
42 Civilizations, 229 Campaign Missions, Singleplayer, Co-Op, Multiplayer, In-Game Editor, Mods, Cross-play...It is good to be the king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 182.5Kreviews | 95% | — | $104.2M |
| $39.99 | 3.1Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2494 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el mejor rts de la historia, simplemente espectacular
mi juego de estrategia en tiempo real preferido
I’m a 90s kid. I remember when I was in first grade, all my uncles were glued to Age of Empires II. It was the original, super old version back then. I just couldn’t see the appeal at the time. Now I’m all grown up with a kid of my own, and I’m burnt out on pretty much every FPS on the market. AoE2 is the only game that actually helps me unwind. I’ll hop into a couple matches right after getting home, and all my stress fades away. Turns out this game’s full of so much joy I never noticed before, haha
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.3M | 244.2K | 97% | $22.49 | |
| $102.6M | 457.1K | 97% | $14.99 | |
| $106.1M | 278.9K | 74% | $29.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.1K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5M | 102.9K | 96% | $19.99 | |
| $6.2M | 15.7K | 84% | $19.99 | |
| $16.8M | 12.6K | 74% | $39.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| — | 0 | — | — | |
| $33.8M | 36.3K | 93% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #30, worst CN #97 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese, Korean*, Portuguese - Brazil*, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, Turkish +5 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game so much. There's so many factions to play with, random map generation, alternate win conditions, and special co-op systems like trade routes when playing with friends or allied bots. For a big strategy game, it isn't too hard to get into and the "easiest" AI option allows players to experiment and learn new strategies. The graphics are also excellent, with a blend of new and old together. 10/10 would Wololo again
Amazing RTS with a lot of faction choices. Great strategy options, historical settings and backstories, iconic historical figures, what's not to love? I've always been an SC2 fan, but I'm enjoying the process of discovery as I learn this. My only complaint is it feels a little slower than I'd prefer in terms of unit movement, but there is probably a speed setting I'm missing. I just finished the tutorial and played a couple campaign episodes. This is going to siphon away all my free time!
El mejor juego de la historia
güzel
Mi pc no es de gama alta, es baja y el juego va muy bien. Solo que me da miedito entrar a clasificatorias. Soy nuevo en esto y he visto videos, veo como inician las partidas y wao, que complicado todo.
Je to nesmrtelná klasika.
Was soll man da noch sagen?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.