
這是一款高自由度+多元素+帶兵打仗的奇幻世界動作角色扮演遊戲,你將在一個有著各種可能性的開放奇幻世界中創造屬於你的傳奇,將有輕度Rogue、技能搭配、種田跑商、領兵打仗、勢力爭奪、BOSS挑戰等許多玩法可供挖掘。整個世界都會不斷運轉,而你將加速其行程或是改變其方向——
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一直重覆,很快就膩了 還是以前魔域傳說4 好玩
技能总是卡键
相比选王之剑,说实话玩下来,反而更喜欢这个可以满地图跑图的感觉。就是奇砍系统不能自动战斗是个很头痛的事情。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
不错,挺好玩的
玩了几个小时,发现几个小问题,虽然无伤大雅,但是很难受: 1.数值设置不合理,人物成长性太弱了,满身传奇装备扔到兵海里面也就是多撑一下,偏偏每次只要主角死掉两次你哪怕再多兵也没了。 2.兵种强弱不分明,玩家好像看不到各个兵种的数值,而且兵种线太少了,不足以体现特色。 3.每次带队打完只能一次一次上,就不能学骑砍援军不断支援吗? 4.任务指引太拉胯了,让人不知道要干什么的好。 5.优化不太好,太容易卡了。 6.敌军过于强大,一个城池守军有两千多人。 7.好感度系统除了结婚好像没什么用,偏偏结婚npc又没有什么人物塑造,而且好感也很难提上来。 总而言之,缺点过多,不过优点也不是没有,可以趁打折入手,原价入不值得。
以前我还对这个游戏挺好奇,解决好奇最好的方法就是拥有。
後期進入場景還是會報錯 很好的rpg遊戲
流程有点短,很快就全打完了龙。大坑洞。以及把所有国家全部占领,觉得有点没意思,没难度,希望可以添新内容
内容确实比骑砍少不少,但是针对这种像素风,能做到这个程度已经不错了,可惜没有后续更新了
这是一个ARPG, 近战攻击的范围是纯空气判定, 无法分辨哪里能够得到, 哪些伤害是自己打的还是别人打的, 攻击同时人物只能原地罚站非常难受, 敌人的攻击也是空气判定而且时机无法把握, 各种反馈加在一起只能说糟糕, 虽然设计了一些有意思的内容, 但因为核心系统这个样子难以挽救
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $6K | 63 | 78% | $4.99 | |
| $6K | 63 | 73% | $4.99 | |
| $6K | 185 | 91% | $1.49 | |
| $6K | 91 | 89% | $2.99 | |
| $6K | 63 | 73% | $2.99 | |
| $6K | 112 | 89% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $354.5K | 2.2K | 67% | $6.99 | |
| $97.7K | 149 | 66% | $24.99 | |
| $30.9K | 129 | 71% | $14.99 | |
| $2.4K | 46 | 61% | $1.99 | |
| $1.1K | 13 | 69% | $2.99 | |
| $882 | 15 | 80% | $2.99 |