
Join dangerous raids for loot or intense PvP battles in this new realistic military shooter set in a fractured multiverse. Fight in the quantum unstable zones over control of the active matter – the substance that bends time and space.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #5, worst AU #93 · 13 markets collected
US · last 30 days
About
You’re an operative stuck in a time loop, always brought back from the dead to the same point. Choose your loadout and enter quantum unstable zones rich with active matter – the most valuable and the most dangerous resource in all multiverse. Fight against rivals from other timelines, survive physics-breaking anomalies and try to stay alive. Harvest active matter, gather loot and extract to a safe place before the whole zone ceases to exist with everything inside it.
Active matter changes things and bends space and time, so you might encounter operatives and other survivors that lost their mind and humanity after exposure to this substance. Other players, though, would always be your most dangerous enemy. Expand your syndicate base, upgrade your arsenal and participate in fierce battles between syndicates over the key sources of active matter, as they’re your only chance to break out of the loop and gain control over your destiny.
Fight your way out in extraction-style PvE and PvPvE raids
Go solo or team up in small squads to venture into quantum-unstable zones in PvPvE and PvE raids. Harvest active matter, grab valuable loot, and extract before everything goes to hell.
Realistic weapons and gear
Active matter randomly brings things from other timelines to the quantum unstable zones and allows you to replicate a specific item from other timelines in the safety of your base. Despite the mysterious origin of your weapons, your arsenal is always rooted in real-world military technologies and tactics, as war seems to be the only constant in this chaotic multiverse.
Gameplay-influencing active matter effects
Mind-bending anomalies that change gravitational force and space topology right in front of your eyes. Thrilling encounters with eerie SCP-inspired objects would send shivers down your spine, and creatures transformed by active matter would attack you on sight.
Intense PvP battles
Syndicates of operatives fight over control of a passive source of active matter, using all the weapons and other gear they can bring into battle or craft on site. Join PvP battles you like and make a real impact on the fate of the multiverse!
Fascinating maps
Battles take place at locations that exist outside of space and time boundaries. Active Matter features a variety of maps, including a huge island with rusty Soviet industrial complexes and cryptic science labs that were among the first to study this new phenomena. Explore these places to find hints on the origin of active matter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AM, как и EFT на своем старте, оставила совершенно неизгладимое впечатление, давно так не веселился. Гибкая система перков и оболочек дает большой простор для кастомизации, и традиционный набор +статов разбавлен кое-чем уникальным. Интерфейс в меню и инвентаре выглядит весьма деревянным, но боевой интерфейс при этом очень удобен, одновременно вести машину, просматривать карту (очень информативную, кстати) и видеть прогресс квестов дорогого стоит. Локации великолепны, при этом даже на слабом железе картинка плавная. Нагруженность точками интереса разумная, везде есть, чем заняться. Резюмируя, считаю, что это отличный вариант провести время с друзьями, [strike]которые вам понадобятся, не в одиночку же безмолвных свидетелей запускать[/strike]. Большое спасибо команде за проект, будем ждать новостей
Отличная игра для любителей экстракшн шутеров! Хотя есть и другие режимы тоже!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, Simplified Chinese*, French, Spanish - Spain, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 169 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
short one: the location leads, I try to keep pace.
its not easy but its fun .once u get used to the different creatures attacks its much better.killing people in pvp is fun too.
I have owned the game since the demo was finished and they released it in alpha. They have came a long way & I feel anyone who hasn’t given it a chance before review bombing it is childish and they are missing out on something different in the extraction shooter genre. It’s got great bones and I will give the game 8/10
Definitely recommended. Played hundreds of hours before 1.0, since the start of early access launch. Now finally I can play it on steam on linux. Game is awesome, like tarkov in stalker or something. Both pvp and pve, and coop teamplay in both of those are fun and you can almost always choose the way you want to play (like PVE only or PVP only). Gunplay, pace, environment, maps design - I like all that very much. Just resetting progress is meh, because of low profits of doing so, so roguelite element is kind of pointless apart from starting fresh is always fun, but I wish it would give something better in return, I wish it would. Game is brilliant really, I wish it will prosper.
Gra bardzo niedoceniana wyszla w kiepskim czasie na steam teraz wiekszosc cisnie w Wardogsy , polecam jest trudna ale jak pozna sie na czym polega jesy satysfakcjonujaca mysle ze cena jest troche zbyt wysoka jakby byla za 60zl mialaby pewnie wiecej graczy
very good game
Отличная игра, но есть один ньюанс который мне не понятен. А именно это интерфейс инвентаря. Он выполнен в стиле одной плитки (то есть, любой предмет игровой занимает одну плитку) это очень не удобно, банально чтобы посмотреть какие модули надеты на пушку надо наводиться на нее курсором, чтобы понять сколько места займет тот или иной ресурс надо смотреть статы веса. Это очень муторно и не удобно. И не обусловлено игрой. Обычно инвентарь игрока выглядит пустым. Например в Rust использование одной плитки инвентаря обусловлено, тем что единовременно переносимого лута очень много и ориентироваться проще. Но в Active Matter инвентарь обычно полу пустой. Менджемнт ресурсов страдает от этого. Для лутер шутера это очень не удобно. Почему бы не перенять систему из таркова или арены. Да того же сталкера. Это удобнее и банально выглядит лучше. Когда скупой глаз игрока видит красивую пушку в своем инвентаре а не маленькую ели разборчивую иконку. А в остальном игра прекрасна! Покупайте не пожалеете. Но из за инвентаря -1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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