
Afterglitch is an experimental third-person exploration sci-fi video game. The player is an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination! Discover the hidden secrets of our existence. Embark on an extraordinary adventure beyond space-time. Explore unique fragments of parallel worlds without physical boundaries and limits.
An audiovisual experience in the form of a video game inspired by utopian science fiction illustrations of the second half of the 20th century and hyperspace in modern art.
“And on the eighth day, time and space collapsed…”
“I’m searching for the beginning in time.”
“I’m searching for a boundary in space.”
“I’m searching for the creator.”
• play time from 1 to 3 hours
• created by a single developer
• under development for 7 years
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Whoa, this game is really something special! Worth a try 9/10 I give it 9 only cause of some puzzles have no directions what to do.
Metaphysically Complicative
Singular odyssey
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 38 reviews with recorded playtime.
This is not a game, but some weird walking simulator. It is visually very interesting, but I feel the author could have better transferred what was in his head. Or what is even the point of this.. experiment. I feel like there is really no thought put into it and I blame him for not conveying it better. Also, this should be VR experience while being able to look around.
Afterglitch, is definitely a trip! Playing as a spaceman exploring a few visually intoxicating places. Each level experienced has its own little trick, and twist too. (Price is a somewhat high for this one though, i recommend waiting for the price to lower or picking it up during a sale)
Great
[h2] Afterglitch – Beautiful but Hard to Stomach [/h2] [b] TLDR: [/b] Visually striking but painfully slow and frustrating to play. Afterglitch is the kind of game that makes you want to stop and stare. The visuals are stunning, and the environments are otherworldly in a way that few games manage. It is clear a lot of care went into the art and atmosphere, and for a while that carried me. Unfortunately, the gameplay itself feels like the opposite of visionary. Movement is incredibly slow, to the point where just getting from one place to another becomes a chore. Progression often depends on stumbling into invisible triggers or tracking down clones of yourself, which feels more like busywork than exploration. The story might have been compelling, but the constant stop-start rhythm made it hard to stay invested. By the end, the combination of motion sickness and sheer frustration made me quit before finishing. That is not something I do often, but here it felt unavoidable. I wanted to love this game, and there are flashes of brilliance in how it looks and sounds, but the actual act of playing it is not enjoyable. If you are someone who values visuals above all else, and you have a lot of patience, you may still get something out of it. For me, it ended up being an experience I admired from a distance rather than one I could enjoy.
It's a game about finding yourself in a trippy spacesuit; what more do you want? It's more of an "interactive experience" than a game... in 18 minutes of playing it's left an indelible impression, and for that it gets a recommendation. Follow this developer: he has similar ideas, but they are good ones. If you enjoy discovering what the rules are, or feeling like you probably just took way too much acid and now Carl Jung is telling you about your life choices, this is a moment you won't want to miss.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $141.6K | 458 | 92% | $14.99 | |
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| $19.7K | 123 | 97% | $8.00 | |
| $2K | 19 | 26% | $4.99 |
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| $5.3K | 55 | 67% | $2.99 | |
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