
AoG is a real-time strategy game (RTS) with simplified mechanics and cute visuals, but VERY challenging at times. Lead your goblin tribe into what they do best: expand, conquer, and exterminate each other. Any resemblance to humans is purely coincidental.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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还是量太少,有几关纯纯恶心人
Why do these all ennemy units meet, push themselve, but don't fight on the way ? Computer is so strong to profit when you make any unit leave, just multiplicate the actions to trap him and wooo you strong... Nope, it needs more dynamism on the battlefield and not just with arrows from bases or towers. Also, I mind how computer creates so many units without food. They have triple our available mushrooms ?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is perfect for RTS fans looking for something fun and fast-paced. Leading a tribe of goblins to victory with simple controls and chaotic battles is an absolute blast. A gem of a game!
So the recommend is 50/50, it's a well done, but very simple, management/RTS game with only AI enemies which means there's a lot of weird decisions you can exploit.
A cute little game reminiscent of some flashgames of ye olde times. Do not be fooled by the cute appearance however, as this game gets deceptively hard. Most levels feel very fair and fun though and require you to analyze the situation and develop a strategy according to it. While the game is fairly short, I think it is absolutely worth the 4€. The dev is also actively listening to feedback, which is something that seems to be getting less and less common, so I think it's definitely worth praising here.
游戏优化得非常好,没发现任何问题。不过要知道,这游戏非常难,通关可不容易!
游戏内容太少了 才这几个图不够玩的
JOGO MUITOOOO BOM PARA RELAXAR e ouvir uma musica enquanto pensa
JOGO VICIANTE DA PORRA, TA DE PARABÉNS SZ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $302.6K | 1.1K | 79% | $9.99 | |
| $8K | 32 | 91% | $8.99 | |
| $3.1K | 71 | 63% | $1.99 | |
| $280K | 633 | 79% | $14.99 | |
| $3.2K | 80 | 86% | $1.24 | |
| $7.9K | 22 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4K | 87 | 80% | $4.99 | |
| $8.4K | 52 | 69% | $7.99 | |
| $8.4K | 72 | 85% | $6.99 | |
| $8.4K | 55 | 89% | $7.19 | |
| $8.3K | 355 | 91% | $0.99 | |
| $8.3K | 69 | 51% | $3.99 |