
Become Aaron Drake and experience the thrill of the hunt as you interrogate suspects, spot contradictions, and corner killers across three murder cases — alongside a rookie partner who is trying her very best.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An ‘Ace Detective.’ A rookie who’s way too energetic. And somewhere out there... someone who sells perfect murders for a fee.
Aaron Drake has a near-perfect clearance rate, a title he didn't ask for, and as of today — a new partner/mentee.

Robin Watson passed the detective exam with the top score and has decided that means she's ready for anything.
…She is NOT ready for anything.
But the cases are coming whether either of them are ready or not.
Investigate the Scene
Explore each location and gather evidence. Every room tells a story — if you know what to look for.


Interrogate the Suspects
Everyone present had opportunity. Everyone has something to hide. Some of them don't even realize what they're giving away.

Probe & Refute/Suggest
Break each statement apart claim by claim. Probe for more detail. Refute with hard evidence. One wrong word is all it takes.

Deduction Duel
When the contradictions are mapped and the evidence is airtight, face the killer directly. Make your case. Close it.

Statement-by-Statement Interrogation — Statements aren't monologues, they're puzzles. Every individual claim can be pressed, challenged, or contradicted. Witnesses revise. Deflect. Crack.
Evidence-Driven Deduction — No detective vision. No highlighted clues. No guesswork. Build your case from physical evidence, autopsy reports, security cam logs, and the gaps between what people choose to say.
A Growing Partnership — Aaron is dry, precise, and carrying an unspeakable past. Robin is loud, warm, and sharper than she looks… probably. Watching them figure each other out is half the game.
A Shadow Behind Every Case — Someone out there sells perfect murders to anyone who can afford one. The cases that follow get harder to explain. The crime scenes get cleaner. Aaron starts to notice the pattern — and the pattern starts to notice him back.
Case 1: Murder Café The owner of Cafe Noir is found dead during his afternoon break. Four suspects. One crime scene. Everyone had opportunity. Only one had motive… and last-minute help.
*The demo contains the FULL 'Case 1: Murder Café.'*
Case 2: Murder Mountain A park ranger at the base of a cliff. Every staff member on site has a seemingly perfect alibi. An accident? Appears so… except for the victim’s last text message: “IF I DIE TONIGHT, THEN I’M MURDERED.”
Case 3: Murder Manor A manor. A locked room. A wealthy old matriarch… dead. Five suspects, five motives, and an ‘expensive’ trick to make the death look like suicide… but isn’t.
Great fit if you enjoy:
— Ace Attorney-style interrogation and deduction gameplay
— Picking apart witness testimony statement by statement
— Sharp writing and a character duo worth rooting for
— Mysteries that reward careful reading over quick reflexes
Probably not for you if you:
— Expect action sequences or reflex-based gameplay
— Prefer games that highlight what to click next
— Dislike dialogue-heavy, character-driven experiences
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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