
Play as mythological Gods and smite your enemies in this award-winning, mythological Real-Time Strategy classic given new life. Wage war across timeless campaigns, fierce skirmishes, and god-powered multiplayer modes.
Most likely between $11.3M and $32M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 90% | approximately $18.8M |
| PlayStation | $49.99 | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Играл в нее еще до ретолда, легендарная игра, катаю в нее со своим татарским другом по имени Анвар, обучаю его азам игры в стратежки
The graphics are technically impressive, but the visual design is a downgrade from the original. There is simply too much visual noise: excessive detail, effects and clutter make the game harder to read at a glance. The original had a much cleaner and more coherent art style that worked far better for an RTS. The UI and overall layout also feel unnecessarily cluttered and less intuitive. Beautiful on a technical level, but visually and functionally much worse than the original.
Fix your damn cheating AI. Attacks settlements it has not scouted, spams units without ever having to build more than 3 farms etc. After Hard difficulty the game is not fun anymore. Its just me trying to figutre how the AI is going to make me its personal pinata.
I always return to it, it keeps one of my top ten childhood games current and engaging. if you liked the original age of mythology games but you wished it had a more fantasy/mythology focus or you just like to pay a rts game this is it.. I have fond memories of playing Age of mythology with my family. and hope the content keeps coming.
Рекомендую. Покупайте. Игра супер. Стратегия в реальном времени. Игра на скорость, ум, тактику, хитрость и ловкость рук. Вид сверху на свои здания, рабочих и солдат. Управляете десятками юнитов: рабочие, солдаты, герои, мифические, осадные, корабли. Строите здания. Микро и макро контроль. Десятки кликов мыши в минуту. Играете за одного из 23 богов, одной из 7 наций. В среднем одна партия длится 20 минут. Я играю онлайн мультиплеер с игроками со всего мира. Можно 1v1 или команда против команды. Можно против ИИ компьютера разной сложности, есть компании и многое другое. Интереснее всего именно против других игроков в команде 2v2 или 3v3. Можно на рейтинг. У меня рейтинг выше среднего. Помогу новичкам с обучением. Игра детства. Ностальгия. В оригинальную AoM TT играю с 2003 года и наиграл тысячи часов. Игра не надоедает. Принцип игры: катка за каткой. Всегда интересно. Можно смотреть матчи любых игроков без дополнительных разрешений, включая экспертов с максимальным рейтингом ELO.
Realmente as campanhas estão muito mais difíceis, estou tentando zerar o jogo na dificuldade "Absurdo" e é literalmente isso: Spam de unidades. Entretanto eu já iniciei as campanhas sabendo que a partir do modo titã a IA começa com mais recursos, mais exército e com bônus de 25 a 50% em toda a coleta e produção. Por causa disso eu precisei me reinventar em cada fase, largar a gameplay clássica e achar jeitos de sobreviver antes de cogitar fazer os objetivos. Tive fases em que precisei abandonar a base e me entocar em algum canto onde a IA não pudesse me achar e outras estratégias que nunca precisei usar fora do PVP. Tem quem ache isso ruim, mas eu já tinha zerado as campanhas do clássico tantas vezes que mesmo no titã já estava monótono, então abracei essa nova dificuldade de bom grado e aceitei apanhar até conseguir passar. Na fase 5 da queda do tridente tive que voltar o save mais de 20 vezes e fiquei mais de 4 horas nela (sim, sou horrível kkk), mas estava sentindo falta de desafios reais e que nos forçassem a pensar diferente.
Ностальгия 10/10
Really? 5 games in, playing this like only once a month with my dad and you initialization fail and prevent multiplayer? Really great when developers are morons who make the game look so so "pretty" but then absolutely ruin basic functionality. Applause all around.
There was absolutely no reason to not just use the old voice lines. You ruined Krios and Athena, I mean there is no way you even thought for a second that getting someone who doesn't speak with a greek accent, pretend to do a greek accent, and it be an absolutely terrible one. If you're going to make a big deal out of having area specific accents, BE CONSISTENT, why doesn't Arkantos have this terrible fake accent? Oh that's right so you can buy the loyalty of longtime fans and get away with cutting corners. The changes you've made and visual upgrades you added are not worth the trade off of the believability of the story. Seeing as how the gameplay is largely unchanged, just play the first one, The gameplay is the same but all the voice acting across the board is wayyyyyy better and it doesn't pop up those 2d pictures of the people talking like we can't clearly see someone already talking without moving their mouth. Arkantos's 2d avatar doesn't even look like him. The mods make it have endless population and let you build Kingdoms, But I mean really the biggest shot in the arm the is Athena. In the og, Athena literally sounds like what I would imagine a goddess to sound like. Just listen to the original campaign intro to see what I mean. I do not recommend this game over it's original, Age of Mythology: Extended.
什么垃圾游戏注定失败,千万不要打排位