
42 Civilizations, 229 Campaign Missions, Singleplayer, Co-Op, Multiplayer, In-Game Editor, Mods, Cross-play...It is good to be the king.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 182.5Kreviews | 95% | — | $104.2M |
| $39.99 | 3.1Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2494 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game to play with my bro
I've been a long-time fan of Age of Empires, and I think it's a fantastic game! It truly allows me to escape into a world of strategy and conquest. I highly recommend it, and the add-ons make it even more worthwhile. However, I have a small issue with some of the newer campaigns that skip the villager and building processes to jump straight into battling. I understand it depends on the story, but I would love to see more elements of resource management and construction included in all campaigns, as I find them both fun and challenging.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.3M | 244.2K | 97% | $22.49 | |
| $102.6M | 457.1K | 97% | $14.99 | |
| $106.1M | 278.9K | 74% | $29.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.1K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5M | 102.9K | 96% | $19.99 | |
| $6.2M | 15.7K | 84% | $19.99 | |
| $24.2M | 18.1K | 72% | $39.99 | |
| $10.6M | 15.9K | 95% | $19.99 | |
| — | 0 | — | — | |
| $33.8M | 36.3K | 93% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #65, worst CN #97 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese, Korean*, Portuguese - Brazil*, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, Turkish +5 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wololo
The best game ever
good game
스팀기업 운영자 개새끼들 나사렛 예수의 이름을 걸고 죽일거다 에이지3 토론 게시판에 서버운영자의 불법행위를 욕하면서 보복한다고 했더니 스팀기업 운영자가 그걸 삭제하고 나한테 일시제한조치 했고 그걸 다시 스팀 고객센터에 경고했더니 내계정까지 일시제한했다 스팀기업 운영자 개새끼들 나사렛 예수의 이름을 걸고 죽일거다 서버 운영자 개새끼들 나사렛 예수의 이름을 걸고 반드시 죽여버릴거다 게임 계속하다보면 게임을 무조건 실패하게 하려고 여러가지를 변경했으면서 내가 항의하니까 게시판 차단으로 불법 보복했다 나사렛 예수의 이름을 걸고 니네들 죽이러 갈거다
Un clásico atemporal que definió el género de la estrategia en tiempo real. Age of Empires II no solo envejece de maravilla, sino que sigue siendo el referente en cuanto a gestión de recursos, construcción de bases y táctica militar. La banda sonora es legendaria y la jugabilidad es tan adictiva hoy como lo fue hace más de dos décadas. Imprescindible para cualquier amante de la estrategia.
bestes spiel damals und heude
I enjoyed this game <3
massa
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.