
100 hidden rams is a hidden object game in a village setting. Black and white hand-drawn graphics in a cartoon style. Interesting and difficult! The clouds are flying by!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
iyii
[h1][b]Too Short Hidden Animals Game[/b][/h1] [b]What this game is:[/b] A hidden animals game, like many many others found on Steam. [b]How does it work?[/b] It is a basic point and click game. You have to find all the 100 rams hidden in a big picture, all of which takes about 5 to 10 minutes. [b]How does it perform?[/b] Very easy to play. You click on each rams you find to change its colour. [b]The good points:[/b] Simple game. Getting the Achievements is very easy and there are no apparent bugs. Takes around 15 MB on your HD, and will run on a 10 years old PC. Can be played on the Steam Deck. Has Steam Trading Cards. [b]The bad points:[/b] The game is too easy and too short. You can expect around 5 to 10 minutes of play depending on your animal recognition skills... After finishing, you will need to leave the game open for another hour or so in order to get your Steam Trading Cards. This is an abvious scheme to sell repetitive HO games without much gaming time or challenge. [b]My take on this:[/b] If you like hidden animals games, this is it, but there is not much game to be had. For Achievements seekers and Steam Trading Cards gatherers. Not recommended otherwise.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome!
y
100 hidden rams, developed by Anatoliy Loginovskikh and Аlexandr Telminov and published by Anatoliy Loginovskikh, is a minimalist hidden-object game that embraces simplicity, charm, and visual trickery to deliver a relaxed yet quietly demanding experience. At a glance, the premise is refreshingly honest: explore a stylized village scene and locate exactly one hundred cleverly concealed rams. There are no narrative twists, no mechanical layers to unravel, and no artificial pressure systems pushing the player forward. Instead, the game relies entirely on observation, patience, and a sharp eye, turning a seemingly gentle activity into an absorbing visual puzzle. The core gameplay loop is as straightforward as it gets. Players are presented with a large, hand-drawn black-and-white environment and tasked with clicking on rams hidden throughout the scene. Each successful discovery permanently removes the ram from the environment, slowly revealing just how densely populated the artwork truly is. What begins as a lighthearted scavenger hunt quickly becomes more intricate as the most obvious shapes disappear, leaving behind rams that blend seamlessly into rooftops, foliage, clouds, or architectural details. The challenge escalates not through new mechanics, but through perception itself, encouraging players to scan the same areas repeatedly from new angles and with renewed attention. Artistically, 100 hidden rams is one of those games where presentation is inseparable from gameplay. The monochrome, cartoon-style illustrations feel cozy and whimsical, yet deliberately busy, filled with playful environmental details that both delight and deceive. The lack of color is a crucial design choice, as it removes easy visual contrast and forces the player to rely on shape recognition rather than hue. This makes every discovery feel earned, especially when a ram reveals itself as part of a chimney, fence, or cloud formation that had previously gone unnoticed. The art never feels cluttered for the sake of difficulty; instead, it strikes a careful balance between charm and concealment. Mechanically, the game avoids any form of friction. There are no timers, penalties, or limited attempts, allowing players to engage at their own pace. This makes the experience particularly well-suited for short, relaxing sessions, whether played casually or as a focused hunt for completion. The interface stays out of the way, and controls are intuitive to the point of invisibility. This frictionless design ensures that any frustration comes purely from the challenge of observation rather than from mechanical obstacles or design complexity. For completionists, 100 hidden rams offers a particularly satisfying hook. Each ram corresponds to a Steam achievement, meaning full completion requires absolute thoroughness. This transforms the game into a checklist-style challenge that appeals strongly to achievement hunters and players who enjoy methodical progress. Inevitably, there comes a point where one or two elusive rams refuse to reveal themselves, and at that stage the experience becomes almost meditative, with players slowly combing through every inch of the artwork. The existence of community guides and shared screenshots speaks to how engaging this final stretch can be, turning a simple game into a collaborative puzzle-solving effort. The sound design is intentionally subdued, reinforcing the game’s calm atmosphere. There are no dramatic cues or distracting effects, allowing players to remain fully immersed in visual searching. This quiet approach complements the artwork and pacing, making the experience feel closer to a digital puzzle book than a traditional video game. It’s the kind of title that can be enjoyed while unwinding, without demanding intense concentration or fast reactions. While the game’s scope is undeniably limited, that limitation is also its strength. 100 hidden rams never pretends to be more than it is, and it doesn’t attempt to pad its runtime with unnecessary features. Once all rams are found, the experience naturally concludes, leaving behind a sense of gentle accomplishment rather than exhaustion. Players looking for variety, evolving mechanics, or replayability may find it too focused, but those expectations fall outside the game’s intended purpose. In the end, 100 hidden rams is a small but thoughtfully executed hidden-object game that excels through clarity of vision. It proves that engaging gameplay doesn’t require complexity, only careful design and an understanding of how players interact with visuals. Its hand-drawn charm, low-pressure pacing, and satisfying completion goals make it an ideal choice for fans of hidden-object games, casual puzzle enthusiasts, or anyone seeking a peaceful yet engaging experience. Within its modest scope, it delivers exactly what it promises—and does so with confidence and charm. Rating: 8/10
——记录:-40%折扣3.60元,26/08/02入。 ——比较潦草的寻找100只并不怎么隐藏的羊,确实优点潦草了...26/08/08
rams - это если что бараны, но чаще они встречаются на дороге ^-^
The best thing about this game is finding the Rams that are hidden.
How does sheep wool resemble stone path patterns???
👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2K | 502 | 93% | $0.99 | |
| $32.8K | 2.2K | 94% | $0.99 | |
| $13.7K | 991 | 93% | $0.99 | |
| $6K | 393 | 94% | $0.99 | |
| $0 | 7.1K | 98% | Free | |
| $8.3K | 528 | 95% | $0.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 95 | 75% | $2.99 | |
| $5.4K | 287 | 89% | $0.99 | |
| $5.4K | 53 | 96% | $2.99 | |
| $5.4K | 78 | 77% | $4.99 | |
| $5.4K | 64 | 62% | $2.99 | |
| $5.4K | 78 | 83% | $3.99 |