
Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice.
After his father is drafted and sent to the front, the protagonist volunteers in Mariupol, leaving his studies behind and ignoring his mother’s fears.
Artyom never takes up a weapon. This is a story about a traumatizing environment, inner conflicts, and the search for one’s place.
Past and present intertwine, turning into an internal dialogue in which Artyom must answer not to the world, but to himself—for fear, for guilt, for the choice he made, and for the choice he did not.
The plot and setting are based on real events, but their details are intentionally composite. We consciously avoid interpreting or appropriating other people’s specific, personal stories.
In terms of genre, the game is inspired by narrative masterpieces such as What Remains of Edith Finch and Firewatch.
— Special attention is paid to sound design: radio conversations, distant explosions, footsteps, rustling, creaks, and that overwhelming silence. All of this brings the scene together into a single, living space.
— A realistic visual presentation helps convey the weight of the environment and prevents emotional detachment from what is happening.
— Artyom is voiced by rapper Husky, while the fighter with the callsign “Bear” is voiced by Dima OM., a familiar voice from Donbas.
Genres
Stats
English, Russian*, Spanish - Latin America, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 1570 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра в определённый момент умирает, по ощущениям 5 фпс, даже ультранизкие настройки не помогают
Морально тяжелая игра, но ее нужно пройти, эта игра про жизнь, про суровую жизнь
☮
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1K | 180 | 72% | $1.74 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | 31% | Free | |
| — | 0 | — | — | |
| $65.3K | 260 | 93% | $6.99 |
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра не о чем, чтобы понять надо быть ребенком домбасса я хз, ходилки бродилки а не игра нехуя не понял ходил в окопе базарил за ♥♥♥♥♥
Невероятно атмосферная
плохая оптимизация, пахнет пророссийской пропагандой, 4/10.
очень классно сделали
Игра классная, хорошо проработанные локации, сюжет и диалоги. Респект разрабу за мячик и пианино
нужны слова?
до слез. ребята,вы огромные молодцы. на компе писать нормально не могу(даже запятые ставлю с трудом по этому читайте мою не грамотность) я вснгда относилась к войне никак .просто как доолжное и обыденное. понимала.что это страшно .но никогда эта тема не вызывала у меня столько эмрций. я ррождена в беларуси. тут на каждом углу каждый дкень трубят о патриотизме и о врйне с фвшисской германией. по этому возможно уже приелось и както все равно.но эта игра в меня ыселила такукю жаллость и сострадание вместе с липким страхом.что даже думать про друзей из украмины вводит в какуюто депрессию. я в щоке просто. ребята.поржалуйста.делайте больше игр .у вас не только руки золотые да и вы в целом. таких снг креаторов мало .желаю вам успехов!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.