
A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 29.2Kreviews | 92% | — | $7.8M |
| $14.99 | 174ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个充满痛苦和折磨的游戏。我可以承认我无法通关这款游戏的主要原因是我菜,但是我想说的是更菜的是游戏作者的制作水平。必要引导的缺失让人在部分关键位置迷路、不知所谓的花费大量时间混乱试错。你就算是个解密游戏做成这样我都有理由给你差评。但是这些我都忍受下来了。后期大量难度极高的地方,不知道是不是作者故意的,判定条件极其苛刻。就算是知道了应该怎么调整角度、时机、方向做出反应,也有很大概率失败。如果能做好分段存档,就是说前面一阶段很难的抓取、跳跃成功完成并落地之后,能别在后续另一段失误之后退回很久以前的位置,我还愿意耐着性质玩下去。玩游戏过程中一种很大的愤怒就是你决定忍受这个游戏种种缺陷和折磨人的地方继续进行挑战的时候,不断地被游戏制作者设计的问题长时间重复羞辱,并且还因为太多次的失败操作变形,前面较容易地地方都后面也过不去了。这游戏让我感觉到,努力的越多,退步的越多。游戏制作者既然不让我自己存档,就应该设计更频繁且合理的自动存档,让人不要产生越努力越挫败的感觉。我觉得我被生活毒打的够多了,不需要通过你这款游戏来提醒我自己是一个loser。最后,再补充一句,虽然没通关,依然要根据前面大部分的体验流程说一句:这剧情真垃圾。
This game has a beautiful story. I enjoyed it for about 4 hours. It could have been faster if I were better in the mechanics. They are slightly challenging at times. The only time I thought that my skills weren't the fault was at windmill passages. The grappling on their blades didn't work as unfailingly as everywhere else. Sometimes I was already touching them but couldn't grab on. I do like that you can try the different chapters in a time challenge mode seperatly from each other after finishing the story. If you are an achievement hunter you'll need a few tries to get them all. I got none in my first run. In my opinion this game is for people who like challenging jump 'n runs with a good story on the side.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 10.1K | 84% | $29.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 566 | 71% | $9.99 | |
| $23.1K | 406 | 91% | $2.99 | |
| $2.4M | 6.7K | 91% | $14.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $155.1K | 2K | 80% | $3.99 | |
| $106.7K | 1.1K | 75% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish*languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Потрясающая игра. Рекомендую!
.
Gameplay is pretty good. Didn't care about the story personally
.
这个游戏离火就差一个有中文
Çocuk o kadar yol çeksin, dayısı 2 dkda yollasın...
Uma história curta, mas feita com carinho. É um jogo pra explorar as cavernas pelo mapa e a mecânica do gancho é muito fluida. Entrega tudo que promete
Отличный коридорный геймплей с приятной историей на пару вечерков. Никаких файтов, хардкора и т.д. Просто расслабиться и насладиться игрой. Играл в неё несколько лет назад, уже плохо помнил сюжет. Решил приобрести и перепройти. Не разочарован. Крайне рекомендую
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.