
Aero GPX is an anti-gravity racer focused on high velocity, flight, machine-to-machine combat, and responsive controls that are easy to pick up but difficult to master. Fight for the best position possible with high speeds, risky maneuvers, and visceral attacks!
Modeled estimate, not a reported figure. How we estimate →
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool art style, but not worth the $20. Not much more fun to be had over the demo, and updates seem slow. Will pick it up again when it is a finished game.
Aside from the flying (which I utterly despise) it is literally F-Zero. Not [i]like[/i] F-Zero, it literally just IS. As for the flying sections, they feel much less like flying any kind of air vehicle and much more like you're in a speedboat constantly being pushed to the surface. Not a fan of that. But the rest is brilliant.
Looking for a new F-Zero? Aero GPX is pretty much "F-Zero GX" lite, as in a very similar if a little less polished game that will make you feel right at home if you spend at least a few hours on GX, and it seems easier too (so far, I haven't encountered anything remotely close to that dreaded "Master" difficulty of GX). I am currently working my way through the solo missions, and my opinion on the game is: it looks good, controls very well (but beware of walls on the inside of corners, they will slow you down like crazy) and is a very good time so far. Perfectly scratches my "futuristic racing" itch!
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Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun game, excellent visuals and runs great on older hardware too!
Excellent game. Flying phases can be more difficult, and make this game different from other anti-grav games. It works well on Steam Deck.
It's cool, pretty neat, but the difficulty spike is pretty crazy just a few missions in and the lack of any online multiplayer makes it hard to wanna keep going when speedrunning time trials seem like the only thing to look forward to. Tutorial could use some work teaching the more important mechanics too. If you're down for a really hard racing experience go ahead for it but after blowing nearly a full hour on the slipstream step down time trial I think I'm about done
When are we getting the Jett Jackson x Dusk Stalker Yaoi
Fantastic Game! I'm a huge fan of F-Zero X and GX and this game scratches that itch! And the stylized cel-shaded graphics remind of Dreamcast games like Jet Grind Radio. Fun tracks, solid controls, some interesting new mechanics, and buttery smooth frame rate. What's not to love?
Aero GPX is exactly what you may think it is. After 20 years of the F-Zero series being on an indefinite hiatus with no new game in sight, many indie game teams have tried to make their own successors to F-Zero with varying degrees of success, but from all my time playing anti-gravity racing games Aero GPX is "the one". You'll have to take my word for it as Aero GPX plays just as good as its spectacle is with a lot of familiar elements from F-Zero but with unique twists that totally make it distinct and have its own identity far away from what its inspiration is. While you have your usual dual thrusters to lean your machine and drift, spin attacks and all, the coolest mechanic in this game is final burn. Final burn is one of the most fun risk and reward mechanics I've ever had to use in a racing game. When you take a lot of burn damage you essentially remove the speed cap in a way and the amount of speed you get is absolutely addicting and it only makes you want to unleash your inner speed demon and go wild with all the paths and shortcuts you can make yourself. Speaking of shortcuts, every single course here is really awesome. Of all the cups in the game most of them here are a total joy and with already 40 hours of playtime a lot of that is from career mode and simply trying to go faster and faster by improving my time trial records. The pilot variety is solid too with tons of vehicles to fit any scenario and playstyle you want, and most importantly the artstyle rules to bring it all together with brgiht vivid colors and a comic book style that reminds me fondly of F-Zero X. All in all this is the most surprising game I have ever played in the anti-gravity racing game subgenre. My single only regret is I didn't get a chance to back this game on Kickstarter, but I hope this game reaches more people soon because Aero GPX should not be passed up. If you're on the fence I hope my review helps in convincing you to play one of the absolute best racing games on Steam currently
it's alright but YOU PEOPLE need to STOP calling this F-Zero GX. it's F-Zero X with flying. none of this feels like GX. and that's fine. it's fun.
Players by region
Where this game's players are, estimated from review languages.
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| $10.6K | 47 | 89% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $442.3K | 950 | 79% | $19.99 | |
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| $442.5K | 5.9K | 97% | $2.99 | |
| $442.6K | 915 | 84% | $24.99 | |
| $441.9K | 1.1K | 54% | $19.99 | |
| $441.7K | 421 | 83% | $24.99 |