
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Most likely between $13.8M and $39.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 91% | approximately $23M |
| PlayStation | $79.99 | 91% | — |
| Xbox | $59.99 | 92% | — |
| GOG | $14.99 | 86% | — |
| Epic | $49.99 | 94% |
Reviews
Themes across 1819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Genialny sequel , genialnej pierwszej część. Co by tu mówić , dobry gameplay , bardzo dobra łapiąca za serce fabuła z dobrze napisanymi bohaterami przebija poprzednią odsłonę. Można polecić 9/10
这游戏可以
写这游戏的程序员跟吃了屎一样,好多关卡莫名其妙卡着,全是BUG
Көптен бері дәл осындай атмосферасы баурап алатын ойын ойнамап едім. Қазір ғана 3-тарауды аяқтадым, бірақ эмоциямды жасыра алмай отырмын! Маған ерекше ұнаған тұстары: Визуалды сұлулық пен атмосфера: Ойынның графикасы — жай ғана өнер туындысы. Францияның табиғаты, жарықтың түсуі, кейіпкерлердің эмоциясы соншалықты шынайы жасалған. Көз алмай қарайсың! Сюжет пен кейіпкерлер: Амиция мен Хьюгоның қарым-қатынасы, бір-біріне деген қамқорлығы жүректі елжіретеді. Музыкасы да ойынның драмасын өте жақсы жеткізеді. Геймплей: Бірінші бөлімімен салыстырғанда стелс механикасы әлдеқайда жақсарған. Әр деңгейді өтудің бірнеше жолы бары ұнайды. Ал мына егеуқұйрықтардың қаптаған сәтінде шынымен де бойыңды үрей билейді екен! Әзірге ойын тек өрлеп бара жатыр, алда бұдан да қызық әрі шиеленісті сәттер күтіп тұрғанына сенімдімін. Егер сапалы сюжеттік ойын іздеп жүрсеңіздер — міндетті түрде ойнап көріңіздер! Бұл ойын өз уақытына әбден лайық.
十分推荐
No primeiro jogo eu já fiquei encantado com a história, mas este jogo meus amigos...Este jogo me destruiu com sua história. Apenas jogue, meu caro Maculado.
Masterpiece!
dinguerieeee
"Some games you play; others, you carry with you forever." A Plague Tale: Requiem is, without a doubt, one of the greatest storytelling achievements in gaming history. From the very beginning, it hooks you by the soul and refuses to let go, weaving a narrative that is as beautiful as it is devastating. It is a rare masterpiece that can make you experience the highest peaks of pure joy and the most crushing depths of sorrow all in one journey. The emotional weight of Amicia and Hugo’s fight for survival is so raw, so deeply human, that every triumph feels like a hard-won breath of air, and every tragedy feels like a physical blow. This isn't just a game—it is an unforgettable experience. Long after the credits roll, the embers of this story will remain burned into my memory. If you want a story that will truly move you, you owe it to yourself to play this. An absolute masterpiece.
Like the previous game in the series, the game is visually beautiful and has fun mechanics and fun puzzles. I love Amicia and Hugo. It's worth playing as the continuation of the previous game, but I do feel like the previous one is better overall. The story felt a bit cluttered or confusing, in the way that unlike in the previous game we don't really have a consistent antagonist here. It's a good story and a good game, don't get me wrong, but it's weird how everything that happens in the first chapter has no effect whatsoever in the rest of the story and how our "main antagonist" doesn't even get to know us until almost the end. On a positive note, chapter 9 is the best chapter in the whole series, it basically gives you an open world full of secrets and side stuff to do!! It was a very welcome surprise and change of pace from the otherwise very linear game, even if just temporary. I'm sad that Mélie isn't in the game and doesn't even get mentioned at all. Amicia and her had a really fun character dynamic. And for a linear game it could be more optimized, the game freezes for a second or so every time it starts or ends a cutscene. (Spoilers from now on. Vague version: [spoiler]sad ending[/spoiler]) But I hate the ending... Damn, everything that happens from chapter 12 and onwards just sucks! [spoiler]The game perfectly sets us up for a happy ending until then, but then starting on chapter 12 everything just goes wrong! We had the damn answer! But everything goes wrong, thing after thing, it was all for nothing...[/spoiler] I also wanted to learn more about the Orders intentions with previous carriers and Hugo, [spoiler]other than after the final threshold trying to lock them up out of fear[/spoiler]. [spoiler]Even before, they don't really seem to be trying to help.[/spoiler] [spoiler]I'm glad Amicia ends up setting things up for the next carriers, but still. Things could've been different. They got so close to being different. They should've been different. I don't like the ending at all. They deserved a happy ending, specially since we knew what we had to do for that to happen. I don't like the ending we got.[/spoiler]