
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
Most likely between $14.7M and $41.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 81% | approximately $24.4M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $49.99 | 88% | — |
| GOG | $49.99 | 82% | — |
| Epic | $49.99 | 93% |
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Building your own Panthewon of gods gives you tons of motivation to roleplay and, as such, motivation to play the game differently as much as possible. That's a large advantage compared to other games in this genre which can get stale due to constantly playing the META. If you are interested in the genre and are willing to commit to the RP the game is definitely worth your time.
greet game
Leider nicht zu empfehlen, ich habe es versucht aber mit jeden DLC wird das Spiel leider nur noch schlimmer, der Multiplayer ist der Lette Dreck nach 40 Runden bricht das Spiel ja zwei Runden ,wegen synchron Problemen ab, aber was will man auch von so ein scheiß Publisher wie Paradox erwarten.
Juegazo
Jogo muito bom. Lembra muito o Civilization, pra quem curte, mas em um mundo medieval de fantasia. Com as expansões, fica ainda mais detalhado e diverso.
Civ, but with wizards and dragons. It's alright.
Muy buen juego
Good game!
Similar to Civilization, but magic based.
The game is quite fun, but I feel like the city development side of things is very limited, you're cities quite quickly get up to their max and there just isn't that much oppertunity to further optimize them. I would like more building variety and perhaps more buildings that are mutually exclusive, it would allow for some actually interesting city planning rather than the current model, which is just simply dull. Combat is fun and strategic, and there is a larger variety of units and abilities compared to the previous ones, overall a solid sequal. (please give more story missions, I really loved the long indepth missions in AOE3)