
Afterglitch is an experimental third-person exploration sci-fi video game. The player is an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are an astronaut whose multidimensional journey to find an extraterrestrial civilization is more important than the destination! Discover the hidden secrets of our existence. Embark on an extraordinary adventure beyond space-time. Explore unique fragments of parallel worlds without physical boundaries and limits.
An audiovisual experience in the form of a video game inspired by utopian science fiction illustrations of the second half of the 20th century and hyperspace in modern art.
“And on the eighth day, time and space collapsed…”
“I’m searching for the beginning in time.”
“I’m searching for a boundary in space.”
“I’m searching for the creator.”
• play time from 1 to 3 hours
• created by a single developer
• under development for 7 years
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
To start : no surprise it's an abstract game, if you are not into it don't buy it. If you want to start abstract game, do not start by this one (rememoried or naissance are far better for that). I saw one comment about trigger zone and so... you won't have any problem if you play rememoried first. As most game like this, the game won't gave you any meaning about what you see, you have to think from yourself, your experience and your past to understand something, which also means experience and conclusion will be different for everyone. As for a review, I'm a bit sad, it's so short for the price, I didn't have time to feel lost enough. Also maybe sound design could be better ? Maybe with localized sound, like the sound didn't reflect what I saw, it was like outside from the world I were. Maybe it was voluntary, but still I think it could have been a nice touch to feel the immensity of these worlds. it's not a bad game tho, some moments are really beautiful
Plays like an hour long contemporary art exhibit you can walk through. Gameplay is thin - slow movement, easy puzzles - but striking visuals make it a unique confusing experience.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 38 reviews with recorded playtime.
I would recommend AFTERGLITCH for how visually stunning it is, but especially for how weird it is. However, if you're not into walking sims, it may not be for you. Actually, I'm struggling to describe what exactly the game is. Futuristic. Surreal. Trippy. A strange visual experience exploring multidimensional space and time. Much of the time I didn't have a clue what I was doing, if I was doing something right or wrong, or what the goal was. However, it was worth playing, worth experiencing the weirdness. The game is short. It took me 3 hours to complete, but if you know what you're doing, it should take way less. Hats off to the indie developer (it is stated that the game took 7 years to make).
A great visual experience in the style of 2001: A Space Odyssey or Interstellar. It's not a "game", it's art. Thank you for a wonderful experience in the fourth, maybe three and a half, dimension.
Эт ваще чо? Глюк какой-то а не игра, где наша задача не смотря на артефакты совместить нашего космонавта с экранными. https://youtu.be/rkUvD7Jkjg4
6/10, But positive! Yeah, I mean. why not? this game is a short abstract adventure that isn't really about achievement or following a distinct objective, but it gets you thinking. It got a little on my nerves when I started it and had no idea of what the hell I was supposed to do. But To continue you have to collect the astronauts. It demonstrates surreal landscapes, impressive visuals and interesting mechanics. But its very short and I'm sure it reality could have had more meat on its bones. Nice. I really liked it when I got into it, but it felt like a demo. In my world a game like this weighs as much as a big AAA game produced by big developer companies. Because this is when a developer starts to explore other dimensions of the human psyche, unlike the AAA titles that even a monkey can learn to play. Well done Vladimir Kudelka! We need more abstract games like this with out-of-the-box kind of thinking and asking big questions about existence and going beyond logic. Sadly not everyone is interested in playing such games nor do many developers want to go near such territories. Developers! Look at games like this, subliminal, manifold garden and alike. Pour philosophy into your games, spirituality and meaning! Let us escape the rat race of every day life and discover the depth of our souls instead of making us run around in a simulated world doing exactly the meaningless things we do in real world to survive but with a fantasy, horror or space theme. USE YOUR HEADS AND HEARTS! BE MORE CREATIVE!
Follow the magic space conch of your own space time fabric, Patrick.
Great experience!!!
Rychlovka, ale rozhodně zábavná
Česká artová hra, která si velmi hraje se symetrií v krásné grafice. Kromě symetrie musí mít hráč určitou intuici a orientaci v prostoru, všímavost, nebo levely projít metodou pokus-omyl. Ve hře jsou vidět podobnosti s dřívějším Rememoried, ale tato hra je rychlejší, údernější a v hezčím grafickém kabátku. Pro mě to je povedený projekt, ale s cenou 15 € za cca 1,5 hodinu hraní velmi odvážně naceněný.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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