
Welcome to《Cabal 13》— an asynchronous roguelike auto-battler built around hero RPG progression! Every run is a fresh adventure, every choice shapes victory or defeat. Assemble your unique squad, clash with rivals on dynamic battlefields, and dive into deep, hero-focused roguelike auto-battler fun.
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About
Welcome to The 《Cabal 13》, a multiplayer roguelike auto-battler game centered on RPG hero development! Here, every match is a brand-new adventure, and every choice determines victory or defeat. Select your champion from a roster of legendary heroes with distinct playstyles, build a one-of-a-kind team, and clash with other players on a dynamically evolving battlefield to experience the in-depth fun of hero-focused roguelike auto-battling.
Choose your destined avatar from over 20 mighty legendary heroes. Each hero is more than just a unit—they are a complete core gameplay experience and a saga of growth. Unique skill trees, exclusive synergy combinations, and innate talents will fully define your strategic blueprint. Will you summon an undead horde, unleash a zerg swarm, or build an unstoppable mechanical army? Your hero is the starting point of a legend.
The game features over 300 distinct units, interacting with more than 60 stackable talents and 40+ random events that can turn the tide of battle in an instant. Combined with the unique abilities of over 20 core heroes, these elements create near-infinite tactical combinations. In every match, you can explore a brand-new path to victory.
With innovative stacking and mounting mechanics, experience the ultimate thrill of explosive stats and merged effects.
No two matches are ever the same. Every game presents you with different random events, units, and talents. Combine seemingly ordinary units with hero abilities and random buffs to create a dream combo that overwhelms your opponents. Every restart is a perfect chance to discover new tactics.
Featuring a meticulously designed asynchronous battle system, we bring you a pure and in-depth strategic competitive experience. Say goodbye to the anxiety of fast reflexes and real-time pressure—here, only true wisdom and team-building artistry matter. You have ample time to think carefully, calculate precisely, and simulate your lineup. Refine every step, from unit trades and talent selections to formation adjustments. In a fair thinking environment, polish your perfect team and launch a steady assault on The Thirteen Pillars Court.
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Stats
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Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还不错 值得期待
よくできたオートチェス系ゲームですが、ところどころバグがあります。カードの効果が発揮されないとか、固まっちゃうとか。 日本語訳も良くないですね。効果説明において「てにをは」が違ってるともうよくわからんのよね。 それでもビルド探ってるのはとっても楽しい。1050円だし元は取れるかな。アプデで改善されると良いですね。 でももう辞めます。理由はTOPプレイヤーに挑戦したからです。 このゲームは1日を6ターンに分け、1ターンごとに行動を選択してビルドを作り上げていくものです。1日の終わりにはプレイヤーやNPCとの非同期バトルがあり、勝てば星を獲得。ランクバトルでは10個星を獲得すると一旦区切りで、終わりますか?TOPプレイヤーにチャレンジしますか?と聞かれます。 これが良くないシステムでした。バックパックバトルなどでは継続してプレイできるだけなのでどこまで勝てるか楽しめていいんですが、このゲームではランキングTOPプレイヤーのようです。 そこで圧倒的ビルド差と答えを教えられるのです。 萎えました引退します
This game needs proper English translation. Right now its barely playable.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese*, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese*, Portuguese - Portugal, Korean*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
还可以,就是战斗结束后,卡在结算界面的BUG,希望修复下 战斗结束后,没有跳出那个胜利或者失败的时候的号角画面,一直卡在这里 需要重启游戏,或者ESC重新登录才行
I will change this review when they fix the main problem: FIX YOUR TRANSLATIONS. Edit: TRANSLATIONS ARE STILL ♥♥♥♥. There is an order in which words appear that are important. You've got so many disorganized [Bracketed] words that just slammed together and STILL do not convey a clear message. I was excited to see an update, but even JUST when trying to pick a champion, it was enough word vomit to dissuade me from going back in. Try again. I would really love to know what I'm doing and what I'm choosing. I get really really really tired of thinking a card or ability works one way, and then it doesn't and then I try to play it again a few runs later and forget how it works and get confused by the language again and end up making the same mistake. Other than this, the game is GREAT. There are a few aspects that are still confusing, but I figure they are working out kinks. Updates are less and less each day and I'm totally afraid it will become abandoned before they fix all the issues.
好玩是好玩,但是缺乏平衡性,T0龙骑,T0.5九幽,其他英雄一般,阿努比斯下水道英雄谁都打不过
打贏顛峰霸主後直接跳網路問題叫我確認,網路好好的一直叫我確認是要確認什麼? 搞到最後只能重開,結果重開後直接把我隊伍整個搞沒了,這也能黑箱的嗎? 遊戲記錄一點保障也沒有,不會再玩了
还行
不错的类自走棋游戏,相比大巴扎而言更注重棋子的养成,目前游戏还需要持续优化,看制作组后续运营了,目前可玩性还是有的
适合喜欢酒馆战棋玩法想体验异步对战游戏的玩家。单局时间有点长,游戏机制很复杂不同玩家战力差距很大,遇到高手挫败感太强
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Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | $7.99 |
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| $37.2K | 223 | 89% | $11.99 |