
"18 Floors" is a psychological horror indie game set in 1930s Shanghai. Players awaken in a grand hotel, trapped as fate and soul intertwine, leading them deeper into the unknown.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
恐怖指数:2颗星(5颗星) 第二关注意一下 门口的手电筒,慢慢体验。 游戏最大问题就是剧情没有梳理明白,代入感太少。还有就是缺少很多的视觉,声效恐怖效果。 加油吧!
怎么说呢,就是短。 你要是说这游戏价格20+,那就不太好。 但是,他就10块钱,那就还行。 你们懂我意思了。 亮度非常低,很多建模看不见,我深知调整了显示器亮度,才勉强看清一部分。 亮度建议作者做调整,高能几乎没有,也请增加。 另外:不知道电池存在的意义是什么,因为没有鬼,没有追逐战,所以电池增加的仅仅是视觉疲劳上的难度,强烈建议增加追逐战,或者取消电量设置。
快要通关的时候遇到BUG,希望以后能继续更新恐怖高能,勉强好评吧。
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Hours played at review time, across 39 reviews with recorded playtime.
可以
NB 玩不了 谁电脑NB谁玩吧
九块钱不要求更多,起码比充值TX强,建议制作者建一个分享群,以改善游戏
看到了说了重做,我就来玩了。结果让人很失望,打了两三层,一样的黑,一样的没用的手电筒,一样看玩一会儿眼睛就会疼,太黑了,恐怖游戏不只是黑,还有别的因素,一直黑让人眼睛酸疼玩不下去。
开局游玩就发现视野特别的黑,黑的离谱,也不给个照明的东西,再加上初见一盏灯,还以为是可以拿在手里来照亮周围的,谁知道这玩意还是个存档点,就魔幻啊,而且进房间的门设计地也不合理,推门进去是缓慢进去,应该是直接打开门无缝接图,而且进去后门自动关闭,门里来都是乌漆嘛黑的。 前期引导也没有,虽说不用,但这乌漆嘛黑的不带带我们,让我们摸黑游玩有点不爽快,不过更新还算值得表扬的,还肯花时间优化游戏内容之类的,对待游戏也很认真,这点很不错。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
为啥我第二层门全打不开?我不理解
Game is glitched, if you restart at a save point. Really disappointed as myself and community was enjoying it and has so much potential.
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Players by region
Where this game's players are, estimated from review languages.
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