
2089 - Space Divided is a classic science fiction real-time strategy game in which you collect resources, build up your base, train troops and destroy your opponents with tactical skill.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the sci-fi RTS game "2089 - Space Divided", you become the commander of one of two factions. Travel to alien worlds for your faction and fight for supremacy. Be smarter than your opponents and secure your dominance on the battlefield.
Experience exciting battles in futuristic worlds with different units, buildings and environments.
Choose from two unique factions with different strengths, weaknesses and strategies.
Collect valuable resources to expand your base and research new technologies.
Train your troops and improve them with upgrades to give them an advantage in battle.
Use the terrain conditions to surprise, flank or ambush your enemies.
Play alone or with friends in single player or multiplayer mode.
Our team:
CoastGames is a small development studio founded by Alex, Felix and Chris, based in Kiel (Germany).
2089 - Space Divided is our first game.
We have set ourselves the goal of developing exciting games with our community beyond Space Divided in the future.
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have never seen an RTS combine the Tower Defense Mode with classic RTS Gameplay but im loving it.
Nice basic RTS. Hope they add more content in the future, like more maps and units. The performance could be better too. Battles with 3 Bots sometimes lag on my machine. Tower defense mode is a bit addictive. Would like to play it as the second Fraction too.
Ein hervorragendes Spiel mit enormem Potenzial. Ich freue mich schon auf zukünftige Erweiterungen und Aktualisierungen. Insgesamt würde ich dringend empfehlen, es selbst einmal auszuprobieren. Die Atmosphäre im Spiel ist wirklich mitreißend und macht eine menge Spaß.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian, Turkish*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hat großes Potenzial, ist aber lang noch nicht fertig. Multiplayer ist nun dabei, auch wenn erstmal nur 4 Spieler / AI. Meine Truppe freut sich auf kommende Updates und viele neue Einheiten und Balancingpatches. =)
Heute erst entdeckt! Absolut geil! Würde mir noch mehr Sachen wünschen! Vielleicht ein DLC! Es macht mir sehr viel Spaß und es ist günstig! Alles Liebe und Gute Ich liebe euch alle, liebe Entwickler! Bitte mehr davon! =)))))))))))))))))))))))))))))
Sehr schönes und liebevoll gestaltetes Spiel. Kleine Problemchen im Balancing und Multiplayer (der allerdings auch erst sehr frisch eingebaut wurde) sind vorhanden aber wer bei einem Early Access Titel von einem perfekten Spiel ausgeht hat Early Access noch nicht verstanden. Entwickler sind freundlich und offen für Vorschläge. Für ein Team mit nur 2! Programmierern ein riesen Projekt das sich bisher aber sehr gut spielen lässt und heiß auf mehr macht. Bin gespannt auf die weiteren Updates und Features und werde definitiv öfter reinschauen.
[DEU] 2089 - Space Divided ist RTS in seiner reinsten Form ich brauche keine super Filmsequenzen und mega super Grafik+einen mega krassen Gaming PC damit es für mich ein super schönes RTS Game ist. 2089 - Space Divided hat für mich viel Potenzial ein schönes Sci-Fi RTS zu werden es ist Super einsteiger freundlich und leicht zu bedienen und es ist Übersichtlich wenn es dann noch Mod-Support hinzukommt wäre es echt klasse. 2089 - Space Divided wird von Gamer entwickelt die RTS Games lieben und mit Leidenschaft daran arbeiten, wenn ihr ein klassisches RTS Game wollt, dann greift zu und Unterstützt das Game mit euren Feedback und vielleicht vergrößert sich das Entwickler Team dadurch sogar noch, ich würde es ihnen wünschen. Hinweis wenn ihr die Entwickler finanziell Unterstützen möchten: https://www.patreon.com/KillsecureGames "[GER] Tobi Unterstützt Entwickler mit Herz&Leidenschaft" jede Monatliche finanzielle von euch und weiter Empfehlung wird 2089 - Space Divided helfen einer der besten Sci-Fi RTS Games der letzten Jahre zu werden <3 [ENG] 2089 - Space Divided is RTS in its purest form I don't need super cinematics and mega super graphics+a mega kick ass gaming PC to make it a super nice RTS game for me. 2089 - Space Divided has for me a lot of potential to be a nice Sci-Fi RTS it is super beginner friendly and easy to use and it is clear if it then added mod support it would be really great. 2089 - Space Divided is developed by gamers who love RTS games and are passionate about it, if you want a classic RTS game then grab it and support the game with your feedback and maybe the development team will even grow, nor I would wish them to. Note if you want to support the developers financially: https://www.patreon.com/KillsecureGames "[GER] Tobi supports developers with heart&passion". every monthly financial from you and further recommendation will help 2089 - Space Divided to become one of the best Sci-Fi RTS Games of the last years <3
Der Multiplayer von 2089 Space Divided bietet actiongeladene Kämpfe mit einer Vielzahl von Spielmodi.Die Matches sind schnelllebig und spannend, und die Möglichkeit, mit Freunden oder anderen Spielern aus der ganzen Welt zu spielen, sorgt für eine gute Spielerfahrung. Insgesamt ist der Multiplayer von 2089 Space Divided jedoch ein unterhaltsames und lohnenswertes Erlebnis . Klar Kaufempfehlung für die Nostalgie der alten RTS Genres.
This game disappointed me somewhat because it doesn't have missions or a story... it works like a skirmish with the "Challenge" and "Multiplayer" elements... the fact that it doesn't have progression missions like C&C immediately detracts from the quality factor, but it does serve to provide some relaxation.
2089 – Space Divided, developed and published by CoastGames GmbH, is a compact sci-fi action experience that focuses on immediacy and intensity rather than sprawling systems or narrative ambition. Set in a fractured future where humanity’s expansion into space has led to division and conflict, the game builds its identity around fast encounters and a constant forward push. While the setting hints at a larger interstellar struggle, the game itself keeps its attention firmly on action, delivering a streamlined experience that prioritizes responsiveness and pacing over deeper world-building. The core gameplay revolves around top-down shooting mechanics that demand continuous movement and quick decision-making. Combat rarely slows down, with enemies appearing in waves that pressure the player to stay mobile while maintaining accuracy. Positioning becomes just as important as firepower, especially in more crowded encounters where threats can approach from multiple directions. This creates a rhythm that feels closer to classic arcade shooters than modern, system-heavy action RPGs. It’s easy to grasp within minutes, but sustaining success requires sharp reflexes and an understanding of how to manage space during chaotic fights. Progression is built around acquiring new weapons and incremental upgrades that subtly shift how combat unfolds. Different loadouts allow for variation in approach, whether favoring aggressive close-range engagements or more cautious, distance-based strategies. While the customization options are not especially deep, they provide enough flexibility to keep the gameplay from feeling completely static. The satisfaction comes less from building highly specialized characters and more from improving performance—learning enemy patterns, optimizing movement, and clearing encounters more efficiently over time. Mission design follows a straightforward and consistent loop, which reinforces the game’s arcade sensibilities. Players move through a series of objectives that typically involve clearing enemies, surviving waves, or reaching designated points. This structure keeps the experience focused and easy to follow, but it also means that repetition can set in after extended play. The lack of significant variation in objectives or environmental interaction limits how much the gameplay evolves, making it feel more like a series of challenges than a fully dynamic adventure. Visually, the game adopts a clean and practical approach that supports readability during intense moments. Environments are designed to ensure that enemies and projectiles remain visible, even when the screen fills with action. While the aesthetic fits the futuristic theme, it leans more toward functionality than visual spectacle, resulting in a presentation that is competent but not particularly memorable. The audio design follows a similar path, reinforcing the pace of combat without becoming a standout feature in its own right. Where the game begins to show its constraints is in its overall depth and variety. Enemy behaviors, level layouts, and mission objectives do not change dramatically over time, which can make longer sessions feel repetitive. Additionally, the narrative remains largely in the background, offering only minimal context for the events unfolding on screen. Players looking for a strong sense of story or character progression may find the experience somewhat lacking, as the game’s primary focus never strays far from its core action loop. Despite these limitations, 2089 – Space Divided succeeds in delivering a focused and accessible gameplay experience. Its strength lies in its ability to provide quick, engaging sessions that don’t require a large time investment to enjoy. The straightforward mechanics and steady pacing make it easy to jump into, while the challenge of refining performance offers a degree of replayability for those who enjoy mastering action systems. Ultimately, the game feels like a deliberately stripped-down take on the sci-fi shooter genre. It doesn’t attempt to compete with larger, more complex titles, instead carving out a space for itself as a fast, no-nonsense action experience. While it may not leave a lasting impression due to its limited scope and repetition, it delivers consistent, moment-to-moment enjoyment for players who value immediacy and responsiveness above all else. Rating: 7/10
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Players by region
Where this game's players are, estimated from review languages.
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