
To know a language, know the world, and finally know you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 9 → 2/day in the week after.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3.5Kreviews | 88% | — | $808.2K |
| $4.49 | 385ratings | 52% | — | $110.7K | |
Engagement
Reviews
Themes across 161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
記憶が消えたらまたやりたい
Тут реально можна написати, що ніхуя не зрозумів, але сподобалось
some of the words are a little confusing (like two of them don't line up to the amount of letters that the actual word has and that REALLY threw me off.) but overall was fun. I won't lie a few of the endings have me confused but I'll probably just watch something that explains it to me. Very unique game yet very hard.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $7.19−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great little puzzle game. There are a few rules i wish i knew of the game before starting. I reject the cannon ending.
-Short and sweet gameplay time -Logic/word puzzle -Few hand holding. Need to figure out things yourself -7 day game loop with: No true definite ending. Need to decide yourself when you won
我用了七天知道了一个女孩的名字 她用七天告诉我一个关于爱和死亡的故事 Seven days to end with you讲述的故事因个人而不同 据说有五个结局 所以我会在未来尝试打出剩下四个 这是一款及其小众且冷门的游戏 感人的点在于你一步一步试图了解她的世界了解她在说什么的时候 你就真的体会到了这个游戏的魅力 一个字符可以代表多个字母 而一个字母又有多个字符代表 我其实有好多个字母都没有得出符号 但是我至少知道了 屏幕对面的那个少女 叫做 [spoiler] Theo[/spoiler] 虽然但是啊,这个游戏确实小众且冷门,毕竟需要自己一步一步推测,还需要英语水平和推理能力好,门槛很高( 我想起了我最开始学习日语的时候了,我作为一个异国他乡的留学生,也一点一点的尝试着理解他们口中说的意思 学到的第一个单词是“早上好”,知道的第一个名字是“xxx”(自己的本名),知道的第一个地方是自己的“家” 我随着时间 尝试着用学到的词汇和动作去表达我的渴望,我的需求 尝试着一次一次的辨别错误的发音和拼写 尝试着笨拙的发音说出“谢谢” 我的感触就在于,如何学习一种陌生的语言?如何和使用陌生语言的人交流? 这就是重要的部分,因为先有理解后有交流 模块化的意思是可以解读句子的,所谓翻译的工作也是重要于如何用容易理解的句子表达精准的状态和语境 因为意思是知道的,只是不知道该如何转达成自己熟知的语言罢了 这款游戏游玩时我也有用样的感受,我把单词拆成模块来理解,就好像我+想/思考+你/你的+你/名字=我想知道你的名字 这就是我在学习语言时了解到的,一些个人感受的东西 满分10分我会选择给这个游戏7~8分 是一个好游戏
言語解読系で初めてプレイしたゲームでした! 徐々に言葉が分かっていく楽しさ! この言葉がコレってことはつまり…?と、そわそわワクワク楽しめました🏠
Genuinely one of the best ideas I've seen for a puzzle game in a long time. The eureka moment of finally understanding what a word means is one of the best moments I've had in a game in a while
game premise is interesting however the story itself is utterly boring
Я слишком тупой для этой игры
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $40.4K | 88 | 94% | $10.04 | |
| $1.6K | 26 | 81% | $1.99 | |
| $4.7K | 30 | 90% | $8.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 75 | 83% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $808.1K | 2.1K | 94% | $24.99 | |
| $808.4K | 870 | 67% | $24.99 | |
| $807.8K | 2.6K | 91% | $14.99 | |
| $808.6K | 913 | 67% | $19.99 | |
| $807.5K | 2.1K | 93% | $18.99 | |
| $808.9K | 2.3K | 86% | $14.99 |