
Celebrating its first year of delighting millions of global players, the award-winning and best-selling strategy franchise continues with Age of Empires IV: Anniversary Edition, putting you at the center of even more epic historical battles that shaped the world.
Most likely between $41.5M and $117.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 86% | approximately $69.1M |
| PlayStation | $59.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I only play the single player mode. Overall rating: 4/10 (unsatisfactory) This is a strategy game with very little strategy. It is a real-time click-fest. It boils down to producing as many resources as possible as quickly as possible, then use the resources to produce troops and send them to battle. The “strategy” is how fast you can produce expendable troops that are replaceable just as quickly as they die! It is not possible for a small army to defeat a large army. The player spawns units non-stop. The enemy also spawns units non-stop. They kill each other in vast numbers in double quick time. No problem, just produce more canon-fodder units. The loop starts again. The game consists of: • Step 1: 50% resource gathering • Step 2: 20% city building • Step 3: 20% troop production • Step 4: 10% fighting • Back to step 1. Missing features: • No morale. • No logistics. • No unit formations (real formations). • No battlefield tactics (troops are funnelled in a pre-determined “corridors”). • No pause! I will keep playing Hegemony 3.
For some reason the game makes me defend Moscow from the Mongols, but doesn't let me defend Kyiv from the Monols. 2 burnt Moscows out of 10
My son started playing this when he was 7 years old he is 33 now. I started a few years later. I stopped for a long time and restarted when IV came out. I love this type of game.
previous games had tactical pause for singleplayer, why remove it here?
为什么老是闪退,一局里所有人同时闪退好多次
半夜和朋友玩,服务器闪退两次(同时闪退),打了大半个小时全被没了
Half the game is locked behind DLC including maps. I'm going back to AoE2
Was an amazing game, after a break now it just habitually crashes. Terrible
游戏会有一定概率卡死,然后就自动退出了,是游戏的问题。
Oyun harika ama eşleştirme sistemi rezalet, düzeltilmesi lazım.