
2024: Mosaic Retrospective is a charity-fundraising picross/minesweeper hybrid featuring a single ENORMOUS puzzle inspired by global news stories from throughout the year.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
🧩 2024: Mosaic Retrospective is digital cross-stitch. A meditative game about completing a single enormous 60,000 piece grid puzzle.
🖼️ In this entry in the Mega Mosaic series, you'll slowly reveal a pixel art collage of major news events from the last year, ranging from politics to sport, climate change to pop culture.
💣 If you’re familiar with minesweeper, you’re ready to dive in! Use the numbered clues (0-9) to uncover light tiles that gradually reveal an intricate, detailed mosaic.
🎶 Whether you're engrossed in your favourite podcasts or listening to your favourite tunes, 2024: Mosaic Retrospective serves as the perfect backdrop to enhance your experience. Or choose from the soothing built-in soundtrack.
⏳ Dozens of Hours of Addictive Gameplay! 2024: Mosaic Retrospective offers hours of meditative, yet challenging gameplay as you piece together the events that shaped the year.

If you like this free game, please consider supporting the UNICEF fundraiser that the game is supporting! You can find the link to the fundraiser in the settings menu within the game.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Simplified Chinese, Traditional Chinese, Russian
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
когда твоя работа забирает 99% твоей жизни и у тебя не так много времени на игры, вот это игра на вечер супер проходишь когда хочешь интресно весело и не напряжно за бесплатно
玩了一会才发现, 原来是拿了经费来夹带政治私货的. 删了. 其他作品也不会买了.
非常好的数独扫雷游戏,使我的大脑旋转。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2024: Mosaic Retrospective takes the familiar logic of Minesweeper and stretches it into an enormous, leisurely puzzle built around memories and notable moments from 2024. Developed by Mark Ffrench and published by Divide The Plunder, the game is part of the Mega Mosaic series and revolves around completing a massive 60,000-piece mosaic. Instead of moving through dozens of disconnected puzzle stages, every action contributes toward revealing one gigantic piece of pixel artwork. It is a simple concept executed on an unusually large scale, making it especially appealing to players who enjoy methodical progress and completion-focused games. The basic rules are approachable. Numbered clues provide information about the surrounding spaces, allowing players to determine which portions of the mosaic can safely be revealed. Anyone with experience playing Minesweeper should understand the underlying logic quickly, while newcomers can gradually learn to recognize common patterns. The numbers range from 0 to 9, and solving sections becomes an exercise in observation and deduction rather than reflexes. There is little pressure to move quickly, so the experience encourages players to carefully examine the board and work through each cluster at their preferred pace. What makes the enormous puzzle more interesting is the reward for every successful deduction. Clearing spaces gradually uncovers colorful pixel artwork underneath the logical grid. Small sections may initially appear abstract, but recognizable objects and scenes begin to emerge as larger portions are completed. This creates a satisfying relationship between puzzle solving and visual discovery. Rather than simply clearing a board for a completion screen, players can continually see their progress becoming part of something much larger. The 2024 retrospective theme gives the mosaic additional personality. Its imagery references notable subjects and events associated with the year, encompassing areas such as politics, entertainment, economics, sports, climate, internet culture, and other widely discussed topics. The game does not attempt to function as a detailed historical documentary. Instead, it presents the year as a huge visual collage, allowing individual events and cultural references to emerge as players uncover more of the artwork. This can create moments of recognition as familiar subjects gradually become identifiable. The game's greatest attraction is also the characteristic most likely to divide players. A 60,000-piece mosaic is a substantial undertaking, and the fundamental mechanics remain consistent throughout the experience. Players who love Minesweeper-style deduction can spend many hours steadily advancing through the board and may find the repetition pleasantly meditative. Those who require frequent mechanical changes, new abilities, narrative developments, or dramatically different puzzle types could eventually find the process monotonous. This is very much a game designed around enjoying the journey toward 100 percent completion rather than constantly introducing new systems. Its relaxed structure makes it particularly suitable for shorter sessions that can be resumed whenever convenient. Players can solve a section, leave, and return later without having to remember complicated objectives or story details. At the same time, the scale makes longer sessions surprisingly easy to fall into because finishing one area naturally encourages solving the neighboring section. The gradual increase in visible completion creates a compelling sense of momentum despite the absence of conventional levels or progression systems. The pixel-art presentation complements the concept effectively. Visuals are colorful without making the logical information difficult to interpret, and the gradual appearance of the underlying illustration provides much of the game's visual appeal. A soothing soundtrack reinforces the low-pressure atmosphere, although the game is also well suited to being played while listening to music, podcasts, audiobooks, or other background entertainment. Steam achievements add another objective for completion-minded players, while cloud-saving support is particularly welcome for such a lengthy puzzle. There is also a charitable aspect to the project. The game itself is offered as a free experience, with players given the opportunity to learn about and support a UNICEF fundraising initiative. This fits comfortably with the broader retrospective concept and avoids placing aggressive monetization between the player and the enormous puzzle. Considering the amount of time potentially required to uncover all 60,000 pieces, the amount of playable content available without an entry price is impressive. Steam Deck compatibility is a more uncertain area. The Steam store does not provide a clear official Steam Deck Verified or Playable classification for the game. Its relatively straightforward 2D presentation and modest technical nature suggest that the software itself is not especially demanding, but the interface and control scheme should not automatically be assumed to offer an ideal handheld experience. Players specifically interested in completing the mosaic on Steam Deck should therefore regard compatibility as unofficial or unverified rather than expecting a guaranteed console-like experience. Depending on the controls, touchscreen, trackpad, or customized input settings may provide a more comfortable way to navigate such a large puzzle. The experience ultimately succeeds because it knows exactly what it wants to be. There is no attempt to bury its straightforward puzzle foundation beneath unnecessary complexity. Instead, it offers one colossal challenge and gives players the freedom to chip away at it gradually. Seeing tiny patches of seemingly unrelated pixels eventually combine into recognizable imagery provides a satisfying long-term payoff, while the numbered logic keeps the moment-to-moment interaction engaging enough for fans of this puzzle style. 2024: Mosaic Retrospective is therefore an easy recommendation for Minesweeper enthusiasts, pixel-art fans, completionists, and players looking for something relaxing to accompany background listening. Its enormous scale can make it repetitive, and players seeking constant gameplay variety will probably lose interest before reaching the end. For its intended audience, however, the combination of logical deduction, persistent visual progress, an unusual year-in-review theme, and an exceptionally large mosaic produces a distinctive and rewarding casual puzzle experience. Rating: 8/10
何かしらラジオなどを聞きながら、ぼんやり手を動かして脳を休めるのに向いてるゲーム。 細かく区切られていて、クリアの達成感もなかなか良い。
It's a good turn-your-brain-off-and-just-click puzzle. The facts were cool I guess and, it's free yk
A Monument to All Your Sins
♥♥♥♥
I'm gonna say no, but not for the puzzle part itself (even though it's quite easy), but for the theme. If you want to get depressed, read everything, it will work perfectly ♥
6из10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 453 | 75% | Free | |
| $44.6K | 319 | 92% | $8.99 | |
| — | 0 | — | — | |
| $26.3K | 148 | 99% | $6.99 | |
| $6.7K | 32 | 100% | $6.99 | |
| $1.1K | 13 | 46% | $3.99 |