. Everything you order on your tablet, he delivers to you in the shortest possible time and in top quality so you can build it directly in the terminal.

Through your work, you can earn promotions and take on new responsibilities. These promotions let you unlock new checks, such as weighing suitcases or using the Substance Sniffer. You can also buy expansions for your hangar on the tablet so you have more space to build.

Checks & Automation: You start with manual checks and later build machines that take over every step.
Conveyor Layout: Plan and build your own conveyor belt systems to efficiently bring baggage to the right gates and checks.
Upgrades & Staff: Improve Horst, speed up the Substance Sniffer, and install automatic release gates or a wall breakthrough to the delivery room.
New Goals: Expand the terminal area and earn promotions to take responsibility for more gates and new machines.
Baggage Types: Different baggage types can be unlocked and bring higher income.
Commission: The more responsibility you take on and the fewer mistakes you make while processing, the more compensation you receive.
Outlook: Consider the work in Terminal 1 your probation period. If you pass it, new jobs at other airports await you afterward, with different basic conditions. We won't be running out of work anytime soon! Also, after your probation period, you may take your first look at the house I bought for you and furnish it. A nice interior gives you permanent improvements to your work performance.

If you've read this far, my gut tells me that you are exactly the right person for this job. Congratulations!
Ute Gutgelaunt from HR will send you all important information again by email when you start your duties.
I look forward to your first day at work. Always remember: Airport operations tolerate no negligence!
Kind regards
Günther Gewinn
-Management
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 99reviews | 92% | — | $68.4K |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is decent at best, Its a bit too simple, making it more complex would help. 5.9/10
This game needs a lot of work. The concept is great, however there are a lot of issues. 1. Some machines don't make any since as to what they do. 2. Some machines are just plan useless 3. When you get to the sticker checking stage things go from questionable to worse. No matter if you double or triple check the sticker and the other stuff. The game will still charge you a fee witch go's up each time the game thinks you got it wrong. Trust me it will happen a lot even though you got it right. 4. Also when you get to the sticker checking part the game will randomly charge you for a bag being placed in the wrong spot when you have not even placed a bag anywhere. As it sits this game is unplayable!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal +5 more
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
addictive slow progression almost like an incremental game with elements of automation. when i thought the game was done and 10 hours, the game throws you these "Jobs" which add even more time for your buck!
Really nice and relaxing game about optimosation. Early game can be a little repetative, but its not for long. I like end game progression. (Sort of meta-progression from roguelikes) Can Recommend.
Не могу сказать однозначно, хорошо или плохо. В целом, симуляторы в общем-то копируют друг друга, и это тоже чистая копия аналогичного симулятора, только сортировки посылок, да и в целом принципиально ничего нового. И + бесячий торгаш, которого ещё пару минут ждёшь, когда он намашется руками, только потом соизволит заказ отдать.
I love airplanes and this game feels like a mostly accurite version of what goes on in the bottom of the airport.
calm and cozy game. I like it alot
dobrá hra
This game is very similar to Parcel Simulator (great game!) except with a less fun progression/automation curve. Still solid overall. You start by doing labor tediously and manually. Then you earn XP and money and start placing machines to automate most steps. The loop is a bit monotone but can be fun. As stated, I think the progression is worse as you always have to do 1 step manually, you unlock the machine to automate a task always 1 tier after you have to do the task. Bag frequency is very low, so having a fully automated setup doesn't feel as rewarding as Parcel Simulator where frequency is very high and rewards efficiency much more and directly. Overall, get this if you liked Parcel Simulator and need more content.
Yes, it’s a lot like Parcel Simulator, and Airport X-Ray, but it is still a lot of fun! I’ve only played for a short while, but already I am finding it entertaining. It’s not quite as polished as Parcel Simulator, but does have a great deal of upgrade variety, and scope for more endgame. For me, this is a great fun game, worth playing if you like Parcel Simulator (one of my all time favourites)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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