
Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 18 → 1.5/day in the week after.
About

Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.
The complete, full release of Age of Darkness: Final Stand is available now and includes Co-operative Multiplayer, Campaign, and Survival modes.

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.

Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.

Co-Op Multiplayer - Team up with a friend in co-op multiplayer to survive the onslaught, defend humanity from the forces beyond the Veil, and reclaim the light together
Epic Campaign - Award winning single-player campaign full of epic battles and dire threats
Survival Mode - Put your endurance and skills to the test in the endlessly replayable Survival Mode
Award-Winning SwarmTech™ Technology – Witness the internally developed ‘SwarmTech’ technology, allowing the game to render over 70,000 enemy AI units on the screen at one time.
Unique Heroes & Factions – Choose Heroes reigning from three distinct Factions - The Order, Rebellion & Volatists - each with their own playstyles, abilities, bonuses and army units that offer a unique gameplay experience.
Dynamic Day & Night Cycle – Fight to reclaim territory by day and survive against the relentless horrors that come with every night.
Living Death Fog – Encounter The Veil, a living death fog that conceals terrors and adds a new layer of danger to your survival, which must be kept at bay through the power of the Light.
Malices, Blessings & Hardships – Embrace roguelite mechanics that make every run unpredictable and unique.
Elite Nightmares – Hunt down wandering powerful enemies for Dark Essence, each requiring different tactics and strategies to defeat.
Horror and Embolden Status Effects - Embolden your army to aid them in battle, but ensure they are protected from the brutal effects of being Horrified.
Terrifying Nightmare Foes – Face off against horrifying monsters like Spitters, Crushers, and Wraiths, each wielding unique abilities.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Age of darkness est un bon jeu type rts/survie. On passe un bon moment mais il ne faut pas s'attendre à un jeu mémorable. Ca manque clairement de finition. A noter des petits problèmes technique: temps de chargement un peu long et quelques freezes malgré une installation sur SSD.
Gaem Gud
such a good game !
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
гуд
沒有到完全不行 以下個人感覺到的問題 一局遊戲時間過長(四到五小時或以上) 成就感過低(沒有發展到一定階段會變爽,完全沒有) 然後推圖階段小怪沒有殺光會給你帶來麻煩 有部分小怪會自爆 一不小心自己的近戰小兵就會被吃光 這樣就很難多線操作,這也是遊戲時長會變很長的原因 通關沒有天賦等東西可以解鎖 通關/失敗除了成就感和經驗都是沒有收益 動力大減
It's a nice game but i would like to have more control over my units, it's impossible to command them to move and stay in position as they move in instant as they go to the choosen place, they immediately start to go for close combat (melee units) and thats sucks... Still it's a fun game and I will play it later on more, but it needs more options/possibilities to command your units meow
Rapidement répétitif. Quelques heures de jouées seulement.
Having greatly enjoyed titles like They Are Billions, I found the core idea of this game very interesting. I therefore started the campaign with great enthusiasm. The first chapters felt a bit slow, but I was convinced the story would become more engaging as it progressed. Unfortunately, that wasn’t the case: after about eleven chapters, the plot wrapped up in a rushed and superficial way, leaving me with a sense of emptiness. Even the survival mode failed to make up for this disappointment in the slightest. I would recommend it to players who don’t have high expectations and are simply looking for a light experience. However, if you’re looking for something more solid and polished within the same genre, I would suggest going with They Are Billions instead.COnsiglio a tutti quegli utenti che non hanno grandi pretese, se volete qualcosa di più valido e sempre della stessa impostazione giocate a they are billions.
feels like warcraft 3.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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